Player Matchup

Mulan
Mulan
DrunkJedi ll
Mulan
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 33L
1,335 Elo+
Solo
Fenrir
Fenrir
Turtl3_Gang10
Fenrir
Level 96
God Stats
10W - 3L
1,548 SR
Queue Stats
72W - 68L
1,557 Elo+
Party 1
Baron Samedi
Baron Samedi
thetigerdude044
Baron Samedi
Level 108
God Stats
8W - 5L
1,483 SR
Queue Stats
106W - 84L
1,528 Elo+
Party 1
Team Averages
Level 106
1,510 SR
1,473 Elo+

VS

Team Averages
Level 89
1,477 SR
1,422 Elo+
Chaac
Chaac
 
Chaac
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
B-ALEJANDRO-B
Janus
Level 106
God Stats
29W - 33L
1,502 SR
Queue Stats
106W - 122L
1,516 Elo+
Solo
Vulcan
Vulcan
Zoraki543
Vulcan
Level 106
God Stats
21W - 42L
1,428 SR
Queue Stats
22W - 44L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 4 / 9
8,074
807
5,478
10,061
4,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
5 / 1 / 8
7,963
796
7,917
9,490
4,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
thetigerdude044
Baron Samedi
12
6 / 0 / 11
8,400
840
9,394
6,471
2,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
4 / 6 / 0
7,072
707
6,435
11,587
8,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 3 / 3
6,402
640
6,301
7,246
1,923
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Zoraki543
Vulcan
8
1 / 8 / 3
6,377
638
5,601
7,954
2,549
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
17
Kills
5
5
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
6
0
0.67
L
0
3
3
0.5
W
6
4
9
2.63
W
5
1
8
9
L
Vulcan
Zoraki543
Vulcan
1
8
3
0.31
W
Baron Samedi
thetigerdude044
Baron Samedi
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,789
Damage
18,337
26,022
Taken
26,787
11,245
Mitigated
12,687
10,203
Healing
5,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,435
1,817
0
2,431
11,587
8,215
0
5,384
6,203
0
10,305
L
6,301
382
82
2,525
7,246
1,923
33
2,369
4,877
26,418
0
W
5,478
1,232
547
2,757
10,061
4,352
369
5,402
4,325
0
15,021
W
7,917
2,896
22
2,164
9,490
4,242
617
2,861
6,362
0
33,906
L
Vulcan
Zoraki543
Vulcan
5,601
2,216
165
510
7,954
2,549
0
1,685
6,269
17,035
0
W
Baron Samedi
thetigerdude044
Baron Samedi
9,394
1,060
1,361
3,352
6,471
2,651
245
3,337
2,871
37,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,437
Gold Earned
19,851
130
Minions Killed
84
0
Camps Cleared
0
545,236
Distance Traveled
525,625
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,072
707
13
1
0
192,748
1
L
Janus
6,402
640
47
5
0
177,773
3
W
Mulan
8,074
807
24
2
0
167,587
1
W
Fenrir
7,963
796
49
5
0
192,644
0
L
Vulcan
6,377
638
24
2
0
155,104
3
W
Baron Samedi
8,400
840
57
6
0
185,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role