Player Matchup

Hades
Hades
aattoommiikk6515
Hades
Level 22
God Stats
3W - 3L
1,527 SR
Queue Stats
141W - 169L
1,395 Elo+
Party 1
Fenrir
Fenrir
cube丶
Fenrir
Level 26
God Stats
1W - 1L
1,627 SR
Queue Stats
2W - 3L
1,322 Elo+
Solo
Rama
Rama
fragy6515
Rama
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 62L
1,419 Elo+
Party 1
Team Averages
Level 24
1,551 SR
1,379 Elo+

VS

Team Averages
Level 89
1,544 SR
1,498 Elo+
Aphrodite
Aphrodite
Slimslam
Aphrodite
Level 122
God Stats
46W - 43L
1,570 SR
Queue Stats
428W - 460L
1,361 Elo+
Solo
Fenrir
Fenrir
gixte
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,636 Elo+
Party 2
Tiamat
Tiamat
ΞKayoΞ
Tiamat
Level 121
God Stats
7W - 3L
1,564 SR
Queue Stats
20W - 14L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 15
17,996
600
20,587
29,136
17,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
cube丶
Fenrir
20
13 / 9 / 7
18,530
618
24,421
46,361
38,815
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
20
4 / 5 / 16
17,867
596
23,249
25,683
8,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Slimslam
Aphrodite
20
3 / 5 / 16
19,053
635
19,024
28,961
23,688
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
gixte
Fenrir
20
8 / 12 / 8
18,659
622
15,932
27,400
14,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
ΞKayoΞ
Tiamat
20
9 / 4 / 8
19,417
647
51,393
27,463
25,916
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
52
21
Kills
20
20
Deaths
21
38
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Slimslam
Aphrodite
3
5
16
2.2
L
4
6
15
1.92
L
Fenrir
cube丶
Fenrir
13
9
7
1.83
L
Rama
4
5
16
2.4
W
Fenrir
gixte
Fenrir
8
12
8
1
W
Tiamat
ΞKayoΞ
Tiamat
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,257
Damage
86,349
101,180
Taken
83,824
65,614
Mitigated
64,309
34,298
Healing
45,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Slimslam
Aphrodite
19,024
2,175
17,675
20,717
28,961
23,688
2,425
7,866
21,095
120,197
0
L
20,587
803
2,944
14,125
29,136
17,891
888
19,418
9,140
109,103
0
L
Fenrir
cube丶
Fenrir
24,421
5,279
0
8,900
46,361
38,815
1,111
33,221
12,311
0
62,207
L
Rama
23,249
16,258
387
7,942
25,683
8,908
2,063
16,360
8,880
0
127,085
W
Fenrir
gixte
Fenrir
15,932
6,568
0
2,278
27,400
14,705
806
7,065
20,335
0
56,222
W
Tiamat
ΞKayoΞ
Tiamat
51,393
5,144
0
4,626
27,463
25,916
295
5,766
21,697
134,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,393
Gold Earned
57,129
307
Minions Killed
325
0
Camps Cleared
0
1,507,950
Distance Traveled
1,618,116
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
19,053
635
150
5
0
556,171
0
L
Hades
17,996
600
133
4
0
512,936
0
L
Fenrir
18,530
618
50
2
0
509,079
1
L
Rama
17,867
596
124
4
0
485,935
0
W
Fenrir
18,659
622
48
2
0
545,927
4
W
Tiamat
19,417
647
127
4
0
516,018
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role