Player Matchup

Poseidon
Poseidon
Angry_Suslik1209
Poseidon
Level 16
God Stats
6W - 4L
1,600 SR
Queue Stats
42W - 32L
1,420 Elo+
Solo
Raijin
Raijin
Danno79
Raijin
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 21L
1,430 Elo+
Party 2
Ymir
Ymir
Hiraxio
Ymir
Level 28
God Stats
6W - 4L
1,912 SR
Queue Stats
544W - 508L
1,595 Elo+
Solo
Artemis
Artemis
LeVieuxRaleur
Artemis
Level 18
God Stats
129W - 93L
1,386 SR
Queue Stats
161W - 151L
1,284 Elo+
Solo
Cupid
Cupid
Pabe12
Cupid
Level 25
God Stats
1W - 0L
1,410 SR
Queue Stats
14W - 24L
1,285 Elo+
Party 2
Team Averages
Level 23
1,562 SR
1,403 Elo+

VS

Team Averages
Level 17
1,409 SR
1,483 Elo+
Nemesis
Nemesis
DRAG0NBALL4721
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,396 Elo+
Party 1
Serqet
Serqet
TigerEyez07
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 107L
1,330 Elo+
Solo
Hou Yi
Hou Yi
Virgil_Instinct
Hou Yi
Level 18
God Stats
0W - 2L
1,256 SR
Queue Stats
43W - 53L
1,372 Elo+
Solo
Anubis
Anubis
big genko
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,684 Elo+
Party 1
Ratatoskr
Ratatoskr
igamepugs
Ratatoskr
Level 27
God Stats
0W - 4L
1,291 SR
Queue Stats
15W - 20L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 20
10,981
1,098
12,806
6,797
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Danno79
Raijin
16
7 / 2 / 7
10,314
1,031
14,380
7,937
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Hiraxio
Ymir
18
9 / 0 / 16
12,815
1,282
14,343
9,700
9,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
17
2 / 0 / 13
10,289
1,029
9,801
2,269
1,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cupid
Pabe12
Cupid
16
6 / 2 / 15
10,598
1,060
13,817
6,917
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

334

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 2
8,470
847
3,907
18,691
6,755
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
14
0 / 7 / 2
8,750
875
4,610
16,443
6,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 3 / 4
9,634
963
14,402
18,606
7,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
big genko
Anubis
13
0 / 6 / 1
8,399
840
1,710
8,592
3,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
igamepugs
Ratatoskr
15
4 / 3 / 1
10,416
1,042
4,355
10,528
4,145
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
15
29
Kills
5
5
Deaths
30
71
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
1
20
15
L
0
11
2
0.09
W
Raijin
Danno79
Raijin
7
2
7
5.25
W
Ymir
Hiraxio
Ymir
9
0
16
17
W
Artemis
2
0
13
8.5
W
Cupid
Pabe12
Cupid
6
2
15
6.75
L
Serqet
0
7
2
0.14
L
1
3
4
1
L
Anubis
big genko
Anubis
0
6
1
0.08
L
Ratatoskr
igamepugs
Ratatoskr
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,147
Damage
28,984
33,620
Taken
72,860
19,055
Mitigated
28,961
7,684
Healing
4,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,806
2,722
0
1,907
6,797
2,579
0
169
6,628
32,228
0
L
3,907
1,076
0
216
18,691
6,755
0
10,915
7,776
0
6,067
W
Raijin
Danno79
Raijin
14,380
674
550
780
7,937
3,090
0
298
7,376
16,839
0
W
Ymir
Hiraxio
Ymir
14,343
2,780
0
870
9,700
9,800
0
690
8,708
36,689
0
W
Artemis
9,801
4,988
0
1,016
2,269
1,001
0
103
2,166
0
31,848
W
Cupid
Pabe12
Cupid
13,817
8,543
119
2,442
6,917
2,585
0
450
6,103
0
19,809
L
Serqet
4,610
1,710
0
631
16,443
6,750
0
9,412
7,031
0
14,453
L
14,402
5,736
0
2,896
18,606
7,574
0
11,768
6,838
0
31,013
L
Anubis
big genko
Anubis
1,710
538
0
513
8,592
3,737
0
4,594
3,998
10,070
0
L
Ratatoskr
igamepugs
Ratatoskr
4,355
912
0
43
10,528
4,145
0
4,840
5,688
0
25,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,997
Gold Earned
45,669
183
Minions Killed
130
2
Camps Cleared
2
960,178
Distance Traveled
782,073
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,981
1,098
40
4
0
211,296
1
L
Nemesis
8,470
847
1
0
0
151,427
2
W
Raijin
10,314
1,031
13
1
0
153,344
0
W
Ymir
12,815
1,282
54
5
2
204,481
0
W
Artemis
10,289
1,029
58
6
0
193,074
0
W
Cupid
10,598
1,060
18
2
0
197,983
0
L
Serqet
8,750
875
21
2
2
161,246
0
L
Hou Yi
9,634
963
35
4
0
176,783
0
L
Anubis
8,399
840
21
2
0
121,870
1
L
Ratatoskr
10,416
1,042
52
5
0
170,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role