Player Matchup

Izanami
Izanami
Iibrazxc
Izanami
Level 14
God Stats
0W - 2L
1,354 SR
Queue Stats
7W - 8L
1,297 Elo+
Party 1
Amaterasu
Amaterasu
PunCakeSoldier
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Ramtot
Cthulhu
Level 13
God Stats
1W - 1L
1,419 SR
Queue Stats
9W - 7L
1,390 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StepSisDowN
Tsukuyomi
Level 4
God Stats
8W - 5L
1,684 SR
Queue Stats
8W - 6L
1,494 Elo+
Solo
Scylla
Scylla
ejzxc
Scylla
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 8L
1,184 Elo+
Party 1
Team Averages
Level 11
1,491 SR
1,373 Elo+

VS

Team Averages
Level 25
1,533 SR
1,500 Elo+
Neith
Neith
Albakins
Neith
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 34L
1,602 Elo+
Party 2
Apollo
Apollo
Deylo37
Apollo
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 22L
1,417 Elo+
Solo
Merlin
Merlin
Hadouken7090
Merlin
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 92L
1,509 Elo+
Party 2
Khepri
Khepri
KHlvl100ELXRPOT
Khepri
Level 28
God Stats
37W - 31L
1,568 SR
Queue Stats
187W - 158L
1,675 Elo+
Solo
Cu Chulainn
Cu Chulainn
Molafight
Cu Chulainn
Level 17
God Stats
5W - 3L
1,598 SR
Queue Stats
26W - 33L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Iibrazxc
Izanami
6
0 / 5 / 0
4,111
411
1,418
7,008
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
PunCakeSoldier
Amaterasu
7
0 / 3 / 0
4,172
417
1,677
5,646
2,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Ramtot
Cthulhu
6
0 / 5 / 0
4,173
417
1,799
6,214
2,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
StepSisDowN
Tsukuyomi
5
0 / 3 / 0
3,994
399
1,584
5,512
1,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Scylla
ejzxc
Scylla
7
0 / 6 / 0
3,894
389
303
4,737
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Albakins
Neith
8
3 / 0 / 6
5,394
539
2,547
3,125
925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
Deylo37
Apollo
11
8 / 0 / 6
6,686
669
5,348
4,772
1,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
9
4 / 0 / 4
6,053
605
2,376
2,239
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 0 / 13
5,681
568
3,568
5,392
3,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Molafight
Cu Chulainn
12
6 / 0 / 3
6,754
675
6,879
5,090
3,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
54
0
Kills
22
22
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
Albakins
Neith
3
0
6
6
W
Apollo
Deylo37
Apollo
8
0
6
11
W
Merlin
4
0
4
6
L
Izanami
Iibrazxc
Izanami
0
5
0
0
W
1
0
13
7.5
W
Cu Chulainn
Molafight
Cu Chulainn
6
0
3
7.5
L
Amaterasu
PunCakeSoldier
Amaterasu
0
3
0
0
L
Cthulhu
Ramtot
Cthulhu
0
5
0
0
L
Tsukuyomi
StepSisDowN
Tsukuyomi
0
3
0
0
L
Scylla
ejzxc
Scylla
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,781
Damage
20,718
29,117
Taken
20,618
9,440
Mitigated
9,773
5,363
Healing
8,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Albakins
Neith
2,547
1,280
0
2,196
3,125
925
340
556
2,569
0
18,932
W
Apollo
Deylo37
Apollo
5,348
2,406
0
2,500
4,772
1,346
1,616
266
4,481
0
33,528
W
Merlin
2,376
426
0
782
2,239
645
918
58
2,156
26,536
0
L
Izanami
Iibrazxc
Izanami
1,418
1,144
0
1,933
7,008
1,667
0
1,100
5,908
0
16,344
W
3,568
562
0
1,166
5,392
3,494
343
896
4,471
12,377
0
W
Cu Chulainn
Molafight
Cu Chulainn
6,879
1,094
0
2,283
5,090
3,363
728
326
4,632
0
39,727
L
Amaterasu
PunCakeSoldier
Amaterasu
1,677
804
0
1,235
5,646
2,609
0
834
4,812
0
8,595
L
Cthulhu
Ramtot
Cthulhu
1,799
339
0
660
6,214
2,434
0
1,943
4,271
8,243
0
L
Tsukuyomi
StepSisDowN
Tsukuyomi
1,584
508
0
1,222
5,512
1,500
0
825
4,687
0
12,023
L
Scylla
ejzxc
Scylla
303
84
0
313
4,737
1,230
0
1,242
3,495
6,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,344
Gold Earned
30,568
111
Minions Killed
252
0
Camps Cleared
0
951,685
Distance Traveled
971,565
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,394
539
36
4
0
162,404
2
W
Apollo
6,686
669
71
7
0
200,980
1
W
Merlin
6,053
605
55
6
0
197,013
0
L
Izanami
4,111
411
37
4
0
180,759
0
W
Khepri
5,681
568
11
1
0
209,870
4
W
Cu Chulainn
6,754
675
79
8
0
201,298
4
L
Amaterasu
4,172
417
25
3
0
169,097
0
L
Cthulhu
4,173
417
11
1
0
207,989
1
L
Tsukuyomi
3,994
399
30
3
0
218,443
0
L
Scylla
3,894
389
8
1
0
175,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role