Player Matchup

Thor
Thor
Garnuts
Thor
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 55L
1,449 Elo+
Party 1
Artemis
Artemis
KKS0118
Artemis
Level 4
God Stats
0W - 2L
1,242 SR
Queue Stats
0W - 3L
1,075 Elo+
Party 3
Tsukuyomi
Tsukuyomi
PAD80
Tsukuyomi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SKY81
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,075 Elo+
Party 3
Aphrodite
Aphrodite
Winterstar0100
Aphrodite
Level 7
God Stats
1W - 2L
1,519 SR
Queue Stats
20W - 23L
1,305 Elo+
Party 1
Team Averages
Level 9
1,452 SR
1,281 Elo+

VS

Team Averages
Level 14
1,617 SR
1,383 Elo+
Baron Samedi
Baron Samedi
Kevlar8
Baron Samedi
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 23L
1,139 Elo+
Party 2
Discordia
Discordia
MyRhoDay
Discordia
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
PresidentXi
Ymir
Level 24
God Stats
10W - 5L
1,747 SR
Queue Stats
54W - 35L
1,642 Elo+
Solo
Nemesis
Nemesis
Tr3morZero
Nemesis
Level 7
God Stats
3W - 1L
1,763 SR
Queue Stats
5W - 15L
1,168 Elo+
Party 2
Ra
Ra
ZER00NEO
Ra
Level 13
God Stats
30W - 16L
1,576 SR
Queue Stats
34W - 26L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Garnuts
Thor
15
2 / 6 / 2
10,002
909
13,475
21,270
8,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
KKS0118
Artemis
14
0 / 7 / 1
8,899
809
3,813
12,581
7,213
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
PAD80
Tsukuyomi
16
4 / 14 / 2
10,859
987
13,683
25,838
11,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
SKY81
Guan Yu
17
1 / 13 / 5
10,696
972
5,128
26,505
27,235
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
Winterstar0100
Aphrodite
15
0 / 9 / 2
9,538
867
8,831
21,408
12,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kevlar8
Baron Samedi
18
3 / 2 / 27
11,269
1,024
13,680
8,299
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
MyRhoDay
Discordia
18
5 / 2 / 25
11,662
1,060
11,531
10,177
5,024
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 0 / 32
13,907
1,264
20,813
13,053
17,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
Tr3morZero
Nemesis
19
18 / 3 / 18
13,114
1,192
17,108
13,264
7,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 0 / 26
12,940
1,176
30,970
8,586
5,039
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
177
7
Kills
49
49
Deaths
7
12
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Thor
Garnuts
Thor
2
6
2
0.5
L
Artemis
KKS0118
Artemis
0
7
1
0.07
W
Baron Samedi
Kevlar8
Baron Samedi
3
2
27
8.25
W
Discordia
MyRhoDay
Discordia
5
2
25
8.75
L
Tsukuyomi
PAD80
Tsukuyomi
4
14
2
0.36
W
9
0
32
25
L
Guan Yu
SKY81
Guan Yu
1
13
5
0.27
W
Nemesis
Tr3morZero
Nemesis
18
3
18
9
L
Aphrodite
Winterstar0100
Aphrodite
0
9
2
0.11
W
14
0
26
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,930
Damage
94,102
107,602
Taken
53,379
66,612
Mitigated
38,876
8,267
Healing
21,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Garnuts
Thor
13,475
2,858
0
830
21,270
8,360
0
15,010
6,260
0
26,285
L
Artemis
KKS0118
Artemis
3,813
1,194
0
0
12,581
7,213
0
9,235
3,346
0
12,901
W
Baron Samedi
Kevlar8
Baron Samedi
13,680
3,873
4,408
2,485
8,299
4,506
0
868
7,431
25,086
0
W
Discordia
MyRhoDay
Discordia
11,531
1,019
0
174
10,177
5,024
0
1,298
8,879
23,351
0
L
Tsukuyomi
PAD80
Tsukuyomi
13,683
3,226
0
324
25,838
11,317
0
20,082
5,715
0
27,077
W
20,813
3,170
0
1,517
13,053
17,123
0
3,460
9,593
37,043
0
L
Guan Yu
SKY81
Guan Yu
5,128
1,111
746
2,607
26,505
27,235
0
18,483
8,022
0
12,420
W
Nemesis
Tr3morZero
Nemesis
17,108
8,818
0
1,703
13,264
7,184
0
1,963
10,893
105
24,353
L
Aphrodite
Winterstar0100
Aphrodite
8,831
1,006
352
3,408
21,408
12,487
0
14,289
7,119
33,314
0
W
30,970
9,192
6,467
4,701
8,586
5,039
0
1,242
7,344
47,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,994
Gold Earned
62,892
110
Minions Killed
143
5
Camps Cleared
5
890,628
Distance Traveled
949,385
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,002
909
21
2
1
193,656
0
L
Artemis
8,899
809
11
1
0
136,002
0
W
Baron Samedi
11,269
1,024
26
2
0
181,501
0
W
Discordia
11,662
1,060
23
2
2
177,485
1
L
Tsukuyomi
10,859
987
22
2
3
213,221
0
W
Ymir
13,907
1,264
40
4
2
207,976
2
L
Guan Yu
10,696
972
13
1
0
155,145
0
W
Nemesis
13,114
1,192
18
2
1
192,840
0
L
Aphrodite
9,538
867
43
4
1
192,604
0
W
Ra
12,940
1,176
36
3
0
189,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role