Player Matchup

Scylla
Scylla
Crunchy92
Scylla
Level 69
God Stats
2W - 3L
1,265 SR
Queue Stats
74W - 134L
1,341 Elo+
Party 1
Fenrir
Fenrir
MrMarcEddy
Fenrir
Level 119
God Stats
4W - 6L
1,376 SR
Queue Stats
355W - 372L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
SGT Spack7
Cthulhu
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
293W - 277L
1,513 Elo+
Party 1
Team Averages
Level 97
1,380 SR
1,433 Elo+

VS

Team Averages
Level 47
1,562 SR
1,523 Elo+
Bellona
Bellona
 
Bellona
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
The_Hat_Man141
Merlin
Level 36
God Stats
1W - 5L
1,686 SR
Queue Stats
69W - 90L
1,401 Elo+
Solo
Izanami
Izanami
ValdyrSia
Izanami
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Crunchy92
Scylla
13
4 / 0 / 13
9,944
710
9,602
6,856
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
MrMarcEddy
Fenrir
15
10 / 2 / 5
11,154
797
12,651
9,719
6,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
SGT Spack7
Cthulhu
13
5 / 1 / 13
10,691
764
7,860
22,607
18,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 8 / 2
8,172
584
5,956
14,495
10,115
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 4 / 2
8,840
631
8,092
8,506
2,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
ValdyrSia
Izanami
10
2 / 7 / 1
8,679
620
7,946
11,104
3,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
19
Kills
3
3
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
8
2
0.13
W
Scylla
Crunchy92
Scylla
4
0
13
10.5
W
Fenrir
MrMarcEddy
Fenrir
10
2
5
6.25
W
Cthulhu
SGT Spack7
Cthulhu
5
1
13
11.5
L
1
4
2
0.5
L
Izanami
ValdyrSia
Izanami
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,113
Damage
21,994
39,182
Taken
34,105
26,695
Mitigated
16,191
14,362
Healing
2,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,956
2,690
0
658
14,495
10,115
0
7,765
6,730
0
31,927
W
Scylla
Crunchy92
Scylla
9,602
362
390
1,561
6,856
2,173
961
1,194
5,662
30,278
0
W
Fenrir
MrMarcEddy
Fenrir
12,651
3,307
0
2,146
9,719
6,099
1,023
1,980
7,739
0
47,572
W
Cthulhu
SGT Spack7
Cthulhu
7,860
353
1,986
8,279
22,607
18,423
292
4,938
17,669
25,809
0
L
8,092
600
783
1,085
8,506
2,562
0
3,574
4,932
36,845
0
L
Izanami
ValdyrSia
Izanami
7,946
6,554
0
390
11,104
3,514
0
6,188
4,916
0
24,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,789
Gold Earned
25,691
143
Minions Killed
135
0
Camps Cleared
0
811,505
Distance Traveled
703,258
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,172
584
51
4
0
258,314
1
W
Scylla
9,944
710
56
4
0
267,741
4
W
Fenrir
11,154
797
62
4
0
286,498
1
W
Cthulhu
10,691
764
25
2
0
257,266
0
L
Merlin
8,840
631
52
4
0
238,339
6
L
Izanami
8,679
620
32
2
0
206,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role