Player Matchup

Geb
Geb
Gold IV
Joshuapb
Geb
Gold IV
Level 128
God Stats
7W - 10L
1,500 SR
Queue Stats
282W - 286L
1,461 MMR
Solo
Cupid
Cupid
Silver I
MkDGhouL
Cupid
Silver I
Level 42
God Stats
2W - 1L
1,559 SR
Queue Stats
71W - 60L
1,455 MMR
Solo
Fenrir
Fenrir
Bronze III
RampageKalu
Fenrir
Bronze III
Level 120
God Stats
1W - 0L
1,807 SR
Queue Stats
2W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
rodrigo0903gs
Nu Wa
Gold IV
Level 78
God Stats
24W - 18L
1,702 SR
Queue Stats
108W - 114L
1,477 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
sifernero
Sun Wukong
Gold III
Level 124
God Stats
17W - 11L
1,616 SR
Queue Stats
420W - 409L
1,473 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,637 SR
1,473 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,547 SR
1,483 MMR
Chang'e
Chang'e
Gold V
D3STR02000
Chang'e
Gold V
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 99L
1,543 MMR
Solo
Sylvanus
Sylvanus
Bronze III
L3GAT0
Sylvanus
Bronze III
Level 148
God Stats
4W - 3L
1,383 SR
Queue Stats
59W - 48L
1,459 MMR
Solo
Apollo
Apollo
Gold II
SensoryRaven
Apollo
Gold II
Level 160
God Stats
23W - 19L
1,850 SR
Queue Stats
1,145W - 1,139L
1,467 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
TheBetaSimp
Cu Chulainn
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,446 MMR
Solo
Arachne
Arachne
Gold III
xOnew
Arachne
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
4,569
457
2,226
4,008
1,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
MkDGhouL
Cupid
9
0 / 0 / 2
4,915
492
2,226
5,054
1,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
9
2 / 1 / 0
5,461
546
3,270
7,311
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 1 / 2
6,449
645
5,761
3,962
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
sifernero
Sun Wukong
12
3 / 0 / 0
6,341
634
7,122
7,181
2,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
DanzaburouSetThanatosScyllaAphrodite

VS

Bans
PersephoneKhepriLokiYmirKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
D3STR02000
Chang'e
9
0 / 3 / 2
5,152
515
3,373
5,375
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
L3GAT0
Sylvanus
9
0 / 1 / 0
5,008
501
2,419
6,491
3,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
9
1 / 0 / 0
5,290
529
1,430
5,478
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
TheBetaSimp
Cu Chulainn
10
1 / 2 / 1
5,510
551
3,657
8,748
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
xOnew
Arachne
9
0 / 2 / 0
4,893
489
1,624
7,392
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
8
Kills
2
2
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
D3STR02000
Chang'e
0
3
2
0.33
W
0
0
1
0.5
L
Sylvanus
L3GAT0
Sylvanus
0
1
0
0
W
Cupid
MkDGhouL
Cupid
0
0
2
1
W
Fenrir
2
1
0
2
L
Apollo
1
0
0
1
L
Cu Chulainn
TheBetaSimp
Cu Chulainn
1
2
1
0.75
W
3
1
2
4
W
Sun Wukong
sifernero
Sun Wukong
3
0
0
3
L
Arachne
xOnew
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,605
Damage
12,503
27,516
Taken
33,484
8,927
Mitigated
11,712
12,215
Healing
14,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
D3STR02000
Chang'e
3,373
92
188
1,481
5,375
1,494
0
2,183
3,056
29,404
0
W
2,226
190
0
934
4,008
1,566
0
1,266
2,728
10,547
0
L
Sylvanus
L3GAT0
Sylvanus
2,419
673
606
2,870
6,491
3,199
0
2,024
4,323
17,819
0
W
Cupid
MkDGhouL
Cupid
2,226
1,144
382
2,034
5,054
1,080
0
1,288
3,712
0
28,016
W
Fenrir
3,270
838
0
4,470
7,311
2,196
0
959
6,300
0
23,272
L
Apollo
1,430
1,251
0
2,900
5,478
1,688
0
1,724
3,662
0
29,519
L
Cu Chulainn
TheBetaSimp
Cu Chulainn
3,657
1,100
0
3,270
8,748
3,081
0
1,269
7,335
0
31,157
W
5,761
1,328
0
1,250
3,962
1,100
0
1,959
1,853
36,581
0
W
Sun Wukong
sifernero
Sun Wukong
7,122
1,418
0
3,145
7,181
2,985
344
50
7,131
0
38,205
L
Arachne
xOnew
Arachne
1,624
1,037
0
3,577
7,392
2,250
0
219
7,121
0
16,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,735
Gold Earned
25,853
298
Minions Killed
271
0
Camps Cleared
0
958,184
Distance Traveled
903,394
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,152
515
61
6
0
167,781
3
W
Geb
4,569
457
18
2
0
215,643
4
L
Sylvanus
5,008
501
31
3
0
174,681
2
W
Cupid
4,915
492
59
6
0
158,512
1
W
Fenrir
5,461
546
56
6
0
203,331
0
L
Apollo
5,290
529
62
6
0
176,111
2
L
Cu Chulainn
5,510
551
71
7
0
200,648
3
W
Nu Wa
6,449
645
90
9
0
181,683
2
W
Sun Wukong
6,341
634
75
8
0
199,015
2
L
Arachne
4,893
489
46
5
0
184,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role