Player Matchup

Tsukuyomi
Tsukuyomi
FreeTragedy
Tsukuyomi
Level 16
God Stats
12W - 5L
1,697 SR
Queue Stats
38W - 34L
1,439 Elo+
Solo
Raijin
Raijin
Mapsky
Raijin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Perdeflops
Ymir
Level 17
God Stats
4W - 6L
1,599 SR
Queue Stats
95W - 90L
1,343 Elo+
Solo
Merlin
Merlin
freszua00
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,267 Elo+
Solo
Jing Wei
Jing Wei
xX7pablito7Xx
Jing Wei
Level 29
God Stats
14W - 12L
1,464 SR
Queue Stats
59W - 68L
1,368 Elo+
Solo
Team Averages
Level 19
1,552 SR
1,383 Elo+

VS

Team Averages
Level 11
1,488 SR
1,302 Elo+
The Morrigan
The Morrigan
RoWdo36
The Morrigan
Level 16
God Stats
5W - 4L
1,606 SR
Queue Stats
10W - 14L
1,206 Elo+
Solo
Bakasura
Bakasura
go6JIuH
Bakasura
Level 8
God Stats
0W - 2L
1,289 SR
Queue Stats
7W - 10L
1,524 Elo+
Solo
Cernunnos
Cernunnos
pol303
Cernunnos
Level 25
God Stats
8W - 11L
1,544 SR
Queue Stats
117W - 130L
1,367 Elo+
Solo
Amaterasu
Amaterasu
qdertamerr
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,205 Elo+
Party 1
Ymir
Ymir
vanes2909
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FreeTragedy
Tsukuyomi
19
9 / 4 / 6
13,180
573
10,407
13,756
5,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Mapsky
Raijin
18
11 / 4 / 4
12,524
545
16,830
16,494
6,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 4 / 13
10,539
458
7,814
14,578
11,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
freszua00
Merlin
16
6 / 5 / 5
11,364
494
11,165
13,237
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
xX7pablito7Xx
Jing Wei
20
10 / 3 / 5
14,025
610
14,976
19,650
7,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
RoWdo36
The Morrigan
13
1 / 10 / 4
8,526
371
10,107
12,094
6,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
go6JIuH
Bakasura
16
0 / 10 / 2
9,927
432
4,383
19,428
8,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
pol303
Cernunnos
17
11 / 3 / 3
12,235
532
14,574
10,539
3,919
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
qdertamerr
Amaterasu
15
3 / 8 / 11
10,167
442
7,481
16,997
12,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
15
4 / 8 / 10
10,677
464
8,435
20,183
17,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
49
38
Kills
19
20
Deaths
39
33
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
FreeTragedy
Tsukuyomi
9
4
6
3
W
Raijin
Mapsky
Raijin
11
4
4
3.25
W
2
4
13
2.13
L
The Morrigan
RoWdo36
The Morrigan
1
10
4
0.3
W
Merlin
freszua00
Merlin
6
5
5
1.7
L
Bakasura
go6JIuH
Bakasura
0
10
2
0.1
L
Cernunnos
pol303
Cernunnos
11
3
3
4.17
L
Amaterasu
qdertamerr
Amaterasu
3
8
11
1.06
L
Ymir
4
8
10
1.13
W
Jing Wei
xX7pablito7Xx
Jing Wei
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,192
Damage
44,980
77,715
Taken
79,241
36,058
Mitigated
48,079
24,993
Healing
8,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
FreeTragedy
Tsukuyomi
10,407
2,652
0
4,453
13,756
5,406
3,075
3,749
9,932
0
83,354
W
Raijin
Mapsky
Raijin
16,830
2,083
0
4,526
16,494
6,548
1,423
3,288
13,135
71,533
0
W
7,814
1,284
0
385
14,578
11,383
321
4,966
9,488
21,426
0
L
The Morrigan
RoWdo36
The Morrigan
10,107
1,653
0
739
12,094
6,155
666
5,418
6,111
34,205
3,854
W
Merlin
freszua00
Merlin
11,165
1,146
0
3,869
13,237
4,949
207
4,067
9,034
73,284
0
L
Bakasura
go6JIuH
Bakasura
4,383
3,499
0
4,907
19,428
8,260
739
3,129
16,271
0
54,981
L
Cernunnos
pol303
Cernunnos
14,574
7,231
0
117
10,539
3,919
314
4,749
5,494
0
55,461
L
Amaterasu
qdertamerr
Amaterasu
7,481
1,637
0
2,458
16,997
12,723
486
7,310
9,532
119
25,312
L
Ymir
8,435
1,922
0
439
20,183
17,022
374
13,823
5,946
32,130
0
W
Jing Wei
xX7pablito7Xx
Jing Wei
14,976
11,827
0
11,760
19,650
7,772
7,079
4,623
14,718
0
117,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,632
Gold Earned
51,532
534
Minions Killed
330
0
Camps Cleared
0
1,919,947
Distance Traveled
1,777,621
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,180
573
130
6
0
427,737
1
W
Raijin
12,524
545
121
5
0
368,764
1
W
Ymir
10,539
458
32
1
0
334,108
1
L
The Morrigan
8,526
371
56
2
0
331,836
4
W
Merlin
11,364
494
94
4
0
381,657
4
L
Bakasura
9,927
432
118
5
0
356,776
0
L
Cernunnos
12,235
532
76
3
0
315,429
5
L
Amaterasu
10,167
442
31
1
0
403,067
1
L
Ymir
10,677
464
49
2
0
370,513
1
W
Jing Wei
14,025
610
157
7
0
407,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role