Player Matchup

Bellona
Bellona
Armziie
Bellona
Level 67
God Stats
32W - 26L
1,550 SR
Queue Stats
195W - 211L
1,404 Elo+
Solo
Geb
Geb
Hxydzy
Geb
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 223L
1,370 Elo+
Party 2
Achilles
Achilles
OnlyDoItBareBack
Achilles
Level 86
God Stats
19W - 13L
1,565 SR
Queue Stats
225W - 238L
1,395 Elo+
Party 2
Nu Wa
Nu Wa
RubenCBR
Nu Wa
Level 129
God Stats
9W - 15L
1,393 SR
Queue Stats
63W - 97L
1,328 Elo+
Solo
Rama
Rama
orochi_uchiha
Rama
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
277W - 329L
1,387 Elo+
Party 2
Team Averages
Level 86
1,502 SR
1,377 Elo+

VS

Team Averages
Level 91
1,451 SR
1,425 Elo+
Tiamat
Tiamat
M4LGIESI4
Tiamat
Level 116
God Stats
4W - 4L
1,317 SR
Queue Stats
253W - 301L
1,391 Elo+
Solo
Anubis
Anubis
Mickey_Mouse2518
Anubis
Level 69
God Stats
5W - 3L
1,680 SR
Queue Stats
319W - 340L
1,396 Elo+
Party 3
Cerberus
Cerberus
SWIENTY2003
Cerberus
Level 67
God Stats
46W - 29L
1,569 SR
Queue Stats
324W - 341L
1,402 Elo+
Party 3
Pele
Pele
Zz_LaXx_Zz
Pele
Level 79
God Stats
68W - 66L
1,510 SR
Queue Stats
168W - 181L
1,434 Elo+
Party 1
Neith
Neith
xRez_7
Neith
Level 123
God Stats
10W - 8L
1,179 SR
Queue Stats
285W - 268L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Armziie
Bellona
10
2 / 0 / 0
5,700
570
2,322
3,776
1,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
Hxydzy
Geb
6
0 / 6 / 0
4,318
432
2,814
7,870
3,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 0 / 0
5,513
551
2,740
7,431
3,688
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
RubenCBR
Nu Wa
10
1 / 0 / 0
5,728
573
4,783
3,585
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 1
4,521
452
4,856
8,241
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
M4LGIESI4
Tiamat
10
0 / 0 / 0
5,753
575
3,527
5,679
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 0
6,085
609
3,314
5,207
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
SWIENTY2003
Cerberus
8
1 / 0 / 6
5,578
558
3,974
9,087
3,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 0 / 2
5,913
591
1,541
5,354
1,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
xRez_7
Neith
9
4 / 1 / 6
6,052
605
5,663
5,123
1,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
10
10
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
Armziie
Bellona
2
0
0
2
L
Geb
Hxydzy
Geb
0
6
0
0
W
Tiamat
M4LGIESI4
Tiamat
0
0
0
0
W
2
2
0
1
L
0
0
0
0
L
Nu Wa
RubenCBR
Nu Wa
1
0
0
1
W
Cerberus
SWIENTY2003
Cerberus
1
0
6
4
W
3
0
2
4
L
0
4
1
0.13
W
Neith
xRez_7
Neith
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,515
Damage
18,019
30,903
Taken
30,450
11,406
Mitigated
11,496
7,357
Healing
12,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Armziie
Bellona
2,322
404
0
638
3,776
1,800
0
779
2,965
0
30,620
L
Geb
Hxydzy
Geb
2,814
814
0
596
7,870
3,387
0
2,124
5,746
6,791
0
W
Tiamat
M4LGIESI4
Tiamat
3,527
414
0
2,878
5,679
3,139
0
462
5,161
27,161
0
W
3,314
443
0
2,132
5,207
1,945
0
2,364
2,577
35,669
0
L
2,740
248
0
1,941
7,431
3,688
0
2,898
4,087
0
29,659
L
Nu Wa
RubenCBR
Nu Wa
4,783
725
0
1,700
3,585
830
13
1,930
1,655
29,854
0
W
Cerberus
SWIENTY2003
Cerberus
3,974
577
639
3,720
9,087
3,569
0
2,181
6,850
20,015
0
W
1,541
214
0
2,718
5,354
1,435
0
823
4,435
0
26,803
L
4,856
4,191
0
2,482
8,241
1,701
0
2,606
5,635
0
23,549
W
Neith
xRez_7
Neith
5,663
1,918
0
865
5,123
1,408
275
1,253
3,830
0
29,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,780
Gold Earned
29,381
249
Minions Killed
308
0
Camps Cleared
0
924,703
Distance Traveled
930,037
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,700
570
75
8
0
211,371
3
L
Geb
4,318
432
8
1
0
180,638
0
W
Tiamat
5,753
575
62
6
0
177,851
2
W
Anubis
6,085
609
87
9
0
174,669
3
L
Achilles
5,513
551
60
6
0
185,090
3
L
Nu Wa
5,728
573
67
7
0
175,416
3
W
Cerberus
5,578
558
45
5
0
186,416
1
W
Pele
5,913
591
56
6
0
207,463
0
L
Rama
4,521
452
39
4
0
172,188
2
W
Neith
6,052
605
58
6
0
183,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role