Player Matchup

Danzaburou
Danzaburou
DRACOLACO
Danzaburou
Level 5
God Stats
3W - 3L
1,263 SR
Queue Stats
6W - 15L
1,101 Elo+
Solo
Tiamat
Tiamat
Sir Nigelson
Tiamat
Level 28
God Stats
14W - 20L
1,741 SR
Queue Stats
38W - 53L
1,709 Elo+
Solo
Neith
Neith
crazy-vanka4
Neith
Level 7
God Stats
8W - 10L
1,207 SR
Queue Stats
9W - 15L
1,327 Elo+
Solo
Team Averages
Level 13
1,404 SR
1,379 Elo+

VS

Team Averages
Level 10
1,367 SR
1,099 Elo+
Arachne
Arachne
kacune
Arachne
Level 7
God Stats
1W - 6L
1,203 SR
Queue Stats
1W - 7L
1,218 Elo+
Party 1
Danzaburou
Danzaburou
かえるもどき
Danzaburou
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 7L
1,001 Elo+
Party 1
Sun Wukong
Sun Wukong
けんたうろす
Sun Wukong
Level 14
God Stats
1W - 3L
1,398 SR
Queue Stats
1W - 10L
1,077 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DRACOLACO
Danzaburou
19
10 / 1 / 10
15,154
689
22,714
15,461
7,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
19
11 / 4 / 9
15,290
695
23,445
14,990
8,752
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 7 / 7
13,280
604
11,040
13,105
8,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
kacune
Arachne
15
3 / 11 / 4
12,900
586
6,692
19,203
7,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
15
3 / 7 / 5
12,689
577
9,319
20,151
7,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
17
6 / 7 / 4
14,496
659
14,561
30,054
37,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
25
Kills
12
12
Deaths
25
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DRACOLACO
Danzaburou
10
1
10
15
W
Tiamat
11
4
9
3.88
W
4
7
7
1.07
L
Arachne
kacune
Arachne
3
11
4
0.45
L
Danzaburou
3
7
5
0.79
L
Sun Wukong
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,199
Damage
30,572
43,556
Taken
69,408
24,592
Mitigated
52,081
14,338
Healing
5,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DRACOLACO
Danzaburou
22,714
12,500
0
7,588
15,461
7,271
2,349
316
15,145
0
86,173
W
Tiamat
23,445
1,584
0
5,320
14,990
8,752
1,171
42
14,606
70,973
0
W
11,040
5,527
0
1,430
13,105
8,569
635
0
13,105
0
31,064
L
Arachne
kacune
Arachne
6,692
4,613
0
1,429
19,203
7,290
0
5,064
14,139
0
39,466
L
Danzaburou
9,319
3,640
0
3,168
20,151
7,059
142
7,593
12,558
0
34,232
L
Sun Wukong
14,561
3,069
0
1,060
30,054
37,732
100
10,792
19,262
0
48,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,724
Gold Earned
40,085
232
Minions Killed
158
0
Camps Cleared
0
1,068,131
Distance Traveled
1,087,287
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,154
689
108
5
0
363,799
0
W
Tiamat
15,290
695
86
4
0
385,992
4
W
Neith
13,280
604
38
2
0
318,340
3
L
Arachne
12,900
586
58
3
0
410,213
0
L
Danzaburou
12,689
577
71
3
0
293,077
0
L
Sun Wukong
14,496
659
29
1
0
383,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role