Player Matchup

Nemesis
Nemesis
BLACKFE
Nemesis
Level 6
God Stats
1W - 1L
1,267 SR
Queue Stats
8W - 13L
1,347 Elo+
Party 1
Danzaburou
Danzaburou
IMainGragas
Danzaburou
Level 17
God Stats
38W - 22L
1,563 SR
Queue Stats
71W - 52L
1,434 Elo+
Solo
Guan Yu
Guan Yu
RawipasTH
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,676 Elo+
Solo
Izanami
Izanami
SilentoGG
Izanami
Level 4
God Stats
3W - 1L
1,343 SR
Queue Stats
3W - 2L
1,164 Elo+
Solo
Baron Samedi
Baron Samedi
待序一秒
Baron Samedi
Level 25
God Stats
3W - 3L
1,435 SR
Queue Stats
10W - 14L
1,425 Elo+
Party 1
Team Averages
Level 11
1,422 SR
1,409 Elo+

VS

Team Averages
Level 18
1,449 SR
1,374 Elo+
Kukulkan
Kukulkan
M0n0n0k3
Kukulkan
Level 21
God Stats
8W - 12L
1,234 SR
Queue Stats
105W - 130L
1,331 Elo+
Party 2
Tiamat
Tiamat
MerlinMan73
Tiamat
Level 16
God Stats
6W - 12L
1,500 SR
Queue Stats
282W - 301L
1,317 Elo+
Solo
Danzaburou
Danzaburou
jinzomexa
Danzaburou
Level 27
God Stats
11W - 9L
1,409 SR
Queue Stats
81W - 69L
1,344 Elo+
Solo
Tyr
Tyr
madP3DR0C4mad
Tyr
Level 22
God Stats
5W - 11L
1,346 SR
Queue Stats
224W - 261L
1,337 Elo+
Party 2
Ra
Ra
weboomboom
Ra
Level 5
God Stats
2W - 1L
1,758 SR
Queue Stats
14W - 18L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BLACKFE
Nemesis
19
2 / 7 / 9
12,715
489
10,815
22,567
10,829
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
IMainGragas
Danzaburou
20
21 / 8 / 6
16,411
631
26,959
25,122
10,289
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
RawipasTH
Guan Yu
17
3 / 3 / 7
11,715
451
3,261
16,838
13,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
SilentoGG
Izanami
20
7 / 4 / 9
14,881
572
21,179
22,926
8,822
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
待序一秒
Baron Samedi
16
3 / 7 / 13
12,274
472
14,278
16,978
8,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
M0n0n0k3
Kukulkan
18
9 / 7 / 7
12,665
487
11,931
13,540
5,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
20
7 / 4 / 5
13,338
513
15,029
19,979
19,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
jinzomexa
Danzaburou
19
6 / 8 / 9
13,511
520
15,065
19,527
7,221
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
4 / 3 / 5
11,559
445
11,293
21,376
24,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
3 / 14 / 10
11,350
437
13,943
22,494
12,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
65
36
Kills
29
29
Deaths
36
44
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BLACKFE
Nemesis
2
7
9
0.93
W
Danzaburou
IMainGragas
Danzaburou
21
8
6
3
L
Kukulkan
M0n0n0k3
Kukulkan
9
7
7
1.79
L
Tiamat
7
4
5
2.38
W
Guan Yu
RawipasTH
Guan Yu
3
3
7
2.17
W
Izanami
SilentoGG
Izanami
7
4
9
2.88
L
Danzaburou
jinzomexa
Danzaburou
6
8
9
1.31
L
4
3
5
2.17
L
3
14
10
0.57
W
Baron Samedi
待序一秒
Baron Samedi
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,492
Damage
67,261
104,431
Taken
96,916
51,407
Mitigated
70,371
41,725
Healing
26,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BLACKFE
Nemesis
10,815
4,159
0
8,142
22,567
10,829
0
9,564
13,003
0
88,939
W
Danzaburou
IMainGragas
Danzaburou
26,959
13,165
0
11,632
25,122
10,289
4,152
7,562
17,560
0
119,136
L
Kukulkan
M0n0n0k3
Kukulkan
11,931
996
0
834
13,540
5,589
666
1,303
12,187
49,365
0
L
Tiamat
15,029
3,197
0
6,560
19,979
19,978
357
722
19,224
81,567
0
W
Guan Yu
RawipasTH
Guan Yu
3,261
298
1,898
3,504
16,838
13,446
1,594
8,658
8,180
0
27,762
W
Izanami
SilentoGG
Izanami
21,179
14,869
0
8,567
22,926
8,822
7,439
8,074
14,852
0
117,734
L
Danzaburou
jinzomexa
Danzaburou
15,065
5,707
0
5,251
19,527
7,221
1,712
4,353
15,124
0
87,054
L
11,293
636
0
6,360
21,376
24,956
920
2,655
18,721
0
63,907
L
13,943
1,459
2,796
4,675
22,494
12,627
249
5,245
17,124
55,464
0
W
Baron Samedi
待序一秒
Baron Samedi
14,278
862
2,734
5,248
16,978
8,021
993
7,045
9,933
52,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,996
Gold Earned
62,423
590
Minions Killed
547
0
Camps Cleared
0
2,409,137
Distance Traveled
2,219,501
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,715
489
128
5
0
442,030
0
W
Danzaburou
16,411
631
134
5
0
453,273
1
L
Kukulkan
12,665
487
88
3
0
434,714
8
L
Tiamat
13,338
513
143
6
0
427,265
5
W
Guan Yu
11,715
451
65
3
0
577,523
5
W
Izanami
14,881
572
205
8
0
481,780
3
L
Danzaburou
13,511
520
134
5
0
442,032
1
L
Tyr
11,559
445
105
4
0
506,222
11
L
Ra
11,350
437
77
3
0
409,268
0
W
Baron Samedi
12,274
472
58
2
0
454,531
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role