Player Matchup

Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
EvelVadic
King Arthur
Level 74
God Stats
41W - 49L
1,567 SR
Queue Stats
319W - 370L
1,480 Elo+
Party 1
Set
Set
Rezulince
Set
Level 48
God Stats
23W - 26L
1,405 SR
Queue Stats
774W - 812L
1,473 Elo+
Party 1
Team Averages
Level 77
1,490 SR
1,485 Elo+

VS

Team Averages
Level 36
1,503 SR
1,436 Elo+
Artemis
Artemis
Foxenstein89
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,315 Elo+
Solo
Merlin
Merlin
Supersaiyan8760
Merlin
Level 4
God Stats
0W - 1L
1,270 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Khepri
Khepri
chicharitowin100
Khepri
Level 99
God Stats
2W - 2L
1,738 SR
Queue Stats
83W - 77L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
9 / 3 / 11
11,383
813
17,968
13,127
4,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
EvelVadic
King Arthur
14
10 / 4 / 9
11,105
793
10,330
19,338
12,877
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
5 / 3 / 4
9,615
687
6,562
7,338
2,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Foxenstein89
Artemis
11
4 / 8 / 4
8,972
641
9,659
12,699
4,806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 13 / 6
8,489
606
3,712
13,699
4,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 3 / 4
9,890
706
6,061
12,867
12,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
24
Kills
10
10
Deaths
24
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
3
11
4.83
W
King Arthur
EvelVadic
King Arthur
10
4
9
3.63
L
Artemis
Foxenstein89
Artemis
4
8
4
0.75
W
5
3
4
2.33
L
1
13
6
0.31
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,860
Damage
19,432
39,803
Taken
39,265
19,813
Mitigated
22,231
13,881
Healing
776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,968
3,814
0
8,687
13,127
4,260
1,960
3,326
9,801
66,155
0
W
King Arthur
EvelVadic
King Arthur
10,330
1,754
0
4,806
19,338
12,877
7
5,224
14,114
0
24,238
L
Artemis
Foxenstein89
Artemis
9,659
4,551
0
0
12,699
4,806
0
6,617
6,082
0
28,025
W
6,562
1,882
0
388
7,338
2,676
562
1,319
5,461
0
32,473
L
3,712
58
0
336
13,699
4,657
0
5,117
8,582
15,645
0
L
6,061
897
0
440
12,867
12,768
0
6,234
6,633
20,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,103
Gold Earned
27,351
156
Minions Killed
69
0
Camps Cleared
0
701,911
Distance Traveled
580,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,383
813
96
7
0
216,791
0
W
King Arthur
11,105
793
23
2
0
232,372
0
L
Artemis
8,972
641
35
3
0
193,278
0
W
Set
9,615
687
37
3
0
252,748
0
L
Merlin
8,489
606
15
1
0
166,281
0
L
Khepri
9,890
706
19
1
0
220,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role