Player Matchup

Sylvanus
Sylvanus
BigRobMoney
Sylvanus
Level 4
God Stats
8W - 4L
1,956 SR
Queue Stats
17W - 16L
1,882 Elo+
Solo
Bakasura
Bakasura
GachaShadow
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
HurtBoyKMS
Sobek
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
257W - 270L
1,672 Elo+
Solo
Neith
Neith
Ragnar2399
Neith
Level 5
God Stats
0W - 2L
1,242 SR
Queue Stats
0W - 7L
1,011 Elo+
Solo
Arachne
Arachne
omaleys
Arachne
Level 26
God Stats
0W - 1L
1,313 SR
Queue Stats
5W - 6L
1,656 Elo+
Solo
Team Averages
Level 11
1,502 SR
1,544 Elo+

VS

Team Averages
Level 23
1,496 SR
1,506 Elo+
Tiamat
Tiamat
G_o_WTomio
Tiamat
Level 16
God Stats
1W - 2L
1,575 SR
Queue Stats
103W - 102L
1,500 Elo+
Solo
Ne Zha
Ne Zha
LordZyrmazonous
Ne Zha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Triggerdman
Baron Samedi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 28L
1,375 Elo+
Solo
Athena
Athena
YAP Lion
Athena
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 79L
1,530 Elo+
Solo
Apollo
Apollo
lordly-million0
Apollo
Level 29
God Stats
19W - 16L
1,403 SR
Queue Stats
239W - 249L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigRobMoney
Sylvanus
15
4 / 2 / 4
9,322
491
9,708
15,535
10,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
GachaShadow
Bakasura
11
1 / 16 / 1
6,989
368
3,925
15,534
4,780
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sobek
13
3 / 2 / 5
8,700
458
9,932
19,071
14,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
13
5 / 5 / 2
8,920
469
5,808
11,284
3,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
omaleys
Arachne
12
4 / 6 / 4
8,234
433
8,838
16,416
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
G_o_WTomio
Tiamat
12
2 / 4 / 4
8,032
423
6,295
11,782
7,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
7 / 4 / 3
10,598
558
13,818
17,626
6,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Triggerdman
Baron Samedi
13
2 / 5 / 4
8,542
450
7,829
11,643
5,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
YAP Lion
Athena
18
16 / 3 / 5
11,887
626
18,036
21,820
21,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 1 / 6
10,213
538
11,071
11,067
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
17
Kills
31
31
Deaths
17
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BigRobMoney
Sylvanus
4
2
4
3
W
Tiamat
G_o_WTomio
Tiamat
2
4
4
1
L
Bakasura
GachaShadow
Bakasura
1
16
1
0.09
L
Sobek
3
2
5
2.75
W
7
4
3
2.13
L
Neith
5
5
2
1.2
W
Baron Samedi
Triggerdman
Baron Samedi
2
5
4
0.8
W
Athena
YAP Lion
Athena
16
3
5
6.17
W
4
1
6
7
L
Arachne
omaleys
Arachne
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,211
Damage
57,049
77,840
Taken
73,938
38,559
Mitigated
45,814
17,173
Healing
32,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BigRobMoney
Sylvanus
9,708
2,051
1,659
5,024
15,535
10,453
567
3,955
11,198
48,434
6,202
W
Tiamat
G_o_WTomio
Tiamat
6,295
408
819
4,194
11,782
7,618
260
5,018
6,764
23,527
0
L
Bakasura
GachaShadow
Bakasura
3,925
2,770
0
748
15,534
4,780
1,021
5,831
9,667
0
19,648
L
Sobek
9,932
1,240
0
3,818
19,071
14,362
93
7,879
10,868
34,416
0
W
13,818
7,281
0
8,527
17,626
6,906
0
2,969
14,497
0
89,592
L
Neith
5,808
1,138
0
2,048
11,284
3,611
33
7,167
4,111
0
24,392
W
Baron Samedi
Triggerdman
Baron Samedi
7,829
1,413
0
3,300
11,643
5,310
1,096
3,359
8,284
40,369
0
W
Athena
YAP Lion
Athena
18,036
6,112
0
11,326
21,820
21,883
594
4,094
17,626
81,286
0
W
11,071
6,227
0
4,750
11,067
4,097
3,754
3,762
7,225
0
68,661
L
Arachne
omaleys
Arachne
8,838
6,302
0
3,876
16,416
5,353
0
6,482
9,836
0
33,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,165
Gold Earned
49,272
252
Minions Killed
538
0
Camps Cleared
0
1,601,539
Distance Traveled
1,776,466
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,322
491
82
4
0
320,898
1
W
Tiamat
8,032
423
54
3
0
364,972
1
L
Bakasura
6,989
368
37
2
0
281,539
1
L
Sobek
8,700
458
40
2
0
369,573
1
W
Ne Zha
10,598
558
148
8
0
391,542
0
L
Neith
8,920
469
35
2
0
305,969
0
W
Baron Samedi
8,542
450
55
3
0
304,686
0
W
Athena
11,887
626
149
8
0
361,437
2
W
Apollo
10,213
538
132
7
0
353,829
0
L
Arachne
8,234
433
58
3
0
323,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role