Player Matchup

Apollo
Apollo
Fibonaci0112
Apollo
Level 29
God Stats
77W - 77L
1,517 SR
Queue Stats
466W - 524L
1,412 Elo+
Solo
Chernobog
Chernobog
Risen_WARRIOR23
Chernobog
Level 28
God Stats
7W - 12L
1,367 SR
Queue Stats
93W - 90L
1,446 Elo+
Party 2
Hachiman
Hachiman
dokoiokoio7
Hachiman
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
73W - 85L
1,282 Elo+
Solo
Yemoja
Yemoja
julosjc
Yemoja
Level 24
God Stats
14W - 18L
1,500 SR
Queue Stats
117W - 127L
1,368 Elo+
Solo
Nemesis
Nemesis
venelii
Nemesis
Level 27
God Stats
5W - 4L
1,556 SR
Queue Stats
76W - 81L
1,422 Elo+
Party 2
Team Averages
Level 27
1,488 SR
1,386 Elo+

VS

Team Averages
Level 10
1,492 SR
1,271 Elo+
Chernobog
Chernobog
HasRollaxk252
Chernobog
Level 3
God Stats
7W - 9L
1,500 SR
Queue Stats
13W - 18L
1,005 Elo+
Solo
Hades
Hades
Lit_ma_nut0
Hades
Level 31
God Stats
2W - 5L
1,460 SR
Queue Stats
22W - 29L
1,505 Elo+
Party 3
Artemis
Artemis
charlyfair117
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
jamirHd
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,194 Elo+
Party 3
Ymir
Ymir
rated2355
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,149 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
8 / 5 / 6
11,787
491
16,550
19,501
6,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chernobog
Risen_WARRIOR23
Chernobog
5
2 / 1 / 1
7,158
298
997
2,276
441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
dokoiokoio7
Hachiman
16
8 / 4 / 1
10,457
436
12,323
11,297
4,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
julosjc
Yemoja
18
4 / 3 / 7
11,165
465
9,446
13,985
13,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
venelii
Nemesis
6
0 / 0 / 0
6,832
285
243
3,041
646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HasRollaxk252
Chernobog
13
0 / 3 / 6
9,336
389
3,710
9,511
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
12 / 1 / 0
14,586
608
16,858
15,719
8,952
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
15
1 / 7 / 0
10,140
423
4,895
20,666
7,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
jamirHd
Merlin
16
0 / 11 / 4
10,231
426
3,387
11,951
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
18
0 / 3 / 3
11,026
459
5,299
16,422
14,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
22
Kills
13
13
Deaths
25
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
8
5
6
2.2
W
Chernobog
HasRollaxk252
Chernobog
0
3
6
1
W
12
1
0
12
L
Chernobog
Risen_WARRIOR23
Chernobog
2
1
1
2.5
W
Artemis
1
7
0
0.14
L
Hachiman
dokoiokoio7
Hachiman
8
4
1
2.13
W
Merlin
jamirHd
Merlin
0
11
4
0.18
L
Yemoja
julosjc
Yemoja
4
3
7
2.5
W
Ymir
0
3
3
0.5
L
Nemesis
venelii
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,559
Damage
34,149
50,100
Taken
74,269
25,063
Mitigated
38,517
12,620
Healing
18,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
16,550
8,985
0
7,307
19,501
6,713
647
12,959
5,877
0
68,320
W
Chernobog
HasRollaxk252
Chernobog
3,710
1,921
0
2,344
9,511
3,289
0
700
8,811
0
31,276
W
16,858
828
169
6,206
15,719
8,952
2,787
1,666
14,053
107,721
0
L
Chernobog
Risen_WARRIOR23
Chernobog
997
342
234
514
2,276
441
137
203
2,073
0
9,666
W
Artemis
4,895
3,699
0
8,670
20,666
7,564
2,621
5,398
15,268
0
57,776
L
Hachiman
dokoiokoio7
Hachiman
12,323
4,650
0
1,715
11,297
4,121
0
7,114
3,828
0
60,658
W
Merlin
jamirHd
Merlin
3,387
488
0
590
11,951
4,238
2,378
794
11,157
49,103
0
L
Yemoja
julosjc
Yemoja
9,446
1,778
419
1,963
13,985
13,142
360
3,670
10,022
53,950
0
W
Ymir
5,299
1,685
0
350
16,422
14,474
466
888
15,534
58,476
0
L
Nemesis
venelii
Nemesis
243
0
135
333
3,041
646
0
245
2,756
0
12,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,399
Gold Earned
55,319
343
Minions Killed
507
0
Camps Cleared
0
1,306,809
Distance Traveled
1,969,708
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,787
491
119
5
0
407,553
1
W
Chernobog
9,336
389
59
2
0
306,035
0
W
Hades
14,586
608
159
7
0
463,023
0
L
Chernobog
7,158
298
20
1
0
69,632
1
W
Artemis
10,140
423
79
3
0
314,107
1
L
Hachiman
10,457
436
98
4
0
315,010
0
W
Merlin
10,231
426
101
4
0
432,958
0
L
Yemoja
11,165
465
72
3
0
398,857
6
W
Ymir
11,026
459
109
5
0
453,585
0
L
Nemesis
6,832
285
34
1
0
115,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role