Player Matchup

Bakasura
Bakasura
BarsikLRU
Bakasura
Level 7
God Stats
10W - 10L
1,467 SR
Queue Stats
128W - 131L
1,182 Elo+
Party 2
Amaterasu
Amaterasu
CallMeMJLoL
Amaterasu
Level 5
God Stats
0W - 2L
1,239 SR
Queue Stats
1W - 7L
1,198 Elo+
Party 3
Raijin
Raijin
Lirzix
Raijin
Level 12
God Stats
0W - 2L
1,260 SR
Queue Stats
11W - 21L
1,288 Elo+
Party 3
Cthulhu
Cthulhu
Mcjbancar
Cthulhu
Level 15
God Stats
1W - 1L
1,465 SR
Queue Stats
3W - 5L
1,274 Elo+
Solo
Artemis
Artemis
RussianMax
Artemis
Level 5
God Stats
19W - 26L
1,029 SR
Queue Stats
19W - 28L
1,038 Elo+
Party 2
Team Averages
Level 9
1,292 SR
1,196 Elo+

VS

Team Averages
Level 20
1,557 SR
1,458 Elo+
Cthulhu
Cthulhu
Boooobufestu
Cthulhu
Level 19
God Stats
69W - 43L
1,514 SR
Queue Stats
222W - 204L
1,436 Elo+
Party 1
Tiamat
Tiamat
Gh628ost
Tiamat
Level 27
God Stats
56W - 45L
1,592 SR
Queue Stats
244W - 264L
1,458 Elo+
Solo
Neith
Neith
Ju3py5
Neith
Level 2
God Stats
5W - 1L
1,500 SR
Queue Stats
19W - 22L
1,500 Elo+
Party 1
Anubis
Anubis
refreshzerator
Anubis
Level 25
God Stats
77W - 74L
1,664 SR
Queue Stats
101W - 112L
1,507 Elo+
Solo
Jormungandr
Jormungandr
serEliwen
Jormungandr
Level 26
God Stats
10W - 3L
1,517 SR
Queue Stats
106W - 97L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BarsikLRU
Bakasura
15
4 / 6 / 1
9,308
490
8,798
15,452
5,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
CallMeMJLoL
Amaterasu
11
2 / 9 / 4
7,426
391
5,563
13,752
7,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Lirzix
Raijin
14
6 / 10 / 1
9,642
507
11,176
15,513
5,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Mcjbancar
Cthulhu
11
0 / 5 / 2
7,772
409
4,560
17,177
9,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
RussianMax
Artemis
13
1 / 5 / 0
7,927
417
4,875
9,540
3,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boooobufestu
Cthulhu
15
10 / 3 / 9
10,526
554
13,423
13,222
11,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
Gh628ost
Tiamat
18
5 / 2 / 5
11,038
581
11,291
10,407
10,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Ju3py5
Neith
15
9 / 1 / 0
9,913
522
7,087
5,206
1,779
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
7 / 6 / 8
11,747
618
11,216
14,876
6,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
serEliwen
Jormungandr
15
4 / 1 / 12
9,501
500
7,374
13,357
12,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
69
13
Kills
35
35
Deaths
13
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BarsikLRU
Bakasura
4
6
1
0.75
W
Cthulhu
Boooobufestu
Cthulhu
10
3
9
4.83
L
Amaterasu
CallMeMJLoL
Amaterasu
2
9
4
0.44
W
Tiamat
Gh628ost
Tiamat
5
2
5
3.75
W
Neith
Ju3py5
Neith
9
1
0
9
L
Raijin
Lirzix
Raijin
6
10
1
0.65
L
Cthulhu
Mcjbancar
Cthulhu
0
5
2
0.2
L
Artemis
RussianMax
Artemis
1
5
0
0.2
W
7
6
8
1.83
W
Jormungandr
serEliwen
Jormungandr
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,972
Damage
50,391
71,434
Taken
57,068
30,576
Mitigated
43,169
7,724
Healing
17,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BarsikLRU
Bakasura
8,798
6,052
0
3,757
15,452
5,609
0
9,322
5,912
0
48,654
W
Cthulhu
Boooobufestu
Cthulhu
13,423
1,245
0
2,861
13,222
11,453
818
3,374
8,296
40,881
0
L
Amaterasu
CallMeMJLoL
Amaterasu
5,563
1,960
0
1,674
13,752
7,090
255
10,735
2,688
0
15,279
W
Tiamat
Gh628ost
Tiamat
11,291
1,672
0
3,213
10,407
10,463
1,860
4,140
5,877
63,963
0
W
Neith
Ju3py5
Neith
7,087
3,810
0
2,898
5,206
1,779
120
1,370
3,836
0
35,588
L
Raijin
Lirzix
Raijin
11,176
1,404
0
869
15,513
5,616
440
10,782
4,082
45,361
0
L
Cthulhu
Mcjbancar
Cthulhu
4,560
324
0
494
17,177
9,031
0
8,027
8,610
26,738
0
L
Artemis
RussianMax
Artemis
4,875
2,115
0
930
9,540
3,230
0
2,527
6,838
0
41,229
W
11,216
767
0
7,756
14,876
6,825
3,455
2,083
12,274
80,017
0
W
Jormungandr
serEliwen
Jormungandr
7,374
2,335
0
930
13,357
12,649
208
4,769
8,538
33,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,075
Gold Earned
52,725
319
Minions Killed
461
0
Camps Cleared
0
1,625,947
Distance Traveled
1,640,083
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,308
490
112
6
0
366,311
0
W
Cthulhu
10,526
554
64
3
0
388,658
4
L
Amaterasu
7,426
391
29
2
0
293,853
2
W
Tiamat
11,038
581
123
6
0
346,929
3
W
Neith
9,913
522
62
3
0
288,439
0
L
Raijin
9,642
507
74
4
0
294,198
0
L
Cthulhu
7,772
409
44
2
0
369,016
1
L
Artemis
7,927
417
60
3
0
302,569
3
W
Anubis
11,747
618
161
8
0
246,800
0
W
Jormungandr
9,501
500
51
3
0
369,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role