Player Matchup

Hercules
Hercules
AnotherGamer453
Hercules
Level 29
God Stats
6W - 5L
1,499 SR
Queue Stats
31W - 25L
1,355 Elo+
Solo
Chernobog
Chernobog
Clark2020
Chernobog
Level 11
God Stats
0W - 2L
1,116 SR
Queue Stats
3W - 9L
1,204 Elo+
Solo
Neith
Neith
MASTERTEC
Neith
Level 11
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Bellona
Bellona
Rsz-Maxi7
Bellona
Level 13
God Stats
12W - 14L
1,442 SR
Queue Stats
378W - 415L
1,432 Elo+
Solo
Janus
Janus
zebekonlira
Janus
Level 29
God Stats
3W - 5L
1,476 SR
Queue Stats
74W - 88L
1,517 Elo+
Solo
Team Averages
Level 19
1,407 SR
1,402 Elo+

VS

Team Averages
Level 15
1,602 SR
1,470 Elo+
Danzaburou
Danzaburou
Ivalu
Danzaburou
Level 16
God Stats
4W - 1L
1,749 SR
Queue Stats
17W - 16L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
Iyamil025
Sun Wukong
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 36L
1,427 Elo+
Solo
Scylla
Scylla
KD-overload
Scylla
Level 16
God Stats
2W - 0L
1,761 SR
Queue Stats
20W - 21L
1,452 Elo+
Solo
Bellona
Bellona
Rudillio
Bellona
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Set
Set
Runnah404
Set
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 126L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
6 / 3 / 6
11,435
457
10,690
28,211
31,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
Clark2020
Chernobog
6
0 / 14 / 1
7,052
282
291
12,846
3,138
Neith
MASTERTEC
Neith
14
0 / 10 / 6
9,270
371
3,459
15,440
5,998
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Rsz-Maxi7
Bellona
19
6 / 6 / 4
11,852
474
12,712
19,226
15,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
18 / 7 / 0
13,117
525
24,413
25,683
10,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ivalu
Danzaburou
20
18 / 3 / 4
17,679
707
30,899
18,875
8,180
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Iyamil025
Sun Wukong
12
0 / 10 / 8
9,703
388
6,459
15,950
9,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Scylla
16
5 / 5 / 12
11,858
474
11,179
11,189
3,927
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Rudillio
Bellona
16
3 / 12 / 6
11,703
468
10,686
21,210
16,688
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
9 / 2 / 9
14,040
562
16,674
18,693
9,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
74
30
Kills
35
40
Deaths
32
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hercules
6
3
6
3
L
Chernobog
Clark2020
Chernobog
0
14
1
0.04
W
Danzaburou
Ivalu
Danzaburou
18
3
4
6.67
W
Sun Wukong
Iyamil025
Sun Wukong
0
10
8
0.4
W
Scylla
5
5
12
2.2
L
Neith
MASTERTEC
Neith
0
10
6
0.3
L
Bellona
Rsz-Maxi7
Bellona
6
6
4
1.33
W
Bellona
Rudillio
Bellona
3
12
6
0.5
W
9
2
9
6.75
L
18
7
0
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,565
Damage
75,897
101,406
Taken
85,917
66,038
Mitigated
47,620
20,964
Healing
26,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
10,690
3,011
0
9,865
28,211
31,197
230
4,762
23,449
0
45,052
L
Chernobog
Clark2020
Chernobog
291
291
0
0
12,846
3,138
108
1,829
11,017
0
2,342
W
Danzaburou
Ivalu
Danzaburou
30,899
19,000
0
8,616
18,875
8,180
10,252
4,093
13,678
0
114,631
W
Sun Wukong
Iyamil025
Sun Wukong
6,459
963
0
3,165
15,950
9,542
0
5,268
10,473
0
31,115
W
Scylla
11,179
1,149
0
0
11,189
3,927
1,901
4,177
6,870
47,018
0
L
Neith
MASTERTEC
Neith
3,459
748
0
2,245
15,440
5,998
931
1,177
14,263
0
34,171
L
Bellona
Rsz-Maxi7
Bellona
12,712
4,202
0
3,537
19,226
15,054
1,607
1,447
17,779
0
82,024
W
Bellona
Rudillio
Bellona
10,686
3,167
0
3,971
21,210
16,688
2,765
6,070
14,850
8,798
48,094
W
16,674
7,972
0
10,441
18,693
9,283
1,091
3,856
14,703
0
112,020
L
24,413
3,036
0
5,317
25,683
10,651
1,198
3,562
22,121
98,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,726
Gold Earned
64,983
426
Minions Killed
530
0
Camps Cleared
0
2,033,685
Distance Traveled
2,116,298
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,435
457
59
2
0
479,125
0
L
Chernobog
7,052
282
3
0
0
320,330
0
W
Danzaburou
17,679
707
169
7
0
422,719
2
W
Sun Wukong
9,703
388
45
2
0
352,214
0
W
Scylla
11,858
474
72
3
0
403,537
1
L
Neith
9,270
371
68
3
0
326,291
2
L
Bellona
11,852
474
135
5
0
506,958
1
W
Bellona
11,703
468
78
3
0
411,824
1
W
Set
14,040
562
166
7
0
526,004
12
L
Janus
13,117
525
161
6
0
400,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role