Player Matchup

Ne Zha
Ne Zha
Every1sConcubine
Ne Zha
Level 153
God Stats
2W - 0L
1,422 SR
Queue Stats
158W - 63L
1,587 Elo+
Party 2
Amaterasu
Amaterasu
Mangotash-reborn
Amaterasu
Level 145
God Stats
1W - 0L
1,825 SR
Queue Stats
107W - 48L
1,936 Elo+
Party 2
Ra
Ra
OhRexyl
Ra
Level 23
God Stats
2W - 0L
1,889 SR
Queue Stats
29W - 1L
1,779 Elo+
Party 2
Team Averages
Level 107
1,712 SR
1,767 Elo+

VS

Team Averages
Level 61
1,617 SR
1,568 Elo+
Cernunnos
Cernunnos
Strong3r 02
Cernunnos
Level 76
God Stats
2W - 1L
1,681 SR
Queue Stats
29W - 35L
1,334 Elo+
Solo
Cthulhu
Cthulhu
bouli85
Cthulhu
Level 102
God Stats
3W - 5L
1,669 SR
Queue Stats
149W - 107L
1,607 Elo+
Party 1
Achilles
Achilles
missita62
Achilles
Level 5
God Stats
31W - 6L
1,500 SR
Queue Stats
170W - 55L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 11
8,606
717
10,271
9,548
6,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Amaterasu
12
2 / 1 / 11
9,360
780
8,089
13,477
7,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
12 / 0 / 4
10,284
857
15,288
7,445
3,055
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Strong3r 02
Cernunnos
10
0 / 6 / 2
7,101
592
6,675
11,448
3,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
bouli85
Cthulhu
10
1 / 6 / 1
7,649
637
7,207
16,491
9,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
missita62
Achilles
10
1 / 4 / 1
7,753
646
6,124
15,363
10,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
16
Kills
2
2
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
W
Amaterasu
2
1
11
7.5
W
12
0
4
14
L
Cernunnos
Strong3r 02
Cernunnos
0
6
2
0.17
L
Cthulhu
bouli85
Cthulhu
1
6
1
0.25
L
Achilles
missita62
Achilles
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,648
Damage
20,006
30,470
Taken
43,302
17,197
Mitigated
23,828
20,762
Healing
6,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,271
3,466
0
3,303
9,548
6,330
1,590
2,325
7,223
0
24,435
W
Amaterasu
8,089
3,756
0
7,178
13,477
7,812
395
2,295
11,182
0
25,150
W
15,288
1,215
4,632
5,649
7,445
3,055
908
2,623
4,822
69,693
0
L
Cernunnos
Strong3r 02
Cernunnos
6,675
2,805
0
1,244
11,448
3,605
0
3,319
8,026
0
24,763
L
Cthulhu
bouli85
Cthulhu
7,207
313
91
1,091
16,491
9,539
0
6,183
10,161
29,875
0
L
Achilles
missita62
Achilles
6,124
1,494
0
4,277
15,363
10,684
0
5,886
9,174
0
19,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,250
Gold Earned
22,503
170
Minions Killed
114
0
Camps Cleared
0
727,505
Distance Traveled
603,944
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,606
717
16
1
0
250,927
4
W
Amaterasu
9,360
780
24
2
0
239,002
2
W
Ra
10,284
857
130
11
0
237,576
2
L
Cernunnos
7,101
592
45
4
0
195,834
3
L
Cthulhu
7,649
637
47
4
0
200,493
3
L
Achilles
7,753
646
22
2
0
207,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role