Player Matchup

Cupid
Cupid
EnYoVL
Cupid
Level 157
God Stats
14W - 25L
1,558 SR
Queue Stats
381W - 387L
1,460 Elo+
Solo
Cerberus
Cerberus
Mallasjuoma
Cerberus
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 90L
1,583 Elo+
Solo
Bacchus
Bacchus
Schmumpei
Bacchus
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
653W - 623L
1,628 Elo+
Solo
Thanatos
Thanatos
StanchPlayer848
Thanatos
Level 95
God Stats
23W - 30L
1,662 SR
Queue Stats
357W - 334L
1,506 Elo+
Solo
Scylla
Scylla
oeildefaucon13
Scylla
Level 160
God Stats
4W - 6L
1,624 SR
Queue Stats
344W - 339L
1,562 Elo+
Solo
Team Averages
Level 126
1,569 SR
1,548 Elo+

VS

Team Averages
Level 138
1,505 SR
1,548 Elo+
Tiamat
Tiamat
 
Tiamat
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Chaacolatier
Ares
Level 142
God Stats
8W - 6L
1,552 SR
Queue Stats
194W - 176L
1,683 Elo+
Solo
Danzaburou
Danzaburou
JayLP17
Danzaburou
Level 147
God Stats
17W - 12L
1,497 SR
Queue Stats
348W - 325L
1,537 Elo+
Solo
Osiris
Osiris
SmaLLiceTee
Osiris
Level 141
God Stats
24W - 26L
1,477 SR
Queue Stats
135W - 164L
1,503 Elo+
Solo
Chang'e
Chang'e
xbrutalghost
Chang'e
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
394W - 404L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
EnYoVL
Cupid
9
1 / 3 / 0
5,210
474
4,306
4,279
1,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Mallasjuoma
Cerberus
8
2 / 2 / 1
5,301
482
4,326
8,090
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
Schmumpei
Bacchus
9
2 / 1 / 0
5,485
499
2,143
6,779
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
10
1 / 4 / 1
5,212
474
4,606
9,258
3,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 2 / 2
5,533
503
1,913
6,580
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 0 / 0
6,646
604
5,456
4,057
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 1 / 2
5,628
512
2,409
6,475
2,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
JayLP17
Danzaburou
9
2 / 3 / 5
6,216
565
3,991
7,009
2,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
12
3 / 2 / 1
6,666
606
7,966
9,044
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
xbrutalghost
Chang'e
11
3 / 0 / 1
6,196
563
3,773
5,153
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
12
12
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
0
2
W
2
1
2
3
L
Cupid
EnYoVL
Cupid
1
3
0
0.33
W
Danzaburou
JayLP17
Danzaburou
2
3
5
1.5
L
Cerberus
Mallasjuoma
Cerberus
2
2
1
1.25
L
Bacchus
Schmumpei
Bacchus
2
1
0
2
W
Osiris
3
2
1
1.75
L
Thanatos
1
4
1
0.38
L
0
2
2
0.5
W
Chang'e
xbrutalghost
Chang'e
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,294
Damage
23,595
34,986
Taken
31,738
14,664
Mitigated
12,224
12,811
Healing
14,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,456
707
0
2,481
4,057
2,652
39
1,832
2,131
38,798
0
W
2,409
141
0
1,692
6,475
2,449
0
1,582
4,853
16,863
0
L
Cupid
EnYoVL
Cupid
4,306
2,511
282
513
4,279
1,712
629
3,056
1,038
0
27,589
W
Danzaburou
JayLP17
Danzaburou
3,991
2,326
0
1,038
7,009
2,128
0
2,072
4,847
0
30,487
L
Cerberus
Mallasjuoma
Cerberus
4,326
129
0
2,437
8,090
4,546
0
3,696
4,080
16,177
0
L
Bacchus
Schmumpei
Bacchus
2,143
429
0
2,060
6,779
3,608
0
1,894
4,770
21,032
0
W
Osiris
7,966
4,065
0
4,858
9,044
3,911
0
947
8,097
0
36,796
L
Thanatos
4,606
1,311
0
4,707
9,258
3,011
0
204
9,054
0
22,867
L
1,913
158
0
2,812
6,580
1,787
0
2,002
4,406
33,463
0
W
Chang'e
xbrutalghost
Chang'e
3,773
480
651
3,323
5,153
1,084
433
1,725
3,428
28,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,741
Gold Earned
31,352
258
Minions Killed
312
0
Camps Cleared
0
911,869
Distance Traveled
989,059
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,646
604
100
9
0
204,877
4
W
Ares
5,628
512
18
2
0
193,160
4
L
Cupid
5,210
474
51
5
0
162,026
0
W
Danzaburou
6,216
565
50
5
0
193,798
1
L
Cerberus
5,301
482
42
4
0
207,485
3
L
Bacchus
5,485
499
49
4
0
213,226
0
W
Osiris
6,666
606
83
8
0
204,951
3
L
Thanatos
5,212
474
35
3
0
171,624
1
L
Scylla
5,533
503
81
7
0
157,508
5
W
Chang'e
6,196
563
61
6
0
192,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role