Player Matchup

Fenrir
Fenrir
FsVq5
Fenrir
Level 26
God Stats
4W - 1L
1,735 SR
Queue Stats
12W - 7L
1,706 Elo+
Party 1
Cthulhu
Cthulhu
Nameless_Blast
Cthulhu
Level 127
God Stats
1W - 0L
1,735 SR
Queue Stats
44W - 19L
1,674 Elo+
Party 1
Kukulkan
Kukulkan
Predz7_-
Kukulkan
Level 33
God Stats
11W - 2L
1,735 SR
Queue Stats
34W - 20L
1,706 Elo+
Party 1
Heimdallr
Heimdallr
iiodyssey_-
Heimdallr
Level 105
God Stats
19W - 17L
1,641 SR
Queue Stats
332W - 315L
1,548 Elo+
Party 1
Awilix
Awilix
teteoil
Awilix
Level 59
God Stats
4W - 0L
1,735 SR
Queue Stats
14W - 8L
1,706 Elo+
Party 1
Team Averages
Level 70
1,717 SR
1,668 Elo+

VS

Team Averages
Level 67
1,512 SR
1,401 Elo+
Nemesis
Nemesis
DongLovnMan
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,294 Elo+
Party 2
Cabrakan
Cabrakan
FireLordOzai97
Cabrakan
Level 87
God Stats
1W - 2L
1,810 SR
Queue Stats
280W - 253L
1,453 Elo+
Party 2
Hou Yi
Hou Yi
Q Muhney
Hou Yi
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 33L
1,423 Elo+
Party 2
Izanami
Izanami
l GunSlin6eR l
Izanami
Level 145
God Stats
9W - 5L
1,251 SR
Queue Stats
288W - 292L
1,453 Elo+
Solo
Ra
Ra
micro-oddments5
Ra
Level 34
God Stats
2W - 4L
1,500 SR
Queue Stats
58W - 80L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FsVq5
Fenrir
12
2 / 2 / 3
6,779
484
2,693
6,998
2,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
7 / 2 / 12
8,538
610
8,972
12,162
6,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Predz7_-
Kukulkan
12
3 / 4 / 7
7,404
529
7,593
7,820
2,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
iiodyssey_-
Heimdallr
15
8 / 2 / 12
9,360
669
14,748
10,707
4,145
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
teteoil
Awilix
14
13 / 4 / 5
9,274
662
8,450
9,402
3,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DongLovnMan
Nemesis
9
2 / 11 / 5
6,608
472
6,235
11,289
3,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
9
2 / 7 / 5
7,109
508
7,938
13,442
11,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
Q Muhney
Hou Yi
10
2 / 6 / 2
6,794
485
4,953
12,007
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 3 / 0
8,019
573
4,431
8,377
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
5 / 6 / 1
7,395
528
6,262
9,047
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
33
Kills
14
14
Deaths
33
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DongLovnMan
Nemesis
2
11
5
0.41
L
Cabrakan
2
7
5
0.64
W
Fenrir
FsVq5
Fenrir
2
2
3
1.75
W
7
2
12
6.5
W
Kukulkan
Predz7_-
Kukulkan
3
4
7
1.63
L
Hou Yi
Q Muhney
Hou Yi
2
6
2
0.5
W
Heimdallr
iiodyssey_-
Heimdallr
8
2
12
7
L
3
3
0
1
L
5
6
1
0.92
W
Awilix
teteoil
Awilix
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,456
Damage
29,819
47,089
Taken
54,162
19,005
Mitigated
25,536
13,557
Healing
10,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DongLovnMan
Nemesis
6,235
4,158
0
385
11,289
3,844
0
4,398
6,891
0
14,537
L
Cabrakan
7,938
2,170
0
2,170
13,442
11,929
0
4,832
8,610
23,486
0
W
Fenrir
FsVq5
Fenrir
2,693
766
0
2,848
6,998
2,446
1,726
668
6,330
0
25,278
W
8,972
1,080
198
1,528
12,162
6,994
74
4,347
7,639
21,694
0
W
Kukulkan
Predz7_-
Kukulkan
7,593
1,383
0
1,919
7,820
2,226
220
2,477
5,149
35,315
0
L
Hou Yi
Q Muhney
Hou Yi
4,953
2,288
0
3,529
12,007
3,557
0
2,112
9,892
0
30,433
W
Heimdallr
iiodyssey_-
Heimdallr
14,748
8,487
0
6,035
10,707
4,145
673
3,354
7,305
0
59,085
L
4,431
2,185
0
2,824
8,377
2,945
627
1,034
7,343
0
51,851
L
6,262
639
0
1,399
9,047
3,261
565
4,189
4,858
25,730
0
W
Awilix
teteoil
Awilix
8,450
4,100
0
1,029
9,402
3,194
704
2,826
6,466
0
43,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,355
Gold Earned
35,925
320
Minions Killed
261
0
Camps Cleared
0
1,410,402
Distance Traveled
1,320,431
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,608
472
16
1
0
250,054
0
L
Cabrakan
7,109
508
32
2
0
287,629
4
W
Fenrir
6,779
484
56
4
0
292,491
0
W
Cthulhu
8,538
610
41
3
0
291,953
3
W
Kukulkan
7,404
529
62
4
0
270,798
5
L
Hou Yi
6,794
485
45
3
0
283,800
1
W
Heimdallr
9,360
669
87
6
0
250,934
2
L
Izanami
8,019
573
117
8
0
249,566
2
L
Ra
7,395
528
51
4
0
249,382
2
W
Awilix
9,274
662
74
5
0
304,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role