Player Matchup

Medusa
Medusa
Aardw0lf
Medusa
Level 20
God Stats
2W - 1L
1,510 SR
Queue Stats
90W - 74L
1,543 Elo+
Party 2
Anubis
Anubis
Pitero24
Anubis
Level 28
God Stats
5W - 3L
1,409 SR
Queue Stats
103W - 98L
1,494 Elo+
Solo
Jing Wei
Jing Wei
ThePantherize
Jing Wei
Level 25
God Stats
23W - 12L
1,739 SR
Queue Stats
90W - 72L
1,544 Elo+
Party 2
Yemoja
Yemoja
laughingman2020
Yemoja
Level 29
God Stats
32W - 40L
1,515 SR
Queue Stats
101W - 91L
1,572 Elo+
Solo
Sylvanus
Sylvanus
pooloplan
Sylvanus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 30
1,535 SR
1,531 Elo+

VS

Team Averages
Level 12
1,462 SR
1,473 Elo+
Jormungandr
Jormungandr
BLUENOOB56
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,455 Elo+
Solo
Amaterasu
Amaterasu
BeJloHa
Amaterasu
Level 19
God Stats
2W - 3L
1,240 SR
Queue Stats
24W - 26L
1,496 Elo+
Solo
Ne Zha
Ne Zha
Emrian
Ne Zha
Level 9
God Stats
1W - 3L
1,281 SR
Queue Stats
15W - 11L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
Tuxedo31
Kukulkan
Level 6
God Stats
1W - 2L
1,788 SR
Queue Stats
9W - 4L
1,657 Elo+
Party 1
Medusa
Medusa
original420
Medusa
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 21L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aardw0lf
Medusa
12
7 / 4 / 4
7,796
520
10,650
12,997
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Pitero24
Anubis
15
8 / 4 / 3
9,187
612
11,713
11,682
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
ThePantherize
Jing Wei
16
1 / 2 / 1
8,986
599
8,381
9,534
3,227
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
2 / 1 / 1
9,873
658
2,897
5,907
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
pooloplan
Sylvanus
13
5 / 2 / 12
9,199
613
3,778
11,378
5,805
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BLUENOOB56
Jormungandr
9
0 / 6 / 1
5,573
372
4,096
11,890
6,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
BeJloHa
Amaterasu
15
0 / 2 / 4
8,474
565
5,279
14,020
9,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Emrian
Ne Zha
15
9 / 3 / 4
9,561
637
12,799
11,369
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Tuxedo31
Kukulkan
13
2 / 4 / 5
7,512
501
6,354
6,347
1,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
12
2 / 8 / 4
7,517
501
5,287
13,051
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
23
Kills
13
13
Deaths
23
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aardw0lf
Medusa
7
4
4
2.25
L
Jormungandr
BLUENOOB56
Jormungandr
0
6
1
0.08
L
Amaterasu
BeJloHa
Amaterasu
0
2
4
1
L
Ne Zha
Emrian
Ne Zha
9
3
4
3.67
W
Anubis
Pitero24
Anubis
8
4
3
2.38
W
Jing Wei
ThePantherize
Jing Wei
1
2
1
0.75
L
Kukulkan
Tuxedo31
Kukulkan
2
4
5
1.13
W
2
1
1
2.5
L
Medusa
2
8
4
0.5
W
Sylvanus
pooloplan
Sylvanus
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,419
Damage
33,815
51,498
Taken
56,677
19,960
Mitigated
24,746
19,718
Healing
16,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aardw0lf
Medusa
10,650
5,458
0
4,341
12,997
4,059
635
2,490
10,357
0
45,192
L
Jormungandr
BLUENOOB56
Jormungandr
4,096
1,311
0
1,270
11,890
6,383
0
4,366
7,487
20,069
0
L
Amaterasu
BeJloHa
Amaterasu
5,279
1,953
0
7,121
14,020
9,019
0
1,188
12,832
0
48,671
L
Ne Zha
Emrian
Ne Zha
12,799
3,385
0
4,665
11,369
4,225
0
4,299
6,944
0
59,779
W
Anubis
Pitero24
Anubis
11,713
749
0
5,210
11,682
4,178
0
1,866
9,716
59,534
0
W
Jing Wei
ThePantherize
Jing Wei
8,381
6,725
0
3,139
9,534
3,227
148
1,383
8,151
0
57,248
L
Kukulkan
Tuxedo31
Kukulkan
6,354
915
0
500
6,347
1,781
1,060
3,455
2,742
35,882
0
W
2,897
600
67
1,760
5,907
2,691
0
309
5,598
75,444
0
L
Medusa
5,287
2,753
0
3,368
13,051
3,338
872
4,767
8,284
0
32,133
W
Sylvanus
pooloplan
Sylvanus
3,778
1,628
1,547
3,654
11,378
5,805
263
3,852
7,226
16,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,041
Gold Earned
38,637
495
Minions Killed
350
0
Camps Cleared
0
1,369,233
Distance Traveled
1,384,152
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,796
520
66
4
0
255,403
1
L
Jormungandr
5,573
372
28
2
0
258,247
0
L
Amaterasu
8,474
565
113
8
0
279,039
3
L
Ne Zha
9,561
637
80
5
0
334,739
4
W
Anubis
9,187
612
110
7
0
261,680
4
W
Jing Wei
8,986
599
132
9
0
296,106
2
L
Kukulkan
7,512
501
64
4
0
285,139
1
W
Yemoja
9,873
658
161
11
0
306,886
1
L
Medusa
7,517
501
65
4
0
226,988
1
W
Sylvanus
9,199
613
26
2
0
249,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role