Player Matchup

Olorun
Olorun
JustinoSz
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,659 Elo+
Party 2
Skadi
Skadi
MiguelonTxas
Skadi
Level 30
God Stats
28W - 23L
1,561 SR
Queue Stats
61W - 87L
1,362 Elo+
Party 1
Artemis
Artemis
RPJKILLER
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,659 Elo+
Party 2
Nu Wa
Nu Wa
SRA__Cogollo
Nu Wa
Level 26
God Stats
2W - 8L
1,220 SR
Queue Stats
62W - 101L
1,330 Elo+
Party 1
Nemesis
Nemesis
Seykaco
Nemesis
Level 15
God Stats
2W - 1L
1,753 SR
Queue Stats
17W - 19L
1,326 Elo+
Solo
Team Averages
Level 16
1,507 SR
1,467 Elo+

VS

Team Averages
Level 20
1,353 SR
1,420 Elo+
Chang'e
Chang'e
BlondJosephFC
Chang'e
Level 17
God Stats
6W - 9L
1,479 SR
Queue Stats
76W - 86L
1,331 Elo+
Party 3
Sun Wukong
Sun Wukong
Filype-Alves
Sun Wukong
Level 25
God Stats
10W - 12L
1,225 SR
Queue Stats
12W - 16L
1,180 Elo+
Solo
Janus
Janus
aguslapaz
Janus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,897 Elo+
Solo
Fenrir
Fenrir
peque2005A
Fenrir
Level 25
God Stats
25W - 39L
1,338 SR
Queue Stats
254W - 294L
1,362 Elo+
Solo
Nox
Nox
unicornio1000
Nox
Level 26
God Stats
8W - 11L
1,224 SR
Queue Stats
53W - 63L
1,331 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JustinoSz
Olorun
8
0 / 7 / 1
5,242
374
2,993
8,629
2,823
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 8 / 0
6,774
484
5,743
11,395
3,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
RPJKILLER
Artemis
8
1 / 8 / 0
5,385
385
3,298
9,648
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 10 / 3
6,193
442
6,004
9,633
2,944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Seykaco
Nemesis
10
0 / 5 / 0
6,399
457
4,056
9,226
4,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
4 / 0 / 7
8,154
582
3,885
6,112
2,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Filype-Alves
Sun Wukong
12
4 / 0 / 9
7,835
560
4,954
7,256
5,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
aguslapaz
Janus
16
24 / 1 / 4
10,781
770
19,376
8,533
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
peque2005A
Fenrir
13
5 / 2 / 9
8,517
608
6,628
10,698
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 3
7,486
535
1,630
6,257
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
70
3
Kills
38
38
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chang'e
4
0
7
7.5
W
Sun Wukong
Filype-Alves
Sun Wukong
4
0
9
8.5
L
Olorun
JustinoSz
Olorun
0
7
1
0.07
L
2
8
0
0.25
L
Artemis
RPJKILLER
Artemis
1
8
0
0.13
L
0
10
3
0.15
L
Nemesis
Seykaco
Nemesis
0
5
0
0
W
Janus
aguslapaz
Janus
24
1
4
26
W
Fenrir
peque2005A
Fenrir
5
2
9
4.75
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,094
Damage
36,473
48,531
Taken
38,856
16,643
Mitigated
16,021
6,136
Healing
15,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
3,885
599
1,384
2,887
6,112
2,179
653
1,606
4,506
30,110
0
W
Sun Wukong
Filype-Alves
Sun Wukong
4,954
1,213
0
2,020
7,256
5,219
786
2,850
4,406
0
30,579
L
Olorun
JustinoSz
Olorun
2,993
1,535
181
1,665
8,629
2,823
0
4,306
4,075
18,021
0
L
5,743
3,050
0
1,531
11,395
3,778
461
6,482
4,601
0
28,494
L
Artemis
RPJKILLER
Artemis
3,298
2,164
0
1,479
9,648
2,953
0
3,495
5,916
0
11,618
L
6,004
1,611
0
630
9,633
2,944
0
5,298
4,152
22,686
0
L
Nemesis
Seykaco
Nemesis
4,056
1,884
0
650
9,226
4,145
0
4,415
4,646
0
27,568
W
Janus
aguslapaz
Janus
19,376
2,463
0
1,964
8,533
2,617
2,090
1,570
6,963
68,123
0
W
Fenrir
peque2005A
Fenrir
6,628
2,374
0
4,954
10,698
3,891
1,089
2,107
8,591
0
44,888
W
1,630
471
0
2,505
6,257
2,115
58
864
5,393
32,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,993
Gold Earned
42,773
214
Minions Killed
350
0
Camps Cleared
0
1,082,454
Distance Traveled
1,362,475
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,154
582
46
3
0
310,858
0
W
Sun Wukong
7,835
560
40
3
0
221,788
1
L
Olorun
5,242
374
35
3
0
191,738
2
L
Skadi
6,774
484
39
3
0
245,122
1
L
Artemis
5,385
385
24
2
0
176,607
0
L
Nu Wa
6,193
442
44
3
0
213,072
0
L
Nemesis
6,399
457
72
5
0
255,915
2
W
Janus
10,781
770
119
9
0
288,902
4
W
Fenrir
8,517
608
81
6
0
306,009
4
W
Nox
7,486
535
64
5
0
234,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role