Player Matchup

Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Kekeku
Ah Puch
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,514 Elo+
Solo
Skadi
Skadi
T0P4S_THE_LEGEND
Skadi
Level 19
God Stats
1W - 2L
1,519 SR
Queue Stats
21W - 43L
1,213 Elo+
Party 1
Team Averages
Level 99
1,506 SR
1,409 Elo+

VS

Team Averages
Level 45
1,617 SR
1,597 Elo+
Merlin
Merlin
Aganduar
Merlin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 8L
1,637 Elo+
Party 2
Cthulhu
Cthulhu
Beghi
Cthulhu
Level 29
God Stats
4W - 3L
1,852 SR
Queue Stats
12W - 15L
1,536 Elo+
Solo
Rama
Rama
CursedSanctuary
Rama
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 7 / 1
10,759
598
11,671
22,315
15,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Kekeku
Ah Puch
16
3 / 2 / 1
11,285
627
17,368
11,586
4,516
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 6 / 3
10,077
560
8,023
11,229
4,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aganduar
Merlin
14
2 / 5 / 7
11,088
616
8,521
11,333
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Beghi
Cthulhu
16
4 / 1 / 9
11,838
658
11,544
17,856
17,555
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
9 / 0 / 4
13,964
776
18,269
15,524
6,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
15
15
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
7
1
0.5
W
Merlin
Aganduar
Merlin
2
5
7
1.1
W
Cthulhu
Beghi
Cthulhu
4
1
9
8.5
W
9
0
4
11
L
Ah Puch
Kekeku
Ah Puch
3
2
1
1.75
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,062
Damage
38,334
45,130
Taken
44,713
24,130
Mitigated
28,226
3,919
Healing
11,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,671
1,941
0
1,119
22,315
15,432
488
9,854
11,855
0
49,177
W
Merlin
Aganduar
Merlin
8,521
127
0
1,036
11,333
4,050
184
3,546
7,526
39,638
0
W
Cthulhu
Beghi
Cthulhu
11,544
382
1,126
2,815
17,856
17,555
259
9,163
8,548
35,062
0
W
18,269
13,844
0
6,757
15,524
6,621
2,886
4,795
10,404
0
88,158
L
Ah Puch
Kekeku
Ah Puch
17,368
513
0
2,800
11,586
4,516
331
4,674
6,658
58,183
0
L
8,023
3,637
0
0
11,229
4,182
160
4,569
6,468
0
38,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,121
Gold Earned
36,890
196
Minions Killed
211
0
Camps Cleared
0
949,165
Distance Traveled
937,969
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,759
598
56
3
0
336,745
3
W
Merlin
11,088
616
58
3
0
282,020
3
W
Cthulhu
11,838
658
24
1
0
326,171
3
W
Rama
13,964
776
129
7
0
329,778
2
L
Ah Puch
11,285
627
91
5
0
327,964
3
L
Skadi
10,077
560
49
3
0
284,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role