Player Matchup

Janus
Janus
AthleticPulse
Janus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
GELOSSTARK
Danzaburou
Level 17
God Stats
3W - 1L
1,662 SR
Queue Stats
12W - 10L
1,629 Elo+
Party 3
Tyr
Tyr
Geinstein
Tyr
Level 48
God Stats
21W - 23L
1,544 SR
Queue Stats
175W - 163L
1,562 Elo+
Party 2
Ares
Ares
Serchee
Ares
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,667 Elo+
Party 3
Ratatoskr
Ratatoskr
ims2002
Ratatoskr
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 11L
1,808 Elo+
Party 3
Team Averages
Level 57
1,541 SR
1,633 Elo+

VS

Team Averages
Level 60
1,440 SR
1,511 Elo+
Nemesis
Nemesis
Andreea136
Nemesis
Level 105
God Stats
0W - 2L
1,451 SR
Queue Stats
34W - 40L
1,491 Elo+
Party 1
Hercules
Hercules
Arkantox
Hercules
Level 103
God Stats
6W - 7L
1,405 SR
Queue Stats
66W - 74L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
RheeaPika
Danzaburou
Level 36
God Stats
3W - 7L
1,295 SR
Queue Stats
100W - 131L
1,421 Elo+
Party 1
Athena
Athena
Rorasia
Athena
Level 49
God Stats
2W - 2L
1,531 SR
Queue Stats
28W - 28L
1,506 Elo+
Solo
Ra
Ra
buffyxhere
Ra
Level 5
God Stats
0W - 2L
1,518 SR
Queue Stats
9W - 10L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 6
8,080
622
8,516
4,981
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
GELOSSTARK
Danzaburou
11
6 / 1 / 4
6,994
538
6,377
5,882
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 2 / 5
7,195
553
5,771
9,983
5,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
Serchee
Ares
10
3 / 1 / 9
6,905
531
5,867
8,831
6,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
ims2002
Ratatoskr
12
4 / 0 / 6
7,150
550
4,649
7,850
2,967
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Andreea136
Nemesis
9
2 / 4 / 0
5,634
433
4,067
9,572
3,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Arkantox
Hercules
11
2 / 4 / 0
6,175
475
5,560
9,008
5,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
RheeaPika
Danzaburou
8
0 / 6 / 0
5,293
407
2,745
7,669
2,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Rorasia
Athena
8
0 / 3 / 3
5,689
438
5,026
9,584
4,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 4 / 0
6,206
477
2,394
4,876
1,749
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
21
Kills
4
4
Deaths
21
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Andreea136
Nemesis
2
4
0
0.5
L
Hercules
Arkantox
Hercules
2
4
0
0.5
W
5
0
6
8
W
Danzaburou
GELOSSTARK
Danzaburou
6
1
4
8
W
3
2
5
2.75
L
Danzaburou
RheeaPika
Danzaburou
0
6
0
0
L
Athena
Rorasia
Athena
0
3
3
0.5
W
Ares
Serchee
Ares
3
1
9
7.5
L
0
4
0
0
W
Ratatoskr
ims2002
Ratatoskr
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,180
Damage
19,792
37,527
Taken
40,709
19,075
Mitigated
17,318
12,384
Healing
7,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Andreea136
Nemesis
4,067
1,212
0
1,488
9,572
3,418
0
1,993
7,525
0
26,440
L
Hercules
Arkantox
Hercules
5,560
1,355
0
2,219
9,008
5,425
0
2,666
6,262
0
29,476
W
8,516
274
0
1,094
4,981
1,728
0
1,186
3,634
48,160
0
W
Danzaburou
GELOSSTARK
Danzaburou
6,377
2,834
0
2,823
5,882
2,380
831
1,143
4,739
0
35,490
W
5,771
534
0
3,756
9,983
5,492
506
2,073
7,545
0
41,238
L
Danzaburou
RheeaPika
Danzaburou
2,745
687
0
1,138
7,669
2,521
0
3,056
4,603
0
21,639
L
Athena
Rorasia
Athena
5,026
1,394
0
1,499
9,584
4,205
0
3,476
5,990
13,967
0
W
Ares
Serchee
Ares
5,867
474
0
1,771
8,831
6,508
627
1,926
6,858
15,254
0
L
2,394
185
471
536
4,876
1,749
0
2,771
1,946
34,195
0
W
Ratatoskr
ims2002
Ratatoskr
4,649
597
0
2,940
7,850
2,967
0
802
6,956
0
35,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,324
Gold Earned
28,997
354
Minions Killed
276
0
Camps Cleared
0
1,366,654
Distance Traveled
1,238,368
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,634
433
48
4
0
264,247
4
L
Hercules
6,175
475
63
5
0
229,755
1
W
Janus
8,080
622
112
9
0
272,830
3
W
Danzaburou
6,994
538
67
5
0
227,708
2
W
Tyr
7,195
553
74
6
0
308,391
5
L
Danzaburou
5,293
407
53
4
0
224,204
2
L
Athena
5,689
438
27
2
0
277,130
0
W
Ares
6,905
531
25
2
0
260,401
4
L
Ra
6,206
477
85
7
0
243,032
0
W
Ratatoskr
7,150
550
76
6
0
297,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role