Player Matchup

Ymir
Ymir
AP Tiller
Ymir
Level 17
God Stats
13W - 8L
1,500 SR
Queue Stats
251W - 239L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Epicgamer16704
Cthulhu
Level 12
God Stats
26W - 26L
1,503 SR
Queue Stats
140W - 149L
1,082 Elo+
Solo
Nemesis
Nemesis
SlowedChimera56
Nemesis
Level 7
God Stats
7W - 7L
1,541 SR
Queue Stats
313W - 336L
1,324 Elo+
Solo
Vulcan
Vulcan
thedannas
Vulcan
Level 18
God Stats
7W - 3L
1,593 SR
Queue Stats
18W - 21L
1,375 Elo+
Solo
Chernobog
Chernobog
thegirls1117
Chernobog
Level 15
God Stats
2W - 1L
1,520 SR
Queue Stats
30W - 22L
1,394 Elo+
Solo
Team Averages
Level 14
1,531 SR
1,326 Elo+

VS

Team Averages
Level 20
1,486 SR
1,312 Elo+
Artemis
Artemis
Clipz_A-hoy
Artemis
Level 17
God Stats
1W - 1L
1,442 SR
Queue Stats
10W - 12L
1,422 Elo+
Solo
Apollo
Apollo
Guismachado81
Apollo
Level 26
God Stats
5W - 7L
1,619 SR
Queue Stats
50W - 76L
1,346 Elo+
Party 1
Cthulhu
Cthulhu
Jorginho_sjc_br
Cthulhu
Level 29
God Stats
15W - 12L
1,593 SR
Queue Stats
83W - 115L
1,369 Elo+
Party 1
Odin
Odin
LordFarkLot21
Odin
Level 23
God Stats
7W - 7L
1,445 SR
Queue Stats
40W - 39L
1,270 Elo+
Solo
Amaterasu
Amaterasu
TonyKush
Amaterasu
Level 4
God Stats
0W - 2L
1,329 SR
Queue Stats
20W - 21L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
3 / 0 / 1
6,008
601
3,308
4,309
3,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
1 / 2 / 3
4,562
456
2,767
4,788
2,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 1 / 1
5,208
521
1,440
5,373
1,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
thedannas
Vulcan
11
6 / 1 / 3
6,512
651
4,537
2,800
761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
thegirls1117
Chernobog
10
0 / 0 / 0
5,837
584
3,286
4,820
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Clipz_A-hoy
Artemis
7
1 / 4 / 1
4,583
458
1,760
5,056
1,591
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 1 / 0
4,898
490
2,552
3,827
1,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 1
5,076
508
1,739
7,055
3,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
2 / 3 / 0
4,914
491
3,606
5,967
2,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
TonyKush
Amaterasu
8
0 / 3 / 1
4,963
496
2,131
6,721
3,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
12
Kills
4
4
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
0
1
3.5
L
Artemis
Clipz_A-hoy
Artemis
1
4
1
0.38
W
1
2
3
1.25
L
1
1
0
1
L
0
1
1
0.5
L
2
3
0
0.67
W
2
1
1
2.5
L
Amaterasu
TonyKush
Amaterasu
0
3
1
0.17
W
Vulcan
thedannas
Vulcan
6
1
3
7.5
W
Chernobog
thegirls1117
Chernobog
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,338
Damage
11,788
22,090
Taken
28,626
8,906
Mitigated
12,274
5,549
Healing
4,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,308
828
0
187
4,309
3,001
330
0
4,102
21,111
0
L
Artemis
Clipz_A-hoy
Artemis
1,760
993
0
585
5,056
1,591
0
2,705
2,326
0
12,608
W
2,767
838
0
181
4,788
2,326
0
0
4,648
7,838
0
L
2,552
1,573
270
424
3,827
1,278
0
666
3,086
0
20,715
L
1,739
153
147
1,503
7,055
3,136
0
347
6,683
17,856
0
L
3,606
1,818
0
698
5,967
2,692
671
3,310
2,507
0
16,965
W
1,440
818
0
2,465
5,373
1,259
121
322
5,051
0
19,526
L
Amaterasu
TonyKush
Amaterasu
2,131
907
0
845
6,721
3,577
357
3,309
3,412
0
19,386
W
Vulcan
thedannas
Vulcan
4,537
1,081
0
150
2,800
761
652
0
2,675
29,935
0
W
Chernobog
thegirls1117
Chernobog
3,286
1,227
0
2,566
4,820
1,559
134
1,417
3,403
0
33,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,127
Gold Earned
24,434
243
Minions Killed
173
0
Camps Cleared
0
963,032
Distance Traveled
887,009
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,008
601
54
5
0
175,726
0
L
Artemis
4,583
458
30
3
0
144,355
0
W
Cthulhu
4,562
456
7
1
0
213,568
0
L
Apollo
4,898
490
47
5
0
166,205
2
L
Cthulhu
5,076
508
19
2
0
196,900
2
L
Odin
4,914
491
30
3
0
179,697
0
W
Nemesis
5,208
521
49
5
0
209,316
0
L
Amaterasu
4,963
496
47
5
0
199,852
0
W
Vulcan
6,512
651
55
6
0
213,492
0
W
Chernobog
5,837
584
78
8
0
150,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role