Player Matchup

Arachne
Arachne
 
Arachne
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
M4gNyBR-
Hel
Level 87
God Stats
1W - 3L
1,188 SR
Queue Stats
6W - 17L
1,139 Elo+
Solo
Rama
Rama
WhiteSilence313
Rama
Level 145
God Stats
94W - 93L
1,500 SR
Queue Stats
723W - 720L
1,542 Elo+
Solo
Cthulhu
Cthulhu
WilyPeyote
Cthulhu
Level 118
God Stats
2W - 1L
1,345 SR
Queue Stats
320W - 247L
1,564 Elo+
Solo
Tiamat
Tiamat
rodrigo-lucas0
Tiamat
Level 104
God Stats
36W - 21L
1,714 SR
Queue Stats
466W - 407L
1,615 Elo+
Solo
Team Averages
Level 121
1,449 SR
1,472 Elo+

VS

Team Averages
Level 115
1,576 SR
1,505 Elo+
Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BigDiughSenpai
Hercules
Level 155
God Stats
0W - 3L
1,316 SR
Queue Stats
376W - 368L
1,545 Elo+
Solo
The Morrigan
The Morrigan
Maxinator5000
The Morrigan
Level 87
God Stats
2W - 3L
1,704 SR
Queue Stats
413W - 389L
1,427 Elo+
Solo
Athena
Athena
WOLF3826
Athena
Level 146
God Stats
41W - 28L
1,543 SR
Queue Stats
206W - 195L
1,607 Elo+
Solo
He Bo
He Bo
tokyobunni
He Bo
Level 102
God Stats
2W - 1L
1,817 SR
Queue Stats
226W - 215L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
7 / 1 / 1
8,204
631
5,453
7,279
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 5
5,991
461
5,452
6,613
4,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
4 / 0 / 5
7,036
541
9,484
7,988
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
WilyPeyote
Cthulhu
15
5 / 0 / 2
8,564
659
5,444
5,694
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 0 / 2
7,985
614
6,211
7,011
7,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 5 / 1
5,385
414
4,501
9,903
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
12
1 / 3 / 0
7,265
559
4,376
9,356
6,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
Maxinator5000
The Morrigan
12
0 / 4 / 0
6,899
531
2,111
5,980
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
WOLF3826
Athena
11
1 / 2 / 1
6,392
492
4,979
11,548
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
11
1 / 5 / 2
6,772
521
4,009
8,162
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
19
Kills
3
3
Deaths
19
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
1
1
7.5
L
Neith
 
Neith
0
5
1
0.1
L
Hercules
1
3
0
0.33
W
1
2
5
1.75
L
The Morrigan
Maxinator5000
The Morrigan
0
4
0
0
L
Athena
WOLF3826
Athena
1
2
1
0.75
W
4
0
5
6.5
W
Cthulhu
WilyPeyote
Cthulhu
5
0
2
6
W
2
0
2
3
L
He Bo
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,044
Damage
19,976
34,585
Taken
44,949
21,801
Mitigated
18,445
16,865
Healing
12,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,453
3,669
0
2,488
7,279
4,281
0
2,359
4,894
0
54,363
L
Neith
 
Neith
4,501
2,431
0
3,832
9,903
2,647
30
2,838
7,065
0
28,403
L
Hercules
4,376
2,123
0
2,689
9,356
6,479
0
5,279
3,502
0
38,683
W
5,452
609
1,290
2,939
6,613
4,442
0
3,298
3,315
20,093
0
L
The Morrigan
Maxinator5000
The Morrigan
2,111
481
0
380
5,980
1,827
0
2,606
3,053
41,233
80
L
Athena
WOLF3826
Athena
4,979
2,017
0
3,559
11,548
5,126
0
2,344
9,204
32,110
0
W
9,484
7,973
0
5,561
7,988
2,774
0
2,726
5,262
0
45,836
W
Cthulhu
WilyPeyote
Cthulhu
5,444
257
0
1,911
5,694
2,512
0
2,041
3,608
59,322
0
W
6,211
986
0
2,676
7,011
7,792
161
524
6,487
45,914
0
L
He Bo
4,009
106
0
1,646
8,162
2,366
0
2,979
5,018
36,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,780
Gold Earned
32,713
460
Minions Killed
400
0
Camps Cleared
0
1,242,738
Distance Traveled
1,161,307
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,204
631
106
8
0
279,761
3
L
Neith
5,385
414
52
4
0
211,294
0
L
Hercules
7,265
559
103
8
0
239,279
0
W
Hel
5,991
461
43
3
0
229,704
3
L
The Morrigan
6,899
531
116
9
0
207,028
1
L
Athena
6,392
492
47
4
0
264,692
1
W
Rama
7,036
541
77
6
0
219,520
1
W
Cthulhu
8,564
659
118
9
0
278,308
1
W
Tiamat
7,985
614
116
9
0
235,445
2
L
He Bo
6,772
521
82
6
0
239,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role