Player Matchup

Sun Wukong
Sun Wukong
Bestior
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,392 Elo+
Party 1
Hou Yi
Hou Yi
KiffSka
Hou Yi
Level 29
God Stats
7W - 6L
1,877 SR
Queue Stats
23W - 24L
1,631 Elo+
Solo
Ra
Ra
Opinaise
Ra
Level 29
God Stats
13W - 20L
1,546 SR
Queue Stats
693W - 652L
1,486 Elo+
Solo
Ymir
Ymir
Zamimaru
Ymir
Level 8
God Stats
1W - 1L
1,695 SR
Queue Stats
12W - 10L
1,403 Elo+
Party 1
Mulan
Mulan
Zccbook
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,532 Elo+
Solo
Team Averages
Level 24
1,624 SR
1,489 Elo+

VS

Team Averages
Level 23
1,572 SR
1,480 Elo+
Merlin
Merlin
Dyssebeia
Merlin
Level 27
God Stats
1W - 0L
1,964 SR
Queue Stats
3W - 2L
1,749 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vesikauhurotta
Cu Chulainn
Level 22
God Stats
7W - 6L
1,396 SR
Queue Stats
35W - 39L
1,222 Elo+
Solo
Cthulhu
Cthulhu
YmirFrozeMyKids
Cthulhu
Level 28
God Stats
17W - 20L
1,483 SR
Queue Stats
93W - 80L
1,532 Elo+
Solo
Apollo
Apollo
Zikou
Apollo
Level 29
God Stats
8W - 5L
1,577 SR
Queue Stats
105W - 83L
1,615 Elo+
Solo
Anubis
Anubis
blacklotys
Anubis
Level 10
God Stats
7W - 15L
1,438 SR
Queue Stats
132W - 177L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bestior
Sun Wukong
13
5 / 6 / 1
8,628
431
8,986
17,105
7,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
KiffSka
Hou Yi
15
2 / 8 / 5
9,136
457
13,825
20,794
7,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 5 / 1
10,532
527
4,929
11,373
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
13
2 / 7 / 4
8,896
445
9,774
18,836
13,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
Zccbook
Mulan
17
6 / 2 / 1
10,363
518
11,438
19,078
15,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dyssebeia
Merlin
18
2 / 3 / 5
10,951
548
5,670
9,361
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Vesikauhurotta
Cu Chulainn
16
3 / 4 / 9
9,876
494
9,932
17,374
10,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 0 / 11
10,754
538
12,769
15,075
9,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Zikou
Apollo
18
11 / 4 / 5
11,647
582
20,028
17,287
9,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
blacklotys
Anubis
17
6 / 7 / 3
10,493
525
14,160
16,182
7,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
18
Kills
28
28
Deaths
18
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bestior
Sun Wukong
5
6
1
0.92
W
Merlin
Dyssebeia
Merlin
2
3
5
1.5
L
Hou Yi
KiffSka
Hou Yi
2
8
5
0.56
L
3
5
1
0.7
W
Cu Chulainn
Vesikauhurotta
Cu Chulainn
3
4
9
1.88
W
6
0
11
11.5
L
Ymir
2
7
4
0.57
L
Mulan
Zccbook
Mulan
6
2
1
3.25
W
Apollo
Zikou
Apollo
11
4
5
3.38
W
Anubis
blacklotys
Anubis
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,952
Damage
62,559
87,186
Taken
75,279
47,229
Mitigated
39,331
21,535
Healing
24,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bestior
Sun Wukong
8,986
2,173
0
5,240
17,105
7,203
0
6,339
10,645
0
55,753
W
Merlin
Dyssebeia
Merlin
5,670
644
0
1,688
9,361
3,551
495
2,784
6,256
80,192
0
L
Hou Yi
KiffSka
Hou Yi
13,825
7,037
0
7,919
20,794
7,074
0
3,782
16,987
0
71,109
L
4,929
729
114
1,193
11,373
3,969
0
6,987
4,361
73,157
0
W
Cu Chulainn
Vesikauhurotta
Cu Chulainn
9,932
2,551
0
4,166
17,374
10,372
481
1,236
15,856
0
47,140
W
12,769
1,094
438
6,385
15,075
9,239
666
2,509
12,471
34,401
0
L
Ymir
9,774
2,207
0
909
18,836
13,619
288
7,719
10,992
33,293
0
L
Mulan
Zccbook
Mulan
11,438
2,174
0
6,160
19,078
15,364
0
7,772
10,943
430
55,408
W
Apollo
Zikou
Apollo
20,028
12,110
0
5,440
17,287
9,039
2,992
4,733
12,514
0
85,643
W
Anubis
blacklotys
Anubis
14,160
1,843
0
6,127
16,182
7,130
1,131
3,324
12,607
48,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,555
Gold Earned
53,721
543
Minions Killed
470
0
Camps Cleared
0
1,722,374
Distance Traveled
1,829,289
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,628
431
94
5
0
348,048
5
W
Merlin
10,951
548
162
8
0
341,958
0
L
Hou Yi
9,136
457
102
5
0
303,962
2
L
Ra
10,532
527
171
9
0
359,966
6
W
Cu Chulainn
9,876
494
51
3
0
406,210
6
W
Cthulhu
10,754
538
50
3
0
390,236
2
L
Ymir
8,896
445
63
3
0
357,195
0
L
Mulan
10,363
518
113
6
0
353,203
1
W
Apollo
11,647
582
144
7
0
362,341
6
W
Anubis
10,493
525
63
3
0
328,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role