Player Matchup

He Bo
He Bo
ChloBustANut
He Bo
Level 29
God Stats
2W - 11L
1,279 SR
Queue Stats
70W - 116L
1,452 Elo+
Solo
Apollo
Apollo
Sìth
Apollo
Level 16
God Stats
18W - 13L
1,803 SR
Queue Stats
247W - 121L
1,858 Elo+
Solo
Ne Zha
Ne Zha
Yakeez
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 146L
1,612 Elo+
Solo
Sobek
Sobek
notifay
Sobek
Level 25
God Stats
7W - 5L
1,649 SR
Queue Stats
149W - 163L
1,616 Elo+
Solo
Erlang Shen
Erlang Shen
王之月字玥
Erlang Shen
Level 7
God Stats
11W - 5L
1,902 SR
Queue Stats
17W - 11L
1,732 Elo+
Solo
Team Averages
Level 21
1,627 SR
1,654 Elo+

VS

Team Averages
Level 21
1,647 SR
1,712 Elo+
Tiamat
Tiamat
KHlvl100ELXRPOT
Tiamat
Level 28
God Stats
17W - 11L
1,757 SR
Queue Stats
187W - 158L
1,668 Elo+
Solo
Nemesis
Nemesis
MASACRADOR
Nemesis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 43L
1,713 Elo+
Solo
Sol
Sol
M忽悠Y
Sol
Level 25
God Stats
4W - 5L
1,425 SR
Queue Stats
206W - 177L
1,662 Elo+
Solo
Guan Yu
Guan Yu
canabananafanta
Guan Yu
Level 22
God Stats
23W - 18L
1,713 SR
Queue Stats
55W - 35L
1,713 Elo+
Solo
Danzaburou
Danzaburou
tommykill02
Danzaburou
Level 3
God Stats
18W - 14L
1,839 SR
Queue Stats
102W - 77L
1,806 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,307
431
1,615
4,733
1,415
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Sìth
Apollo
11
4 / 2 / 0
6,129
613
6,574
6,537
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Yakeez
Ne Zha
9
3 / 2 / 0
5,445
545
3,217
7,504
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
notifay
Sobek
7
0 / 3 / 2
4,721
472
1,482
5,621
2,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
王之月字玥
Erlang Shen
7
0 / 3 / 1
4,361
436
2,127
6,359
3,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 5
6,062
606
6,104
5,578
3,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
MASACRADOR
Nemesis
10
5 / 2 / 3
6,354
635
4,924
6,768
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 0 / 2
6,151
615
4,225
4,025
885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 0 / 6
5,742
574
3,134
5,199
2,748
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
tommykill02
Danzaburou
10
2 / 2 / 0
6,003
600
2,504
4,151
1,002
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
15
15
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
3
3
5
1.83
W
Nemesis
MASACRADOR
Nemesis
5
2
3
3.25
W
2
0
2
3
L
Apollo
Sìth
Apollo
4
2
0
2
L
Ne Zha
Yakeez
Ne Zha
3
2
0
1.5
W
3
0
6
6
L
Sobek
notifay
Sobek
0
3
2
0.33
W
Danzaburou
tommykill02
Danzaburou
2
2
0
1
L
Erlang Shen
王之月字玥
Erlang Shen
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,015
Damage
20,891
30,754
Taken
25,721
11,065
Mitigated
9,491
9,070
Healing
11,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,615
65
0
552
4,733
1,415
0
2,557
1,900
10,673
0
W
6,104
821
0
1,668
5,578
3,016
116
1,529
4,024
27,175
0
W
Nemesis
MASACRADOR
Nemesis
4,924
2,630
0
2,816
6,768
1,840
465
444
6,299
0
24,948
W
4,225
711
0
2,580
4,025
885
348
0
3,850
31,934
0
L
Apollo
Sìth
Apollo
6,574
4,158
0
2,917
6,537
1,504
0
394
6,135
0
39,003
L
Ne Zha
Yakeez
Ne Zha
3,217
1,716
0
2,940
7,504
2,211
0
2,199
5,191
0
23,952
W
3,134
391
753
1,987
5,199
2,748
0
792
4,407
989
11,157
L
Sobek
notifay
Sobek
1,482
113
0
1,452
5,621
2,932
0
1,325
4,186
5,077
0
W
Danzaburou
tommykill02
Danzaburou
2,504
847
0
1,454
4,151
1,002
0
332
3,819
0
33,034
L
Erlang Shen
王之月字玥
Erlang Shen
2,127
796
0
1,209
6,359
3,003
101
3,633
2,696
0
12,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,963
Gold Earned
30,312
190
Minions Killed
262
0
Camps Cleared
0
833,136
Distance Traveled
918,251
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,307
431
16
2
0
150,578
4
W
Tiamat
6,062
606
54
5
0
174,786
1
W
Nemesis
6,354
635
49
5
0
217,289
0
W
Sol
6,151
615
76
8
0
177,920
2
L
Apollo
6,129
613
84
8
0
159,400
0
L
Ne Zha
5,445
545
52
5
0
170,823
0
W
Guan Yu
5,742
574
15
2
0
204,713
4
L
Sobek
4,721
472
14
1
0
185,863
4
W
Danzaburou
6,003
600
68
7
0
143,543
1
L
Erlang Shen
4,361
436
24
2
0
166,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role