Player Matchup

Athena
Athena
AgainstFire
Athena
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,486 Elo+
Solo
Janus
Janus
Renn_carp90
Janus
Level 90
God Stats
28W - 40L
1,415 SR
Queue Stats
1,032W - 1,162L
1,450 Elo+
Solo
Arachne
Arachne
SDTERRORISTA
Arachne
Level 60
God Stats
4W - 10L
1,465 SR
Queue Stats
181W - 296L
1,324 Elo+
Solo
Apollo
Apollo
SimpleDA WAY
Apollo
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
281W - 301L
1,488 Elo+
Solo
Pele
Pele
tybaltc
Pele
Level 160
God Stats
3W - 2L
1,451 SR
Queue Stats
601W - 592L
1,470 Elo+
Solo
Team Averages
Level 94
1,466 SR
1,444 Elo+

VS

Team Averages
Level 111
1,555 SR
1,497 Elo+
Nike
Nike
AcNigntWolf
Nike
Level 58
God Stats
1W - 2L
1,315 SR
Queue Stats
198W - 220L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
JyuubiWolf
Baron Samedi
Level 129
God Stats
2W - 3L
1,415 SR
Queue Stats
110W - 111L
1,545 Elo+
Solo
Geb
Geb
KINGLEON1203
Geb
Level 147
God Stats
5W - 3L
1,513 SR
Queue Stats
131W - 138L
1,449 Elo+
Solo
Chiron
Chiron
Nunes_Bruno88
Chiron
Level 99
God Stats
90W - 64L
1,627 SR
Queue Stats
234W - 226L
1,482 Elo+
Solo
Arachne
Arachne
Shadow Raver21
Arachne
Level 121
God Stats
7W - 3L
1,907 SR
Queue Stats
173W - 156L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 5 / 0
6,340
373
2,620
12,624
6,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

14
1 / 7 / 2
8,086
476
4,612
12,197
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
SDTERRORISTA
Arachne
12
2 / 2 / 0
7,418
436
2,039
9,709
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
13
0 / 3 / 1
7,502
441
6,362
13,602
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
tybaltc
Pele
13
2 / 7 / 1
8,069
475
7,031
14,950
8,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
10,046
591
9,834
9,354
7,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
JyuubiWolf
Baron Samedi
15
6 / 1 / 2
9,343
550
10,294
9,564
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 1 / 2
8,414
495
4,914
11,739
5,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 0 / 2
9,405
553
6,739
7,346
2,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 0 / 9
10,156
597
10,665
10,571
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
23
24
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
L
Athena
0
5
0
0
W
Baron Samedi
JyuubiWolf
Baron Samedi
6
1
2
7
W
2
1
2
3
W
3
0
2
4
L
1
7
2
0.29
L
Arachne
SDTERRORISTA
Arachne
2
2
0
1
W
7
0
9
11.5
L
Apollo
0
3
1
0.17
L
Pele
tybaltc
Pele
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,664
Damage
42,446
63,082
Taken
48,574
27,190
Mitigated
23,428
17,661
Healing
18,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,834
1,589
0
1,419
9,354
7,827
542
429
8,595
0
61,866
L
Athena
2,620
1,267
0
1,846
12,624
6,867
0
3,217
9,329
16,741
0
W
Baron Samedi
JyuubiWolf
Baron Samedi
10,294
873
118
3,764
9,564
3,969
0
4,046
5,493
46,762
0
W
4,914
1,160
0
2,952
11,739
5,357
88
1,269
10,470
43,875
0
W
6,739
1,781
1,495
3,592
7,346
2,349
3,139
852
6,469
0
65,539
L
4,612
108
0
2,768
12,197
4,114
0
5,983
5,896
45,303
0
L
Arachne
SDTERRORISTA
Arachne
2,039
1,465
0
4,984
9,709
3,262
538
204
9,459
0
27,929
W
10,665
6,723
0
4,727
10,571
3,926
1,909
636
9,835
0
66,469
L
Apollo
6,362
3,640
0
5,214
13,602
4,210
0
4,139
9,323
0
55,386
L
Pele
tybaltc
Pele
7,031
1,847
0
2,849
14,950
8,737
0
1,017
13,867
0
45,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,415
Gold Earned
47,364
358
Minions Killed
518
0
Camps Cleared
0
1,479,352
Distance Traveled
1,574,551
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,046
591
117
7
0
310,393
0
L
Athena
6,340
373
25
1
0
320,370
0
W
Baron Samedi
9,343
550
93
5
0
311,058
5
W
Geb
8,414
495
58
3
0
301,923
4
W
Chiron
9,405
553
133
8
0
284,373
7
L
Janus
8,086
476
87
5
0
301,874
5
L
Arachne
7,418
436
64
4
0
279,994
0
W
Arachne
10,156
597
117
7
0
366,804
2
L
Apollo
7,502
441
98
6
0
328,283
2
L
Pele
8,069
475
84
5
0
248,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role