Player Matchup

Guan Yu
Guan Yu
Aleksiejov
Guan Yu
Level 17
God Stats
1W - 1L
1,774 SR
Queue Stats
24W - 17L
1,622 Elo+
Party 1
Nox
Nox
Krameht
Nox
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
MikeHawk151
Fafnir
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
149W - 140L
1,571 Elo+
Solo
Chernobog
Chernobog
MrSnAker
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,831 Elo+
Solo
Loki
Loki
Sociorengo
Loki
Level 22
God Stats
23W - 18L
1,545 SR
Queue Stats
44W - 30L
1,611 Elo+
Party 1
Team Averages
Level 16
1,564 SR
1,627 Elo+

VS

Team Averages
Level 39
1,582 SR
1,546 Elo+
Thor
Thor
AyasakiQwQ
Thor
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
63W - 43L
1,500 Elo+
Party 2
Bellona
Bellona
Dj-Adamski1
Bellona
Level 121
God Stats
6W - 3L
1,778 SR
Queue Stats
239W - 241L
1,556 Elo+
Party 2
Hou Yi
Hou Yi
KiffSka
Hou Yi
Level 29
God Stats
7W - 6L
1,500 SR
Queue Stats
23W - 24L
1,484 Elo+
Solo
Sobek
Sobek
LittleHitoriya
Sobek
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
nORDmANNtRANSE
Zeus
Level 23
God Stats
6W - 3L
1,630 SR
Queue Stats
42W - 22L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aleksiejov
Guan Yu
2
0 / 2 / 0
3,519
352
307
1,640
392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nox
7
1 / 6 / 0
4,561
456
1,160
6,013
2,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
7
1 / 3 / 0
4,642
464
2,518
5,827
4,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
MrSnAker
Chernobog
6
0 / 5 / 0
4,036
404
2,818
4,797
989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

3
0 / 1 / 0
3,619
362
322
1,163
242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 5
6,177
618
3,919
5,374
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Dj-Adamski1
Bellona
11
4 / 0 / 0
6,596
660
1,705
3,894
3,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hou Yi
KiffSka
Hou Yi
10
3 / 1 / 2
5,765
577
3,500
4,000
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 1 / 4
5,982
598
1,229
7,134
3,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
7 / 0 / 1
7,731
773
4,006
4,160
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
17
17
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Aleksiejov
Guan Yu
0
2
0
0
W
2
0
5
4.5
W
Bellona
Dj-Adamski1
Bellona
4
0
0
4
W
Hou Yi
KiffSka
Hou Yi
3
1
2
4
L
Nox
1
6
0
0.17
W
1
1
4
3
L
Fafnir
1
3
0
0.33
L
Chernobog
MrSnAker
Chernobog
0
5
0
0
L
0
1
0
0
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,125
Damage
14,359
19,440
Taken
24,562
8,170
Mitigated
11,480
2,723
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Aleksiejov
Guan Yu
307
87
0
50
1,640
392
0
0
1,640
37
2,041
W
3,919
836
0
2,237
5,374
1,718
0
156
5,218
0
28,037
W
Bellona
Dj-Adamski1
Bellona
1,705
513
0
1,044
3,894
3,431
1,814
478
3,416
0
28,936
W
Hou Yi
KiffSka
Hou Yi
3,500
1,442
0
2,278
4,000
1,312
386
1,012
2,988
0
31,892
L
Nox
1,160
481
0
897
6,013
2,203
0
1,406
4,467
12,889
0
W
1,229
103
0
2,326
7,134
3,758
142
828
6,306
19,049
0
L
Fafnir
2,518
755
0
1,032
5,827
4,344
0
2,382
3,363
10,767
0
L
Chernobog
MrSnAker
Chernobog
2,818
2,133
0
426
4,797
989
0
748
4,009
0
11,408
L
322
126
0
318
1,163
242
0
400
726
0
3,573
W
4,006
796
0
2,634
4,160
1,261
996
1,221
2,939
45,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,377
Gold Earned
32,251
77
Minions Killed
342
0
Camps Cleared
0
677,114
Distance Traveled
879,022
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,519
352
8
1
0
116,113
1
W
Thor
6,177
618
68
7
0
183,683
3
W
Bellona
6,596
660
66
7
0
162,857
1
W
Hou Yi
5,765
577
70
7
0
158,819
0
L
Nox
4,561
456
23
2
0
156,340
0
W
Sobek
5,982
598
31
3
0
192,121
1
L
Fafnir
4,642
464
15
2
0
168,751
0
L
Chernobog
4,036
404
19
2
0
150,941
1
L
Loki
3,619
362
12
1
0
84,969
1
W
Zeus
7,731
773
107
11
0
181,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role