Player Matchup

Neith
Neith
Skaydrek
Neith
Level 10
God Stats
1W - 3L
1,281 SR
Queue Stats
18W - 67L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
igorniester
Sun Wukong
Level 24
God Stats
5W - 2L
1,818 SR
Queue Stats
13W - 19L
1,425 Elo+
Solo
Olorun
Olorun
konstapex_2
Olorun
Level 18
God Stats
1W - 1L
1,507 SR
Queue Stats
12W - 27L
1,278 Elo+
Solo
Team Averages
Level 17
1,535 SR
1,401 Elo+

VS

Team Averages
Level 127
1,498 SR
1,637 Elo+
Merlin
Merlin
AyeeItsH4Z3
Merlin
Level 127
God Stats
4W - 2L
1,225 SR
Queue Stats
49W - 32L
1,691 Elo+
Party 1
Ares
Ares
SEC Pixelkiller
Ares
Level 136
God Stats
44W - 11L
1,657 SR
Queue Stats
522W - 369L
1,617 Elo+
Party 1
Skadi
Skadi
SEC Swissli
Skadi
Level 119
God Stats
40W - 36L
1,611 SR
Queue Stats
132W - 99L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Skaydrek
Neith
8
0 / 3 / 0
5,482
609
2,236
6,260
1,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
igorniester
Sun Wukong
7
0 / 6 / 0
5,432
604
1,417
10,532
5,368
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
8
0 / 6 / 0
5,461
607
3,356
6,890
2,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
10 / 0 / 5
8,773
975
10,215
4,556
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 0 / 13
7,865
874
4,606
7,869
5,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 0 / 9
7,347
816
5,567
3,456
1,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
15
15
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
10
0
5
12.5
W
2
0
13
8.5
W
3
0
9
7.5
L
Neith
Skaydrek
Neith
0
3
0
0
L
Sun Wukong
igorniester
Sun Wukong
0
6
0
0
L
Olorun
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,009
Damage
20,388
23,682
Taken
15,881
9,394
Mitigated
8,323
1,961
Healing
8,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,215
519
0
2,123
4,556
1,846
685
1,465
3,091
44,626
0
W
4,606
0
0
2,970
7,869
5,325
469
1,614
5,691
11,087
0
W
5,567
2,200
747
2,424
3,456
1,152
1,125
1,029
2,427
0
27,828
L
Neith
Skaydrek
Neith
2,236
469
0
171
6,260
1,805
0
4,011
1,999
0
9,267
L
Sun Wukong
igorniester
Sun Wukong
1,417
0
0
428
10,532
5,368
0
5,623
4,653
0
9,878
L
Olorun
3,356
651
252
1,110
6,890
2,221
0
4,503
2,133
18,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,375
Gold Earned
23,985
57
Minions Killed
124
0
Camps Cleared
0
453,992
Distance Traveled
544,236
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,773
975
76
8
0
168,540
2
W
Ares
7,865
874
11
1
0
185,393
2
W
Skadi
7,347
816
37
4
0
190,303
2
L
Neith
5,482
609
21
2
0
192,709
1
L
Sun Wukong
5,432
604
20
2
0
126,244
0
L
Olorun
5,461
607
16
2
0
135,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role