Player Matchup

Danzaburou
Danzaburou
AdrianTable
Danzaburou
Level 6
God Stats
10W - 6L
1,360 SR
Queue Stats
11W - 8L
1,347 Elo+
Solo
Zhong Kui
Zhong Kui
JacknBox101
Zhong Kui
Level 29
God Stats
5W - 2L
1,723 SR
Queue Stats
159W - 189L
1,400 Elo+
Solo
Kali
Kali
KaiNuyoloolo
Kali
Level 14
God Stats
2W - 2L
1,212 SR
Queue Stats
30W - 37L
1,329 Elo+
Party 1
Ymir
Ymir
crouton-rayanato
Ymir
Level 8
God Stats
4W - 2L
1,381 SR
Queue Stats
19W - 23L
1,311 Elo+
Solo
Nike
Nike
im_hyunB
Nike
Level 16
God Stats
1W - 8L
1,570 SR
Queue Stats
184W - 189L
1,430 Elo+
Party 1
Team Averages
Level 15
1,449 SR
1,364 Elo+

VS

Team Averages
Level 11
1,433 SR
1,428 Elo+
Persephone
Persephone
Bash69
Persephone
Level 8
God Stats
7W - 6L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Arachne
Arachne
kacune
Arachne
Level 7
God Stats
0W - 3L
1,322 SR
Queue Stats
1W - 3L
1,344 Elo+
Party 2
Danzaburou
Danzaburou
oigalun
Danzaburou
Level 19
God Stats
5W - 10L
1,296 SR
Queue Stats
21W - 27L
1,354 Elo+
Solo
Medusa
Medusa
かえるもどき
Medusa
Level 7
God Stats
1W - 1L
1,533 SR
Queue Stats
1W - 1L
1,642 Elo+
Party 2
Sun Wukong
Sun Wukong
けんたうろす
Sun Wukong
Level 14
God Stats
0W - 2L
1,515 SR
Queue Stats
3W - 8L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdrianTable
Danzaburou
19
23 / 0 / 5
13,867
730
23,301
13,241
6,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
JacknBox101
Zhong Kui
17
13 / 1 / 5
11,359
598
18,418
13,482
9,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
7 / 3 / 6
10,608
558
5,862
14,882
6,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 3 / 12
9,710
511
7,284
13,106
12,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
15
3 / 2 / 16
9,779
515
9,932
10,803
11,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bash69
Persephone
13
2 / 9 / 3
8,430
444
7,625
12,956
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
kacune
Arachne
11
1 / 13 / 1
7,452
392
1,655
17,486
5,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
oigalun
Danzaburou
12
1 / 10 / 2
7,312
385
6,809
15,601
5,408
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 14 / 0
7,013
369
4,443
18,977
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
15
2 / 4 / 2
8,891
468
6,269
20,945
13,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
15
48
Kills
7
9
Deaths
50
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AdrianTable
Danzaburou
23
0
5
25.5
L
Persephone
Bash69
Persephone
2
9
3
0.39
W
Zhong Kui
JacknBox101
Zhong Kui
13
1
5
15.5
W
7
3
6
3.33
W
2
3
12
2.67
W
Nike
3
2
16
5.5
L
Arachne
kacune
Arachne
1
13
1
0.12
L
Danzaburou
oigalun
Danzaburou
1
10
2
0.2
L
1
14
0
0.07
L
Sun Wukong
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,797
Damage
26,801
65,514
Taken
85,965
46,829
Mitigated
33,096
21,094
Healing
7,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AdrianTable
Danzaburou
23,301
11,104
770
11,128
13,241
6,307
14,127
2,585
10,656
0
91,640
L
Persephone
Bash69
Persephone
7,625
412
0
659
12,956
3,740
66
3,243
9,710
36,738
0
W
Zhong Kui
JacknBox101
Zhong Kui
18,418
3,251
0
2,253
13,482
9,661
1,150
973
12,284
73,749
0
W
5,862
2,506
0
6,322
14,882
6,575
892
1,053
13,804
0
52,789
W
7,284
705
0
621
13,106
12,748
501
1,770
11,240
34,579
0
W
Nike
9,932
991
0
0
10,803
11,538
781
1,244
9,197
12,002
34,015
L
Arachne
kacune
Arachne
1,655
1,144
0
1,361
17,486
5,413
294
4,989
12,497
0
27,423
L
Danzaburou
oigalun
Danzaburou
6,809
2,354
0
733
15,601
5,408
0
6,400
9,201
0
27,572
L
4,443
2,042
0
2,844
18,977
5,413
0
2,974
16,003
0
28,537
L
Sun Wukong
6,269
1,407
0
2,217
20,945
13,122
442
10,155
10,790
0
39,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,323
Gold Earned
39,098
474
Minions Killed
258
0
Camps Cleared
0
1,779,800
Distance Traveled
1,568,047
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,867
730
139
7
0
353,700
1
L
Persephone
8,430
444
40
2
0
332,553
0
W
Zhong Kui
11,359
598
94
5
0
334,131
0
W
Kali
10,608
558
97
5
0
356,743
0
W
Ymir
9,710
511
61
3
0
378,924
0
W
Nike
9,779
515
83
4
0
356,302
0
L
Arachne
7,452
392
55
3
0
331,373
0
L
Danzaburou
7,312
385
39
2
0
255,435
0
L
Medusa
7,013
369
52
3
0
268,508
2
L
Sun Wukong
8,891
468
72
4
0
380,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role