Player Matchup

Cupid
Cupid
Abbathisa
Cupid
Level 73
God Stats
23W - 17L
1,398 SR
Queue Stats
316W - 297L
1,514 Elo+
Party 2
Tiamat
Tiamat
BLUENOOB56
Tiamat
Level 15
God Stats
11W - 12L
1,404 SR
Queue Stats
17W - 22L
1,434 Elo+
Solo
Cerberus
Cerberus
EmptyFenrir
Cerberus
Level 29
God Stats
2W - 3L
1,589 SR
Queue Stats
354W - 368L
1,533 Elo+
Solo
Skadi
Skadi
KajzerG
Skadi
Level 18
God Stats
3W - 4L
1,567 SR
Queue Stats
15W - 25L
1,394 Elo+
Solo
Fenrir
Fenrir
NеwPlayеr
Fenrir
Level 6
God Stats
5W - 2L
1,467 SR
Queue Stats
26W - 14L
1,597 Elo+
Party 2
Team Averages
Level 28
1,485 SR
1,494 Elo+

VS

Team Averages
Level 26
1,565 SR
1,439 Elo+
Thor
Thor
Aardw0lf
Thor
Level 20
God Stats
7W - 11L
1,697 SR
Queue Stats
90W - 74L
1,558 Elo+
Party 3
Odin
Odin
Kositar
Odin
Level 18
God Stats
7W - 9L
1,410 SR
Queue Stats
138W - 123L
1,290 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PlaviBenston
Ah Muzen Cab
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 37L
1,316 Elo+
Party 1
Agni
Agni
ThePantherize
Agni
Level 25
God Stats
3W - 2L
1,717 SR
Queue Stats
90W - 72L
1,559 Elo+
Party 3
Cthulhu
Cthulhu
掩护灬丶
Cthulhu
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
13W - 22L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Abbathisa
Cupid
12
7 / 0 / 2
7,631
694
7,740
5,094
1,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
BLUENOOB56
Tiamat
10
1 / 1 / 1
5,949
541
2,761
5,995
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
EmptyFenrir
Cerberus
10
0 / 1 / 4
6,159
560
2,355
6,083
3,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
KajzerG
Skadi
4
0 / 1 / 0
4,000
364
429
992
209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Fenrir
11
11 / 0 / 5
7,332
667
10,398
6,472
2,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
2 / 6 / 0
5,564
506
3,114
8,788
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
Kositar
Odin
10
0 / 2 / 1
5,202
473
1,978
5,727
2,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
PlaviBenston
Ah Muzen Cab
7
0 / 6 / 0
4,535
412
2,078
6,069
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 1
5,770
525
2,848
6,147
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
掩护灬丶
Cthulhu
8
0 / 2 / 0
5,085
462
2,638
7,080
2,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
19
Kills
3
3
Deaths
19
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
2
6
0
0.33
W
Cupid
Abbathisa
Cupid
7
0
2
8
W
Tiamat
BLUENOOB56
Tiamat
1
1
1
1.5
W
Cerberus
EmptyFenrir
Cerberus
0
1
4
2
W
Skadi
KajzerG
Skadi
0
1
0
0
L
Odin
Kositar
Odin
0
2
1
0.25
W
Fenrir
11
0
5
13.5
L
Ah Muzen Cab
PlaviBenston
Ah Muzen Cab
0
6
0
0
L
1
3
1
0.5
L
Cthulhu
掩护灬丶
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,683
Damage
12,656
24,636
Taken
33,811
11,159
Mitigated
10,182
8,872
Healing
4,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,114
1,096
0
1,818
8,788
2,342
116
1,376
7,412
0
29,035
W
Cupid
Abbathisa
Cupid
7,740
4,247
84
2,376
5,094
1,525
300
1,268
3,786
0
39,839
W
Tiamat
BLUENOOB56
Tiamat
2,761
455
0
2,983
5,995
3,433
454
33
5,946
32,115
0
W
Cerberus
EmptyFenrir
Cerberus
2,355
231
0
620
6,083
3,625
317
1,625
4,280
27,690
0
W
Skadi
KajzerG
Skadi
429
168
0
112
992
209
0
316
602
0
2,343
L
Odin
Kositar
Odin
1,978
972
0
840
5,727
2,137
0
1,468
4,259
0
16,825
W
Fenrir
10,398
3,494
246
2,451
6,472
2,367
0
1,890
4,536
0
25,400
L
Ah Muzen Cab
PlaviBenston
Ah Muzen Cab
2,078
507
0
257
6,069
1,188
0
0
6,069
0
12,573
L
2,848
176
0
659
6,147
1,720
574
2,272
3,875
26,829
0
L
Cthulhu
掩护灬丶
Cthulhu
2,638
457
99
964
7,080
2,795
0
0
7,080
19,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,071
Gold Earned
26,156
273
Minions Killed
228
0
Camps Cleared
0
888,134
Distance Traveled
1,058,784
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,564
506
62
6
0
199,640
0
W
Cupid
7,631
694
99
9
0
205,962
1
W
Tiamat
5,949
541
60
5
0
198,084
2
W
Cerberus
6,159
560
81
7
0
216,882
4
W
Skadi
4,000
364
5
0
0
36,848
1
L
Odin
5,202
473
43
4
0
240,667
1
W
Fenrir
7,332
667
28
3
0
230,358
4
L
Ah Muzen Cab
4,535
412
27
2
0
187,637
0
L
Agni
5,770
525
69
6
0
204,735
1
L
Cthulhu
5,085
462
27
2
0
226,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role