Player Matchup

Bellona
Bellona
CrumpledPaperBag
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 29L
1,101 Elo+
Solo
Janus
Janus
ErenJâger
Janus
Level 86
God Stats
1W - 1L
1,216 SR
Queue Stats
60W - 42L
1,222 Elo+
Party 1
Nemesis
Nemesis
GluFanta
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Horus
Horus
HeyMyNameIsArni
Horus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,260 Elo+
Party 1
Artemis
Artemis
JackoUrsa
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Team Averages
Level 21
1,443 SR
1,317 Elo+

VS

Team Averages
Level 24
1,492 SR
1,434 Elo+
Athena
Athena
GizzyTheGremlin
Athena
Level 41
God Stats
1W - 3L
1,297 SR
Queue Stats
101W - 126L
1,450 Elo+
Party 4
Bakasura
Bakasura
Priceyboy795480
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 54L
1,279 Elo+
Party 4
Arachne
Arachne
colasomcarnav
Arachne
Level 20
God Stats
1W - 3L
1,663 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 2
Discordia
Discordia
theshootermufin
Discordia
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Гашня
King Arthur
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 40L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
7 / 2 / 6
6,368
579
8,054
5,924
4,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
11
5 / 1 / 3
6,588
599
8,096
5,024
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
GluFanta
Nemesis
8
2 / 1 / 1
5,200
473
1,736
4,960
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 1 / 9
6,703
609
4,501
4,234
1,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
JackoUrsa
Artemis
9
1 / 1 / 2
5,817
529
4,313
6,155
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
5,535
503
1,505
8,526
3,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
7
1 / 3 / 1
4,986
453
722
5,822
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
7
1 / 7 / 1
4,776
434
1,747
8,347
1,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
theshootermufin
Discordia
7
1 / 3 / 1
4,632
421
4,980
5,291
1,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Гашня
King Arthur
8
0 / 4 / 1
4,868
443
4,378
9,813
5,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
19
Kills
5
6
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
W
Janus
5
1
3
6.5
L
2
3
1
0.83
W
Nemesis
GluFanta
Nemesis
2
1
1
2.5
W
4
1
9
8.5
W
Artemis
JackoUrsa
Artemis
1
1
2
2
L
Bakasura
1
3
1
0.5
L
Arachne
1
7
1
0.21
L
Discordia
theshootermufin
Discordia
1
3
1
0.5
L
King Arthur
Гашня
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,700
Damage
13,332
26,297
Taken
37,799
10,557
Mitigated
14,862
8,825
Healing
6,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,054
3,200
282
1,375
5,924
4,064
94
1,073
4,666
0
24,108
W
Janus
8,096
898
0
1,650
5,024
1,457
442
1,829
3,195
40,945
0
L
1,505
858
320
2,378
8,526
3,797
0
1,958
6,242
10,290
0
W
Nemesis
GluFanta
Nemesis
1,736
366
0
1,212
4,960
1,477
0
1,101
3,834
0
15,784
W
4,501
1,816
245
1,384
4,234
1,817
57
1,435
2,799
0
12,313
W
Artemis
JackoUrsa
Artemis
4,313
1,991
0
2,677
6,155
1,742
826
1,047
4,783
0
23,142
L
Bakasura
722
612
0
1,422
5,822
1,612
0
162
5,635
0
13,389
L
Arachne
1,747
1,446
0
665
8,347
1,809
0
759
7,305
0
9,602
L
Discordia
theshootermufin
Discordia
4,980
608
62
675
5,291
1,748
0
3,816
1,066
15,731
0
L
King Arthur
Гашня
King Arthur
4,378
584
0
987
9,813
5,896
0
769
8,957
0
18,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,676
Gold Earned
24,797
230
Minions Killed
128
0
Camps Cleared
0
1,106,883
Distance Traveled
1,073,940
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,368
579
42
4
0
220,161
3
W
Janus
6,588
599
79
7
0
210,603
2
L
Athena
5,535
503
20
2
0
224,593
0
W
Nemesis
5,200
473
41
4
0
257,697
1
W
Horus
6,703
609
15
1
0
236,627
0
W
Artemis
5,817
529
53
5
0
181,795
0
L
Bakasura
4,986
453
33
3
0
209,958
0
L
Arachne
4,776
434
16
1
0
214,997
0
L
Discordia
4,632
421
25
2
0
207,923
0
L
King Arthur
4,868
443
34
3
0
216,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role