Player Matchup

Cthulhu
Cthulhu
HAW3R13
Cthulhu
Level 18
God Stats
8W - 3L
1,766 SR
Queue Stats
26W - 40L
1,255 Elo+
Solo
Discordia
Discordia
Queen_julia_1st
Discordia
Level 18
God Stats
34W - 30L
1,562 SR
Queue Stats
57W - 55L
1,383 Elo+
Party 1
Zeus
Zeus
ZeusMister323
Zeus
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Bellona
Bellona
evilhon3yB33
Bellona
Level 28
God Stats
57W - 41L
1,634 SR
Queue Stats
126W - 133L
1,466 Elo+
Party 1
Thanatos
Thanatos
slaughtersnail
Thanatos
Level 27
God Stats
38W - 33L
1,550 SR
Queue Stats
109W - 119L
1,440 Elo+
Party 1
Team Averages
Level 19
1,603 SR
1,409 Elo+

VS

Team Averages
Level 10
1,300 SR
1,198 Elo+
Baron Samedi
Baron Samedi
BouBou420
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Solo
Cerberus
Cerberus
BrendonPro
Cerberus
Level 3
God Stats
2W - 7L
1,177 SR
Queue Stats
2W - 7L
1,181 Elo+
Party 2
Ymir
Ymir
DarkKnight57248
Ymir
Level 8
God Stats
0W - 2L
1,374 SR
Queue Stats
5W - 21L
1,087 Elo+
Party 2
Fenrir
Fenrir
HulkingJano
Fenrir
Level 7
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 10L
1,016 Elo+
Party 2
Loki
Loki
vy Angxl
Loki
Level 29
God Stats
7W - 10L
1,163 SR
Queue Stats
509W - 469L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HAW3R13
Cthulhu
16
9 / 1 / 28
12,206
531
12,091
13,398
12,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Queen_julia_1st
Discordia
16
4 / 1 / 16
10,963
477
15,666
8,027
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
9 / 6 / 15
12,372
538
17,053
13,758
5,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
evilhon3yB33
Bellona
20
16 / 2 / 19
13,438
584
23,292
22,900
16,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
19
23 / 5 / 18
13,386
582
22,334
18,163
8,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BouBou420
Baron Samedi
17
4 / 9 / 6
11,128
484
12,755
18,372
8,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
BrendonPro
Cerberus
12
2 / 10 / 3
8,623
375
4,244
22,454
14,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
2 / 12 / 4
8,540
371
6,820
22,358
18,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
11
1 / 18 / 3
7,810
340
3,821
18,914
10,439
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Loki
13
6 / 13 / 2
9,704
422
11,699
24,409
8,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
33
61
Kills
15
15
Deaths
62
96
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BouBou420
Baron Samedi
4
9
6
0.78
L
Cerberus
BrendonPro
Cerberus
2
10
3
0.35
L
2
12
4
0.33
W
Cthulhu
HAW3R13
Cthulhu
9
1
28
23
L
Fenrir
1
18
3
0.14
W
Discordia
Queen_julia_1st
Discordia
4
1
16
12
W
9
6
15
2.75
W
Bellona
evilhon3yB33
Bellona
16
2
19
12.75
W
Thanatos
23
5
18
6.4
L
Loki
6
13
2
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,436
Damage
39,339
76,246
Taken
106,507
45,111
Mitigated
59,839
37,496
Healing
12,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BouBou420
Baron Samedi
12,755
1,284
1,100
3,181
18,372
8,090
44
8,505
9,694
49,451
0
L
Cerberus
BrendonPro
Cerberus
4,244
1,212
0
2,681
22,454
14,350
0
10,128
12,166
15,629
0
L
6,820
1,308
0
515
22,358
18,092
0
9,770
12,238
18,545
0
W
Cthulhu
HAW3R13
Cthulhu
12,091
1,555
163
3,070
13,398
12,438
148
6,573
6,690
37,669
0
L
Fenrir
3,821
725
0
228
18,914
10,439
0
9,165
9,516
0
12,278
W
Discordia
Queen_julia_1st
Discordia
15,666
1,161
126
2,121
8,027
2,688
532
1,295
6,707
54,828
0
W
17,053
4,098
156
2,463
13,758
5,203
5,145
4,171
9,512
86,080
0
W
Bellona
evilhon3yB33
Bellona
23,292
14,516
996
13,484
22,900
16,513
4,972
6,105
16,620
0
86,270
W
Thanatos
22,334
12,097
1,239
13,678
18,163
8,269
951
5,165
12,898
0
92,418
L
Loki
11,699
4,567
316
4,249
24,409
8,868
0
6,270
18,083
0
41,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,365
Gold Earned
45,805
532
Minions Killed
209
0
Camps Cleared
0
2,168,903
Distance Traveled
1,735,531
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,128
484
71
3
0
392,696
4
L
Cerberus
8,623
375
29
1
0
327,060
2
L
Ymir
8,540
371
38
2
0
329,394
1
W
Cthulhu
12,206
531
52
2
0
475,621
4
L
Fenrir
7,810
340
8
0
0
295,055
0
W
Discordia
10,963
477
72
3
0
425,943
0
W
Zeus
12,372
538
143
6
0
358,019
5
W
Bellona
13,438
584
150
7
0
471,739
0
W
Thanatos
13,386
582
115
5
0
437,581
0
L
Loki
9,704
422
63
3
0
391,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role