Player Matchup

Loki
Loki
Aloranik
Loki
Level 8
God Stats
4W - 8L
1,538 SR
Queue Stats
35W - 34L
1,485 Elo+
Solo
Izanami
Izanami
AppelmoiZeus
Izanami
Level 17
God Stats
14W - 13L
1,532 SR
Queue Stats
25W - 26L
1,473 Elo+
Party 2
Ganesha
Ganesha
IBiGUwU
Ganesha
Level 28
God Stats
0W - 2L
1,316 SR
Queue Stats
78W - 81L
1,487 Elo+
Solo
Scylla
Scylla
Ozbe
Scylla
Level 18
God Stats
8W - 7L
1,523 SR
Queue Stats
27W - 27L
1,484 Elo+
Party 2
King Arthur
King Arthur
TeamMate18
King Arthur
Level 22
God Stats
76W - 80L
1,443 SR
Queue Stats
127W - 127L
1,494 Elo+
Solo
Team Averages
Level 19
1,470 SR
1,485 Elo+

VS

Team Averages
Level 14
1,522 SR
1,446 Elo+
Fenrir
Fenrir
BIGPIGBIG1
Fenrir
Level 10
God Stats
10W - 12L
1,274 SR
Queue Stats
363W - 406L
1,320 Elo+
Party 1
He Bo
He Bo
Grophyze
He Bo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,560 Elo+
Solo
King Arthur
King Arthur
LICHtSoULL
King Arthur
Level 14
God Stats
3W - 5L
1,727 SR
Queue Stats
19W - 20L
1,470 Elo+
Party 1
Ymir
Ymir
ZEMHOBODHOE
Ymir
Level 14
God Stats
10W - 12L
1,594 SR
Queue Stats
19W - 17L
1,448 Elo+
Party 1
Hou Yi
Hou Yi
iAnatoliy
Hou Yi
Level 27
God Stats
91W - 91L
1,513 SR
Queue Stats
457W - 485L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
15 / 10 / 8
17,069
502
24,577
28,752
12,990
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
AppelmoiZeus
Izanami
20
15 / 8 / 11
17,335
510
32,035
26,267
16,832
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
IBiGUwU
Ganesha
20
1 / 8 / 21
14,817
436
15,700
35,767
63,721
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Ozbe
Scylla
20
3 / 14 / 6
15,047
443
18,132
25,302
11,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
TeamMate18
King Arthur
20
3 / 6 / 6
16,200
476
30,167
41,911
46,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BIGPIGBIG1
Fenrir
19
4 / 11 / 11
14,167
417
8,745
24,008
9,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

He Bo
Grophyze
He Bo
20
23 / 2 / 9
22,956
675
54,508
28,762
13,750
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
LICHtSoULL
King Arthur
20
6 / 6 / 11
17,890
526
23,184
42,843
44,460
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
1 / 10 / 16
15,416
453
7,391
36,778
43,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
iAnatoliy
Hou Yi
20
11 / 9 / 9
17,198
506
33,773
29,541
11,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
101
37
Kills
45
46
Deaths
38
52
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Loki
15
10
8
1.9
L
Izanami
AppelmoiZeus
Izanami
15
8
11
2.56
W
Fenrir
BIGPIGBIG1
Fenrir
4
11
11
0.86
W
He Bo
Grophyze
He Bo
23
2
9
13.75
L
Ganesha
IBiGUwU
Ganesha
1
8
21
1.44
W
King Arthur
LICHtSoULL
King Arthur
6
6
11
1.92
L
Scylla
Ozbe
Scylla
3
14
6
0.43
L
King Arthur
TeamMate18
King Arthur
3
6
6
1
W
1
10
16
0.9
W
Hou Yi
iAnatoliy
Hou Yi
11
9
9
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,611
Damage
127,601
157,999
Taken
161,932
151,683
Mitigated
123,187
32,620
Healing
47,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
24,577
6,665
0
6,229
28,752
12,990
0
7,306
20,765
0
114,963
L
Izanami
AppelmoiZeus
Izanami
32,035
24,778
0
5,343
26,267
16,832
1,190
9,803
16,418
0
125,613
W
Fenrir
BIGPIGBIG1
Fenrir
8,745
2,259
0
7,021
24,008
9,506
0
4,167
19,841
0
82,727
W
He Bo
Grophyze
He Bo
54,508
3,572
1,914
12,884
28,762
13,750
2,171
10,450
18,312
204,093
0
L
Ganesha
IBiGUwU
Ganesha
15,700
990
885
3,410
35,767
63,721
164
14,081
21,504
57,285
0
W
King Arthur
LICHtSoULL
King Arthur
23,184
3,683
0
12,784
42,843
44,460
2,458
4,957
37,658
0
110,641
L
Scylla
Ozbe
Scylla
18,132
796
0
1,719
25,302
11,455
1,230
16,036
8,763
101,022
0
L
King Arthur
TeamMate18
King Arthur
30,167
2,582
0
15,034
41,911
46,685
1,170
14,117
25,764
0
131,624
W
7,391
933
0
3,325
36,778
43,835
1,026
9,016
27,762
61,445
0
W
Hou Yi
iAnatoliy
Hou Yi
33,773
20,979
0
9,403
29,541
11,636
2,626
5,242
24,299
0
136,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,468
Gold Earned
87,627
746
Minions Killed
781
0
Camps Cleared
0
2,771,857
Distance Traveled
2,851,214
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
17,069
502
123
4
0
591,779
2
L
Izanami
17,335
510
208
6
0
568,269
7
W
Fenrir
14,167
417
91
3
0
630,014
1
W
He Bo
22,956
675
276
8
0
664,916
11
L
Ganesha
14,817
436
25
1
0
552,347
7
W
King Arthur
17,890
526
183
5
0
503,990
5
L
Scylla
15,047
443
180
5
0
507,701
4
L
King Arthur
16,200
476
210
6
0
551,761
3
W
Ymir
15,416
453
73
2
0
517,571
3
W
Hou Yi
17,198
506
158
5
0
534,723
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role