Player Matchup

Loki
Loki
AUsedTire
Loki
Level 23
God Stats
15W - 10L
1,632 SR
Queue Stats
131W - 93L
1,668 Elo+
Solo
Skadi
Skadi
Jeffkiller1023
Skadi
Level 25
God Stats
22W - 9L
1,449 SR
Queue Stats
654W - 648L
1,406 Elo+
Solo
Osiris
Osiris
PEEPBONES
Osiris
Level 18
God Stats
3W - 3L
1,634 SR
Queue Stats
107W - 74L
1,633 Elo+
Solo
Freya
Freya
coletrain1129
Freya
Level 29
God Stats
6W - 2L
1,591 SR
Queue Stats
88W - 108L
1,438 Elo+
Solo
Jormungandr
Jormungandr
moreturpentine
Jormungandr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 55L
1,409 Elo+
Solo
Team Averages
Level 24
1,561 SR
1,511 Elo+

VS

Team Averages
Level 21
1,501 SR
1,564 Elo+
Scylla
Scylla
AliPNL
Scylla
Level 28
God Stats
2W - 1L
1,460 SR
Queue Stats
29W - 23L
1,669 Elo+
Solo
Fenrir
Fenrir
Gag-N-Drag069
Fenrir
Level 5
God Stats
0W - 1L
1,232 SR
Queue Stats
1W - 5L
1,553 Elo+
Solo
Mulan
Mulan
LilZeti
Mulan
Level 19
God Stats
5W - 7L
1,533 SR
Queue Stats
51W - 49L
1,624 Elo+
Solo
Jormungandr
Jormungandr
XxJump69xX
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 93L
1,590 Elo+
Solo
Izanami
Izanami
d_franker_d
Izanami
Level 29
God Stats
3W - 8L
1,780 SR
Queue Stats
77W - 133L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
15 / 1 / 2
13,403
670
14,352
14,271
7,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 2 / 5
8,901
445
8,202
12,791
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
PEEPBONES
Osiris
19
12 / 1 / 7
13,039
652
14,453
11,106
12,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 4 / 5
11,111
556
13,388
19,245
6,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
moreturpentine
Jormungandr
14
2 / 4 / 5
9,378
469
6,623
12,529
10,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AliPNL
Scylla
17
7 / 5 / 0
11,019
551
14,626
12,929
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 20 / 4
7,320
366
5,398
20,461
6,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
LilZeti
Mulan
6
0 / 2 / 0
6,264
313
642
3,624
1,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
XxJump69xX
Jormungandr
12
0 / 2 / 4
8,328
416
6,758
17,487
11,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
d_franker_d
Izanami
14
4 / 10 / 2
9,460
473
9,874
18,985
6,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
37
Kills
11
12
Deaths
39
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
15
1
2
16
L
Scylla
AliPNL
Scylla
7
5
0
1.4
L
0
20
4
0.1
W
2
2
5
2.25
L
Mulan
LilZeti
Mulan
0
2
0
0
W
Osiris
PEEPBONES
Osiris
12
1
7
15.5
L
Jormungandr
XxJump69xX
Jormungandr
0
2
4
1
W
6
4
5
2.13
L
Izanami
d_franker_d
Izanami
4
10
2
0.5
W
Jormungandr
moreturpentine
Jormungandr
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,018
Damage
37,298
69,942
Taken
73,486
41,248
Mitigated
30,533
27,858
Healing
9,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
14,352
3,204
0
8,016
14,271
7,179
0
3,368
10,878
0
98,160
L
Scylla
AliPNL
Scylla
14,626
1,038
0
2,205
12,929
4,781
729
5,049
7,880
53,501
0
L
5,398
2,611
0
973
20,461
6,044
0
6,724
13,737
0
18,774
W
8,202
3,567
0
4,157
12,791
3,931
882
3,658
9,133
0
53,700
L
Mulan
LilZeti
Mulan
642
78
0
1,180
3,624
1,621
0
0
3,624
0
8,894
W
Osiris
PEEPBONES
Osiris
14,453
7,612
0
1,734
11,106
12,751
6,164
543
10,479
0
85,920
L
Jormungandr
XxJump69xX
Jormungandr
6,758
1,394
0
803
17,487
11,735
0
5,650
11,837
34,806
0
W
13,388
5,266
0
12,303
19,245
6,771
1,422
9,934
9,311
70,059
0
L
Izanami
d_franker_d
Izanami
9,874
7,207
99
4,002
18,985
6,352
842
2,588
16,397
0
54,271
W
Jormungandr
moreturpentine
Jormungandr
6,623
772
0
1,648
12,529
10,616
0
3,881
8,648
33,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,832
Gold Earned
42,391
554
Minions Killed
266
0
Camps Cleared
0
1,765,134
Distance Traveled
1,453,180
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,403
670
171
9
0
429,508
0
L
Scylla
11,019
551
91
5
0
345,089
2
L
Fenrir
7,320
366
19
1
0
332,263
1
W
Skadi
8,901
445
66
3
0
348,787
0
L
Mulan
6,264
313
24
1
0
87,252
0
W
Osiris
13,039
652
153
8
0
343,428
5
L
Jormungandr
8,328
416
45
2
0
386,846
1
W
Freya
11,111
556
108
5
0
321,756
0
L
Izanami
9,460
473
87
4
0
301,730
3
W
Jormungandr
9,378
469
56
3
0
321,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role