Player Matchup

Raijin
Raijin
 
Raijin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
EvelVadic
King Arthur
Level 74
God Stats
41W - 49L
1,577 SR
Queue Stats
319W - 370L
1,488 Elo+
Party 1
Set
Set
Rezulince
Set
Level 48
God Stats
23W - 26L
1,428 SR
Queue Stats
774W - 812L
1,481 Elo+
Party 1
Team Averages
Level 77
1,502 SR
1,490 Elo+

VS

Team Averages
Level 47
1,316 SR
1,527 Elo+
Artio
Artio
Hank-hill696919
Artio
Level 65
God Stats
0W - 2L
1,278 SR
Queue Stats
75W - 65L
1,540 Elo+
Party 2
Mercury
Mercury
Ka-Vinske
Mercury
Level 10
God Stats
0W - 2L
1,287 SR
Queue Stats
13W - 13L
1,500 Elo+
Solo
Ra
Ra
SYNC--FLOW
Ra
Level 67
God Stats
5W - 4L
1,384 SR
Queue Stats
75W - 66L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
8 / 4 / 5
11,509
767
15,128
7,095
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
EvelVadic
King Arthur
14
3 / 5 / 11
10,251
683
11,358
18,509
11,119
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
4 / 7 / 8
10,600
707
6,351
9,605
3,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 10
9,173
612
4,431
18,037
17,029
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Ka-Vinske
Mercury
14
3 / 4 / 7
10,409
694
5,700
12,116
4,324
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
11 / 4 / 2
10,878
725
15,165
15,937
6,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
34
15
Kills
15
16
Deaths
15
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
4
5
2.63
W
King Arthur
EvelVadic
King Arthur
3
5
11
1.7
L
1
7
10
0.86
L
Mercury
Ka-Vinske
Mercury
3
4
7
1.63
W
4
7
8
1.14
L
11
4
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,837
Damage
25,296
35,209
Taken
46,090
17,415
Mitigated
28,237
5,844
Healing
13,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
15,128
2,239
0
250
7,095
2,596
324
5,143
1,952
57,946
0
W
King Arthur
EvelVadic
King Arthur
11,358
2,159
0
4,541
18,509
11,119
167
8,439
10,054
0
25,478
L
4,431
586
2,244
3,393
18,037
17,029
481
6,152
11,369
12,451
0
L
Mercury
Ka-Vinske
Mercury
5,700
3,991
0
610
12,116
4,324
0
3,614
8,262
0
23,219
W
6,351
2,172
0
1,053
9,605
3,700
639
6,046
3,559
0
32,808
L
15,165
1,690
1,864
5,735
15,937
6,884
882
4,837
10,816
51,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,360
Gold Earned
30,460
175
Minions Killed
114
0
Camps Cleared
0
755,993
Distance Traveled
788,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,509
767
106
7
0
229,833
0
W
King Arthur
10,251
683
25
2
0
262,498
0
L
Artio
9,173
612
13
1
0
245,333
0
L
Mercury
10,409
694
37
2
0
308,976
0
W
Set
10,600
707
44
3
0
263,662
0
L
Ra
10,878
725
64
4
0
233,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role