Player Matchup

Ah Puch
Ah Puch
AhIru_pd
Ah Puch
Level 59
God Stats
13W - 7L
1,686 SR
Queue Stats
44W - 30L
1,675 Elo+
Party 1
Ymir
Ymir
GanbarimaSMITE
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,669 Elo+
Party 1
Danzaburou
Danzaburou
Qrazy2829
Danzaburou
Level 6
God Stats
7W - 7L
1,542 SR
Queue Stats
84W - 95L
1,484 Elo+
Solo
Odin
Odin
Snap0h
Odin
Level 28
God Stats
5W - 4L
1,463 SR
Queue Stats
206W - 182L
1,625 Elo+
Solo
Loki
Loki
UneasePlum4071
Loki
Level 27
God Stats
4W - 8L
1,740 SR
Queue Stats
23W - 34L
1,565 Elo+
Solo
Team Averages
Level 26
1,586 SR
1,603 Elo+

VS

Team Averages
Level 19
1,518 SR
1,531 Elo+
Sylvanus
Sylvanus
Ar-gen-tino
Sylvanus
Level 27
God Stats
21W - 22L
1,500 SR
Queue Stats
441W - 550L
1,560 Elo+
Solo
Artemis
Artemis
Gag-N-Drag069
Artemis
Level 6
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 5L
1,413 Elo+
Solo
Anhur
Anhur
R3velations_ok
Anhur
Level 27
God Stats
4W - 5L
1,611 SR
Queue Stats
99W - 71L
1,774 Elo+
Solo
Zhong Kui
Zhong Kui
antonagh
Zhong Kui
Level 29
God Stats
20W - 28L
1,264 SR
Queue Stats
596W - 676L
1,501 Elo+
Solo
Cthulhu
Cthulhu
grebd607
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AhIru_pd
Ah Puch
15
13 / 1 / 3
10,073
630
16,226
8,989
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 7
8,378
524
5,969
11,130
7,790
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Qrazy2829
Danzaburou
13
2 / 6 / 1
8,195
512
4,542
9,988
2,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
Snap0h
Odin
15
8 / 2 / 5
9,284
580
8,689
8,846
6,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
3 / 2 / 3
9,343
584
4,718
9,064
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ar-gen-tino
Sylvanus
12
2 / 5 / 1
7,498
469
6,017
13,710
8,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
7
0 / 12 / 0
5,286
330
2,491
11,263
3,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

14
7 / 3 / 3
8,552
535
10,985
10,773
3,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
antonagh
Zhong Kui
11
3 / 7 / 4
7,019
439
7,371
12,227
6,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
grebd607
Cthulhu
10
1 / 5 / 1
6,416
401
1,858
11,791
7,870
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
29
Kills
13
13
Deaths
32
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AhIru_pd
Ah Puch
13
1
3
14.5
L
Sylvanus
Ar-gen-tino
Sylvanus
2
5
1
0.5
L
Artemis
0
12
0
0
W
3
2
7
3.25
W
Danzaburou
Qrazy2829
Danzaburou
2
6
1
0.42
L
7
3
3
2.83
W
Odin
Snap0h
Odin
8
2
5
5.25
W
3
2
3
2.25
L
Zhong Kui
antonagh
Zhong Kui
3
7
4
0.71
L
Cthulhu
grebd607
Cthulhu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,144
Damage
28,722
48,017
Taken
59,764
23,141
Mitigated
29,334
13,159
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AhIru_pd
Ah Puch
16,226
530
707
2,874
8,989
3,052
538
4,023
4,966
55,184
0
L
Sylvanus
Ar-gen-tino
Sylvanus
6,017
1,474
296
4,188
13,710
8,234
145
5,434
8,276
29,545
6,052
L
Artemis
2,491
1,242
0
842
11,263
3,333
0
2,260
9,003
0
19,894
W
5,969
1,455
534
2,516
11,130
7,790
134
4,762
6,368
34,109
0
W
Danzaburou
Qrazy2829
Danzaburou
4,542
2,094
0
827
9,988
2,989
1,847
2,449
7,539
0
51,517
L
10,985
5,705
0
625
10,773
3,884
0
3,118
7,655
0
48,897
W
Odin
Snap0h
Odin
8,689
2,137
0
2,375
8,846
6,316
42
2,842
6,004
0
49,632
W
4,718
844
0
3,326
9,064
2,994
272
1,035
8,029
0
63,162
L
Zhong Kui
antonagh
Zhong Kui
7,371
1,030
0
3,295
12,227
6,013
0
4,554
7,673
32,460
0
L
Cthulhu
grebd607
Cthulhu
1,858
31
0
0
11,791
7,870
0
6,829
4,962
21,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,273
Gold Earned
34,771
459
Minions Killed
280
0
Camps Cleared
0
1,527,922
Distance Traveled
1,295,476
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,073
630
87
5
0
304,458
1
L
Sylvanus
7,498
469
66
4
0
217,147
3
L
Artemis
5,286
330
26
2
0
252,759
5
W
Ymir
8,378
524
52
3
0
309,816
1
W
Danzaburou
8,195
512
86
5
0
259,790
0
L
Anhur
8,552
535
91
6
0
268,062
0
W
Odin
9,284
580
94
6
0
309,651
2
W
Loki
9,343
584
140
9
0
344,207
0
L
Zhong Kui
7,019
439
55
3
0
267,919
4
L
Cthulhu
6,416
401
42
3
0
289,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role