Player Matchup

Scylla
Scylla
BaldQuackHead-_-
Scylla
Level 20
God Stats
5W - 2L
1,656 SR
Queue Stats
60W - 51L
1,372 Elo+
Party 2
Tsukuyomi
Tsukuyomi
C0rvo Attano
Tsukuyomi
Level 16
God Stats
6W - 7L
1,390 SR
Queue Stats
107W - 123L
1,447 Elo+
Party 1
Skadi
Skadi
XxRwby RoseX
Skadi
Level 89
God Stats
3W - 3L
1,563 SR
Queue Stats
266W - 259L
1,459 Elo+
Party 1
Kuzenbo
Kuzenbo
leuboo
Kuzenbo
Level 47
God Stats
0W - 2L
1,348 SR
Queue Stats
209W - 216L
1,389 Elo+
Party 2
Tiamat
Tiamat
xXAncelotXx
Tiamat
Level 37
God Stats
26W - 20L
1,584 SR
Queue Stats
36W - 46L
1,334 Elo+
Solo
Team Averages
Level 42
1,508 SR
1,400 Elo+

VS

Team Averages
Level 82
1,434 SR
1,503 Elo+
Ymir
Ymir
DEMONIC SOUL94
Ymir
Level 124
God Stats
1W - 2L
1,292 SR
Queue Stats
16W - 13L
1,550 Elo+
Party 3
Ullr
Ullr
FrostyTips1570
Ullr
Level 102
God Stats
1W - 2L
1,422 SR
Queue Stats
17W - 14L
1,535 Elo+
Party 3
Ra
Ra
MountainGuerilla
Ra
Level 44
God Stats
57W - 55L
1,457 SR
Queue Stats
331W - 378L
1,392 Elo+
Solo
Chronos
Chronos
SmallCanOfSoup
Chronos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,520 Elo+
Party 3
Jing Wei
Jing Wei
xxGHOSTlyR3Aper
Jing Wei
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,364
491
5,829
7,691
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
C0rvo Attano
Tsukuyomi
12
2 / 2 / 0
7,399
493
5,808
10,382
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 1
6,480
432
5,224
7,942
2,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
leuboo
Kuzenbo
9
0 / 4 / 3
5,751
383
6,739
11,118
9,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
13
0 / 4 / 0
7,298
487
4,695
10,434
6,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 5
7,358
491
7,107
12,591
10,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
7 / 1 / 3
9,029
602
11,043
13,881
5,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 1 / 2
9,018
601
3,981
6,340
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 0 / 3
7,516
501
4,084
6,145
1,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
14
4 / 0 / 3
7,899
527
5,869
9,768
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
15
16
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Tsukuyomi
C0rvo Attano
Tsukuyomi
2
2
0
1
W
2
2
5
2.25
W
7
1
3
8.5
W
1
1
2
2
W
1
0
3
2.5
L
0
4
1
0.13
L
Kuzenbo
leuboo
Kuzenbo
0
4
3
0.38
L
Tiamat
0
4
0
0
W
Jing Wei
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,295
Damage
32,084
47,567
Taken
48,725
24,060
Mitigated
23,315
14,578
Healing
22,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,829
641
0
1,862
7,691
2,054
506
3,346
4,075
41,242
0
L
Tsukuyomi
C0rvo Attano
Tsukuyomi
5,808
1,495
0
4,000
10,382
3,345
0
1,123
9,259
0
39,264
W
7,107
994
0
3,078
12,591
10,396
0
3,278
9,086
29,503
0
W
11,043
7,377
988
8,177
13,881
5,155
632
3,782
9,862
0
57,267
W
3,981
150
280
2,037
6,340
2,279
1,182
2,773
3,274
64,181
0
W
4,084
1,000
116
1,548
6,145
1,932
1,047
2,675
3,076
39,799
0
L
5,224
1,514
0
1,058
7,942
2,391
0
3,721
4,221
0
42,938
L
Kuzenbo
leuboo
Kuzenbo
6,739
3,102
0
2,975
11,118
9,719
12
2,160
8,958
16,683
0
L
Tiamat
4,695
414
0
4,683
10,434
6,551
694
4,466
5,882
44,306
0
W
Jing Wei
5,869
2,901
246
6,238
9,768
3,553
1,687
3,313
6,164
0
44,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,292
Gold Earned
40,820
350
Minions Killed
445
0
Camps Cleared
0
1,338,848
Distance Traveled
1,364,643
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,364
491
79
5
0
257,049
1
L
Tsukuyomi
7,399
493
80
5
0
310,302
6
W
Ymir
7,358
491
36
2
0
262,792
4
W
Ullr
9,029
602
97
6
0
270,587
1
W
Ra
9,018
601
139
9
0
278,659
5
W
Chronos
7,516
501
84
6
0
273,668
4
L
Skadi
6,480
432
80
5
0
250,218
4
L
Kuzenbo
5,751
383
17
1
0
282,003
2
L
Tiamat
7,298
487
94
6
0
239,276
1
W
Jing Wei
7,899
527
89
6
0
278,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role