Player Matchup

Fenrir
Fenrir
AmANormalPlayer1
Fenrir
Level 20
God Stats
4W - 2L
1,868 SR
Queue Stats
70W - 37L
1,692 Elo+
Solo
Sylvanus
Sylvanus
BigRobMoney
Sylvanus
Level 3
God Stats
8W - 4L
1,853 SR
Queue Stats
17W - 16L
1,788 Elo+
Solo
Tsukuyomi
Tsukuyomi
Goofycarlos
Tsukuyomi
Level 16
God Stats
6W - 1L
1,798 SR
Queue Stats
33W - 20L
1,624 Elo+
Solo
Agni
Agni
Yemoja Stan
Agni
Level 17
God Stats
2W - 1L
1,572 SR
Queue Stats
103W - 98L
1,682 Elo+
Solo
Susano
Susano
experimentalg
Susano
Level 27
God Stats
3W - 1L
1,379 SR
Queue Stats
11W - 5L
1,754 Elo+
Solo
Team Averages
Level 17
1,694 SR
1,708 Elo+

VS

Team Averages
Level 14
1,753 SR
1,694 Elo+
Zeus
Zeus
Aoe Retro
Zeus
Level 29
God Stats
4W - 3L
1,955 SR
Queue Stats
108W - 90L
1,555 Elo+
Solo
Ares
Ares
Blazer31
Ares
Level 12
God Stats
0W - 3L
1,742 SR
Queue Stats
38W - 30L
1,643 Elo+
Solo
Cupid
Cupid
GoldArrow9894
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,745 Elo+
Solo
Hercules
Hercules
SwiftTheTurtle
Hercules
Level 5
God Stats
2W - 5L
1,539 SR
Queue Stats
14W - 22L
1,728 Elo+
Solo
Erlang Shen
Erlang Shen
killersuker1427
Erlang Shen
Level 20
God Stats
19W - 7L
2,028 SR
Queue Stats
24W - 15L
1,800 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 4
13,636
682
11,059
12,435
6,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
BigRobMoney
Sylvanus
17
4 / 4 / 11
10,935
547
7,478
13,968
14,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Goofycarlos
Tsukuyomi
20
10 / 3 / 4
12,570
629
12,972
13,870
8,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 2 / 8
10,865
543
10,951
6,759
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 5 / 10
10,596
530
17,234
13,959
5,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
11 / 5 / 1
10,836
542
12,260
15,843
5,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
12
0 / 9 / 8
7,861
393
8,420
18,332
11,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 7 / 3
7,177
359
2,193
13,346
4,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
11
0 / 6 / 2
6,946
347
2,485
16,276
11,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
killersuker1427
Erlang Shen
15
3 / 7 / 7
9,031
452
7,680
14,366
9,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
34
Kills
14
14
Deaths
34
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
10
0
4
12
L
Zeus
11
5
1
2.3
W
Sylvanus
BigRobMoney
Sylvanus
4
4
11
2.38
L
Ares
0
9
8
0.44
L
0
7
3
0.21
W
Tsukuyomi
Goofycarlos
Tsukuyomi
10
3
4
4
L
Hercules
0
6
2
0.17
W
4
2
8
4
W
6
5
10
2.2
L
Erlang Shen
killersuker1427
Erlang Shen
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,694
Damage
33,038
60,991
Taken
78,163
38,348
Mitigated
43,301
21,342
Healing
14,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,059
5,019
0
4,583
12,435
6,756
398
2,364
9,573
0
113,208
L
Zeus
12,260
1,782
0
1,837
15,843
5,657
0
3,838
11,715
75,080
0
W
Sylvanus
BigRobMoney
Sylvanus
7,478
2,248
3,206
4,525
13,968
14,903
1,799
5,194
8,774
45,058
6,782
L
Ares
8,420
581
0
1,571
18,332
11,574
0
4,054
14,238
23,766
0
L
2,193
732
121
3,277
13,346
4,549
505
1,699
11,481
0
21,550
W
Tsukuyomi
Goofycarlos
Tsukuyomi
12,972
1,597
0
5,485
13,870
8,266
3,060
4,582
9,163
0
87,030
L
Hercules
2,485
543
0
5,256
16,276
11,944
0
2,563
13,491
150
22,595
W
10,951
349
0
1,241
6,759
2,514
2,203
2,206
4,503
59,152
0
W
17,234
3,935
0
2,302
13,959
5,909
2,097
6,454
7,505
0
48,469
L
Erlang Shen
killersuker1427
Erlang Shen
7,680
3,002
0
2,029
14,366
9,577
485
5,232
9,032
0
48,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,602
Gold Earned
41,851
572
Minions Killed
331
0
Camps Cleared
0
1,910,759
Distance Traveled
1,631,036
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,636
682
169
8
0
430,723
0
L
Zeus
10,836
542
148
7
0
317,353
0
W
Sylvanus
10,935
547
94
5
0
338,604
1
L
Ares
7,861
393
24
1
0
349,799
2
L
Cupid
7,177
359
40
2
0
292,762
3
W
Tsukuyomi
12,570
629
138
7
0
372,659
1
L
Hercules
6,946
347
35
2
0
315,055
3
W
Agni
10,865
543
105
5
0
386,240
10
W
Susano
10,596
530
66
3
0
382,533
2
L
Erlang Shen
9,031
452
84
4
0
356,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role