Player Matchup

Artio
Artio
Gold III
LordDamian99
Artio
Gold III
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
161W - 160L
1,534 MMR
Solo
Janus
Janus
Gold IV
SrCavalheiro
Janus
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold IV
TheFuryNightFall
Vamana
Gold IV
Level 125
God Stats
1W - 0L
1,595 SR
Queue Stats
35W - 20L
1,548 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond V
zHocks
Ah Muzen Cab
Diamond V
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,631 MMR
Solo
Hun Batz
Hun Batz
Platinum V
Ŝuip
Hun Batz
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,519 SR
1,543 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,643 SR
1,562 MMR
Chronos
Chronos
Gold III
Lucasangui
Chronos
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum V
Lumorei
Chang'e
Platinum V
Level 144
God Stats
5W - 7L
2,007 SR
Queue Stats
153W - 156L
1,786 MMR
Party 1
King Arthur
King Arthur
Platinum IV
Lumorei122
King Arthur
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold V
Makadesh
Geb
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold V
Player290843
Skadi
Gold V
Level 149
God Stats
0W - 1L
1,707 SR
Queue Stats
47W - 47L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 5
7,410
529
3,710
12,588
6,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 0 / 6
8,177
584
3,542
3,775
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 0 / 1
8,303
593
5,891
10,821
6,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
zHocks
Ah Muzen Cab
15
6 / 1 / 1
8,792
628
10,751
8,877
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Ŝuip
Hun Batz
15
5 / 0 / 3
8,630
616
4,689
9,033
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
DanzaburouPersephoneTsukuyomiApolloSet

VS

Bans
ScyllaKumbhakarnaRamaNemesisHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Lucasangui
Chronos
11
0 / 3 / 0
6,217
444
3,959
8,765
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
Lumorei
Chang'e
12
1 / 3 / 0
6,927
495
3,399
8,085
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Lumorei122
King Arthur
14
0 / 1 / 0
7,752
554
7,962
9,489
4,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 2 / 0
6,440
460
2,525
7,480
2,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 4 / 1
6,113
437
6,105
9,234
1,974
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
13
Kills
1
1
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
Chronos
Lucasangui
Chronos
0
3
0
0
L
Chang'e
Lumorei
Chang'e
1
3
0
0.33
L
King Arthur
Lumorei122
King Arthur
0
1
0
0
L
0
2
0
0
L
0
4
1
0.13
W
1
0
6
4
W
1
0
1
1.5
W
Ah Muzen Cab
zHocks
Ah Muzen Cab
6
1
1
6.5
W
Hun Batz
Ŝuip
Hun Batz
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,583
Damage
23,950
45,094
Taken
43,053
20,313
Mitigated
14,397
19,168
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,710
580
653
4,095
12,588
6,228
210
3,885
8,631
21,958
0
L
Chronos
Lucasangui
Chronos
3,959
1,190
0
2,385
8,765
2,609
0
2,619
5,982
38,255
0
L
Chang'e
Lumorei
Chang'e
3,399
390
135
2,531
8,085
2,396
0
1,967
6,032
41,081
0
L
King Arthur
Lumorei122
King Arthur
7,962
1,176
0
3,493
9,489
4,546
0
572
8,917
0
60,651
L
2,525
708
0
1,618
7,480
2,872
0
2,314
5,106
24,179
0
L
6,105
2,873
0
2,539
9,234
1,974
0
578
8,656
0
32,929
W
3,542
277
0
874
3,775
1,167
55
1,262
2,467
55,893
0
W
5,891
1,996
0
4,024
10,821
6,501
260
903
9,684
1,830
52,772
W
Ah Muzen Cab
zHocks
Ah Muzen Cab
10,751
4,064
0
5,342
8,877
2,980
3,216
1,019
7,816
0
63,207
W
Hun Batz
Ŝuip
Hun Batz
4,689
899
0
4,180
9,033
3,437
185
2,592
6,379
0
58,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,312
Gold Earned
33,449
458
Minions Killed
452
0
Camps Cleared
0
1,485,381
Distance Traveled
1,386,979
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,410
529
32
2
0
294,848
3
L
Chronos
6,217
444
80
6
0
296,747
6
L
Chang'e
6,927
495
106
8
0
273,877
3
L
King Arthur
7,752
554
140
10
0
304,263
5
L
Geb
6,440
460
42
3
0
270,019
4
L
Skadi
6,113
437
84
6
0
242,073
6
W
Janus
8,177
584
117
8
0
321,791
5
W
Vamana
8,303
593
113
8
0
314,482
7
W
Ah Muzen Cab
8,792
628
97
7
0
248,133
1
W
Hun Batz
8,630
616
99
7
0
306,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role