Player Matchup

Jormungandr
Jormungandr
Falenget
Jormungandr
Level 18
God Stats
3W - 2L
1,639 SR
Queue Stats
25W - 24L
1,466 Elo+
Party 4
Jing Wei
Jing Wei
Nemurase
Jing Wei
Level 21
God Stats
1W - 2L
1,322 SR
Queue Stats
4W - 7L
1,381 Elo+
Solo
Discordia
Discordia
Tursina
Discordia
Level 4
God Stats
1W - 5L
1,300 SR
Queue Stats
2W - 8L
1,082 Elo+
Party 2
Neith
Neith
Turumbay
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 4
Chang'e
Chang'e
rgtewvvr
Chang'e
Level 4
God Stats
0W - 3L
1,254 SR
Queue Stats
1W - 10L
1,022 Elo+
Party 2
Team Averages
Level 10
1,403 SR
1,290 Elo+

VS

Team Averages
Level 15
1,437 SR
1,343 Elo+
Izanami
Izanami
Biozzolo
Izanami
Level 16
God Stats
27W - 13L
1,603 SR
Queue Stats
149W - 171L
1,413 Elo+
Party 3
Zeus
Zeus
Darkcarp
Zeus
Level 13
God Stats
8W - 9L
1,480 SR
Queue Stats
74W - 97L
1,325 Elo+
Party 3
Ymir
Ymir
DooF1Que
Ymir
Level 19
God Stats
2W - 4L
1,213 SR
Queue Stats
30W - 42L
1,318 Elo+
Party 1
Hou Yi
Hou Yi
OTKISAI
Hou Yi
Level 9
God Stats
6W - 8L
1,448 SR
Queue Stats
44W - 60L
1,306 Elo+
Party 1
Kukulkan
Kukulkan
Sanaxoria
Kukulkan
Level 18
God Stats
10W - 7L
1,440 SR
Queue Stats
12W - 9L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Falenget
Jormungandr
17
4 / 9 / 2
11,303
1,028
17,069
26,337
29,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Nemurase
Jing Wei
17
4 / 4 / 3
11,051
1,005
17,289
12,906
5,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Tursina
Discordia
15
0 / 8 / 1
9,127
830
2,905
11,975
5,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Turumbay
Neith
16
0 / 8 / 6
10,150
923
8,355
15,883
6,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
rgtewvvr
Chang'e
16
0 / 15 / 4
9,772
888
4,217
24,399
9,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Biozzolo
Izanami
18
11 / 2 / 15
11,989
1,090
22,892
11,097
4,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
18
5 / 2 / 19
11,019
1,002
5,691
5,253
2,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
20
7 / 4 / 29
13,359
1,214
16,066
17,634
20,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
OTKISAI
Hou Yi
20
7 / 0 / 25
12,130
1,103
17,361
11,126
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Sanaxoria
Kukulkan
20
14 / 0 / 16
13,259
1,205
21,936
10,579
5,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
148
8
Kills
44
44
Deaths
8
16
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Izanami
Biozzolo
Izanami
11
2
15
9.25
W
Zeus
5
2
19
7.25
W
Ymir
7
4
29
5.38
L
Jormungandr
Falenget
Jormungandr
4
9
2
0.56
L
Jing Wei
Nemurase
Jing Wei
4
4
3
1.38
W
Hou Yi
OTKISAI
Hou Yi
7
0
25
19.5
W
Kukulkan
Sanaxoria
Kukulkan
14
0
16
22
L
Discordia
Tursina
Discordia
0
8
1
0.06
L
Neith
Turumbay
Neith
0
8
6
0.38
L
Chang'e
rgtewvvr
Chang'e
0
15
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,835
Damage
83,946
91,500
Taken
55,689
56,566
Mitigated
36,707
7,011
Healing
9,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Biozzolo
Izanami
22,892
21,170
0
1,553
11,097
4,555
0
4,800
6,297
0
38,523
W
Zeus
5,691
1,681
0
778
5,253
2,093
0
1,570
3,683
13,968
0
W
Ymir
16,066
4,872
0
1,716
17,634
20,089
0
5,477
12,157
31,349
0
L
Jormungandr
Falenget
Jormungandr
17,069
3,383
725
1,012
26,337
29,887
0
11,023
15,314
50,521
0
L
Jing Wei
Nemurase
Jing Wei
17,289
15,082
0
2,219
12,906
5,228
0
5,381
7,525
0
26,352
W
Hou Yi
OTKISAI
Hou Yi
17,361
10,402
0
3,870
11,126
4,936
0
5,916
5,210
0
31,725
W
Kukulkan
Sanaxoria
Kukulkan
21,936
2,415
0
1,291
10,579
5,034
0
6,428
4,151
48,831
0
L
Discordia
Tursina
Discordia
2,905
279
0
0
11,975
5,064
0
4,043
7,932
13,477
0
L
Neith
Turumbay
Neith
8,355
3,388
0
1,825
15,883
6,663
0
9,263
6,620
0
28,178
L
Chang'e
rgtewvvr
Chang'e
4,217
604
693
537
24,399
9,724
0
13,983
10,416
20,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,403
Gold Earned
61,756
196
Minions Killed
213
4
Camps Cleared
5
926,900
Distance Traveled
922,478
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,989
1,090
60
5
0
199,112
1
W
Zeus
11,019
1,002
12
1
0
125,161
0
W
Ymir
13,359
1,214
32
3
2
190,389
0
L
Jormungandr
11,303
1,028
70
6
2
190,308
2
L
Jing Wei
11,051
1,005
20
2
2
202,482
0
W
Hou Yi
12,130
1,103
28
3
2
208,994
3
W
Kukulkan
13,259
1,205
81
7
1
198,822
0
L
Discordia
9,127
830
15
1
0
160,037
1
L
Neith
10,150
923
44
4
0
193,760
3
L
Chang'e
9,772
888
47
4
0
180,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role