Player Matchup

Achilles
Achilles
Draxsidian
Achilles
Level 146
God Stats
7W - 9L
1,431 SR
Queue Stats
531W - 374L
1,619 Elo+
Party 1
Hades
Hades
Roymustan10
Hades
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 67L
1,479 Elo+
Party 1
Bellona
Bellona
TheTimeLastTime
Bellona
Level 20
God Stats
3W - 0L
1,665 SR
Queue Stats
25W - 10L
1,769 Elo+
Party 1
Team Averages
Level 93
1,532 SR
1,622 Elo+

VS

Team Averages
Level 68
1,404 SR
1,477 Elo+
Da Ji
Da Ji
DirtyHeathen104
Da Ji
Level 95
God Stats
12W - 23L
1,311 SR
Queue Stats
720W - 818L
1,445 Elo+
Solo
Chaac
Chaac
JuiceNDoinks
Chaac
Level 6
God Stats
2W - 1L
1,675 SR
Queue Stats
3W - 7L
1,461 Elo+
Solo
Zeus
Zeus
LunarDrTuna
Zeus
Level 103
God Stats
41W - 34L
1,224 SR
Queue Stats
471W - 467L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Draxsidian
Achilles
17
6 / 1 / 9
12,781
710
9,022
17,968
17,851
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
9 / 2 / 6
13,218
734
11,804
12,315
4,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 6 / 12
10,837
602
3,288
16,493
9,415
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 5
11,037
613
9,613
13,893
5,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 5 / 7
9,707
539
4,952
11,233
8,266
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
6 / 4 / 3
11,823
657
21,391
12,483
4,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
15
Kills
9
9
Deaths
16
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
Achilles
Draxsidian
Achilles
6
1
9
10.5
L
0
5
7
0.7
L
6
4
3
1.88
W
9
2
6
6
W
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,114
Damage
35,956
46,776
Taken
37,609
31,760
Mitigated
17,514
9,735
Healing
5,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,613
1,742
0
250
13,893
5,118
258
4,189
9,423
0
42,336
W
Achilles
Draxsidian
Achilles
9,022
3,408
0
3,283
17,968
17,851
640
7,783
10,185
0
71,425
L
4,952
182
0
1,777
11,233
8,266
0
4,069
6,972
0
14,970
L
21,391
1,620
0
3,400
12,483
4,130
1,084
3,368
8,915
74,773
0
W
11,804
2,609
1,336
3,672
12,315
4,494
1,360
7,016
5,299
49,076
0
W
3,288
824
564
880
16,493
9,415
638
6,830
9,663
0
18,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,836
Gold Earned
32,567
159
Minions Killed
162
0
Camps Cleared
0
936,875
Distance Traveled
867,257
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,037
613
70
4
0
314,361
1
W
Achilles
12,781
710
71
4
0
326,014
0
L
Chaac
9,707
539
17
1
0
271,943
0
L
Zeus
11,823
657
75
4
0
280,953
1
W
Hades
13,218
734
65
4
0
310,993
1
W
Bellona
10,837
602
23
1
0
299,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role