Player Matchup

Guan Yu
Guan Yu
Gold II
Gummycatt
Guan Yu
Gold II
Level 125
God Stats
15W - 13L
1,654 SR
Queue Stats
167W - 181L
1,486 MMR
Party 1
Ares
Ares
Silver III
RazaKurama
Ares
Silver III
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 25L
1,235 MMR
Solo
Pele
Pele
Bronze III
fcav
Pele
Bronze III
Level 132
God Stats
2W - 0L
1,787 SR
Queue Stats
22W - 22L
1,447 MMR
Solo
Nu Wa
Nu Wa
Gold V
ironsaviordij
Nu Wa
Gold V
Level 155
God Stats
1W - 1L
1,301 SR
Queue Stats
109W - 114L
1,265 MMR
Solo
Apollo
Apollo
Gold II
scrufychumpx
Apollo
Gold II
Level 129
God Stats
15W - 18L
1,532 SR
Queue Stats
107W - 108L
1,486 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,555 SR
1,384 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,470 SR
1,385 MMR
Skadi
Skadi
Platinum II
BrainOfCthulhu
Skadi
Platinum II
Level 82
God Stats
25W - 23L
1,367 SR
Queue Stats
813W - 793L
1,369 MMR
Solo
Nike
Nike
Gold V
Eezeebreezee
Nike
Gold V
Level 124
God Stats
5W - 5L
1,702 SR
Queue Stats
295W - 310L
1,192 MMR
Solo
Heimdallr
Heimdallr
Gold II
SensoryRaven
Heimdallr
Gold II
Level 160
God Stats
68W - 75L
1,253 SR
Queue Stats
1,145W - 1,139L
1,467 MMR
Solo
Janus
Janus
Gold V
SoulFlowExp
Janus
Gold V
Level 106
God Stats
8W - 13L
1,478 SR
Queue Stats
91W - 97L
1,484 MMR
Solo
Hades
Hades
Bronze III
waidweard
Hades
Bronze III
Level 106
God Stats
52W - 46L
1,550 SR
Queue Stats
53W - 51L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gummycatt
Guan Yu
16
1 / 2 / 8
10,236
569
6,261
15,016
14,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 4 / 11
10,679
593
7,059
20,488
15,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
fcav
Pele
18
8 / 0 / 4
11,369
632
9,497
12,999
8,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 2 / 10
10,098
561
9,653
9,502
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
19
10 / 1 / 9
12,125
674
14,765
14,800
8,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetTsukuyomiScyllaDanzaburouCu Chulainn

VS

Bans
PersephoneNemesisYmirErlang ShenSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 3
9,626
535
11,415
13,707
6,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 9 / 4
7,854
436
7,841
19,250
12,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
SensoryRaven
Heimdallr
13
0 / 6 / 2
8,102
450
5,354
10,928
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 3
9,388
522
5,360
7,973
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
waidweard
Hades
16
0 / 4 / 3
9,567
532
8,250
14,761
9,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
25
Kills
8
9
Deaths
25
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
L
2
9
4
0.44
W
Guan Yu
Gummycatt
Guan Yu
1
2
8
2.5
W
5
4
11
2.63
L
Heimdallr
SensoryRaven
Heimdallr
0
6
2
0.17
L
2
3
3
1.17
W
Pele
fcav
Pele
8
0
4
10
W
1
2
10
3
W
Apollo
10
1
9
14.5
L
Hades
waidweard
Hades
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,235
Damage
38,220
72,805
Taken
66,619
50,535
Mitigated
34,204
33,375
Healing
15,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,415
5,301
0
4,008
13,707
6,222
577
3,602
10,105
0
67,540
L
7,841
994
0
896
19,250
12,893
137
5,818
13,407
243
46,620
W
Guan Yu
Gummycatt
Guan Yu
6,261
1,303
2,864
8,511
15,016
14,927
458
5,672
9,328
0
60,398
W
7,059
465
0
4,137
20,488
15,824
287
3,601
16,775
24,866
0
L
Heimdallr
SensoryRaven
Heimdallr
5,354
2,077
0
2,926
10,928
3,551
1,464
2,398
8,530
0
49,961
L
5,360
152
0
1,382
7,973
2,414
295
2,697
5,251
66,836
0
W
Pele
fcav
Pele
9,497
1,423
0
6,613
12,999
8,402
1,000
1,656
11,305
0
86,360
W
9,653
1,891
0
3,429
9,502
3,356
2,612
2,884
6,462
65,569
0
W
Apollo
14,765
7,505
0
7,821
14,800
8,026
2,888
1,955
12,783
0
101,315
L
Hades
waidweard
Hades
8,250
1,128
148
5,984
14,761
9,124
613
2,197
12,191
69,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,507
Gold Earned
44,537
555
Minions Killed
561
0
Camps Cleared
0
1,805,799
Distance Traveled
1,659,945
11
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,626
535
122
7
0
360,595
4
L
Nike
7,854
436
71
4
0
304,202
6
W
Guan Yu
10,236
569
126
7
0
339,568
2
W
Ares
10,679
593
29
2
0
355,960
2
L
Heimdallr
8,102
450
87
5
0
315,823
3
L
Janus
9,388
522
135
8
0
366,577
5
W
Pele
11,369
632
141
8
0
412,554
1
W
Nu Wa
10,098
561
116
6
0
340,167
2
W
Apollo
12,125
674
143
8
0
357,550
4
L
Hades
9,567
532
146
8
0
312,748
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role