Player Matchup

Set
Set
DemonSlayer3LK
Set
Level 24
God Stats
1W - 3L
1,230 SR
Queue Stats
16W - 14L
1,326 Elo+
Party 1
Cerberus
Cerberus
Mrkickdoors
Cerberus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 93L
1,444 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SHLDrip
Ah Muzen Cab
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 32
1,410 SR
1,423 Elo+

VS

Team Averages
Level 97
1,586 SR
1,535 Elo+
Kuzenbo
Kuzenbo
Karduz
Kuzenbo
Level 135
God Stats
14W - 15L
1,777 SR
Queue Stats
471W - 534L
1,495 Elo+
Solo
Neith
Neith
Wartoi
Neith
Level 68
God Stats
9W - 9L
1,560 SR
Queue Stats
71W - 60L
1,644 Elo+
Solo
Baron Samedi
Baron Samedi
danicocs
Baron Samedi
Level 89
God Stats
26W - 21L
1,422 SR
Queue Stats
706W - 757L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 0
7,951
723
5,303
11,683
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Mrkickdoors
Cerberus
11
0 / 7 / 2
6,889
626
4,744
15,405
9,236
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
SHLDrip
Ah Muzen Cab
9
0 / 7 / 2
6,677
607
3,785
8,801
3,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Karduz
Kuzenbo
10
4 / 1 / 9
8,146
741
5,784
9,101
9,884
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Neith
Wartoi
Neith
14
13 / 1 / 5
10,240
931
14,436
7,091
3,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
danicocs
Baron Samedi
13
4 / 1 / 13
9,325
848
9,338
6,375
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
21
21
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
W
Kuzenbo
Karduz
Kuzenbo
4
1
9
8.5
L
Cerberus
Mrkickdoors
Cerberus
0
7
2
0.14
L
Ah Muzen Cab
SHLDrip
Ah Muzen Cab
0
7
2
0.14
W
Neith
Wartoi
Neith
13
1
5
15.5
W
Baron Samedi
danicocs
Baron Samedi
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,832
Damage
29,558
35,889
Taken
22,567
16,787
Mitigated
16,252
4,556
Healing
8,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,303
2,137
0
1,315
11,683
4,439
0
5,217
6,306
0
20,885
W
Kuzenbo
Karduz
Kuzenbo
5,784
1,479
0
0
9,101
9,884
253
1,760
7,341
16,068
0
L
Cerberus
Mrkickdoors
Cerberus
4,744
185
0
2,047
15,405
9,236
0
5,225
9,875
29,425
0
L
Ah Muzen Cab
SHLDrip
Ah Muzen Cab
3,785
1,557
0
1,194
8,801
3,112
0
4,007
4,562
0
13,726
W
Neith
Wartoi
Neith
14,436
8,424
0
2,341
7,091
3,469
1,758
2,118
4,973
0
51,929
W
Baron Samedi
danicocs
Baron Samedi
9,338
378
1,544
4,568
6,375
2,899
573
896
5,479
38,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,517
Gold Earned
27,711
124
Minions Killed
169
0
Camps Cleared
0
556,064
Distance Traveled
585,119
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,951
723
25
2
0
213,740
0
W
Kuzenbo
8,146
741
31
3
0
209,595
0
L
Cerberus
6,889
626
76
7
0
190,041
2
L
Ah Muzen Cab
6,677
607
23
2
0
152,283
1
W
Neith
10,240
931
61
6
0
177,395
1
W
Baron Samedi
9,325
848
77
7
0
198,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role