Player Matchup

Tiamat
Tiamat
BehS2
Tiamat
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 80L
1,432 Elo+
Solo
Kali
Kali
Vmoss
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,504 Elo+
Solo
Rama
Rama
stigia
Rama
Level 129
God Stats
5W - 4L
1,727 SR
Queue Stats
82W - 75L
1,617 Elo+
Solo
Team Averages
Level 97
1,576 SR
1,518 Elo+

VS

Team Averages
Level 106
1,500 SR
1,508 Elo+
Tyr
Tyr
Gui346670
Tyr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,524 Elo+
Solo
Discordia
Discordia
SpartanØ
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ochentaycuatro
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BehS2
Tiamat
8
1 / 3 / 0
5,165
861
1,510
3,570
1,840
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kali
Vmoss
Kali
7
0 / 5 / 1
4,800
800
1,217
6,396
1,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
stigia
Rama
6
0 / 2 / 0
4,381
730
514
3,061
768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 7
5,536
923
952
2,309
1,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
SpartanØ
Discordia
9
2 / 0 / 5
5,520
920
3,982
2,069
506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
7 / 1 / 3
6,549
1,092
5,497
4,367
2,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
10
10
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BehS2
Tiamat
1
3
0
0.33
W
1
0
7
4.5
W
Discordia
SpartanØ
Discordia
2
0
5
4.5
L
Kali
Vmoss
Kali
0
5
1
0.1
W
7
1
3
8.5
L
Rama
stigia
Rama
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,241
Damage
10,431
13,027
Taken
8,745
4,448
Mitigated
4,955
2,358
Healing
1,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BehS2
Tiamat
1,510
282
0
474
3,570
1,840
0
694
2,778
15,849
0
W
952
103
0
397
2,309
1,462
0
638
1,671
0
11,207
W
Discordia
SpartanØ
Discordia
3,982
323
0
0
2,069
506
66
30
2,039
20,316
0
L
Kali
Vmoss
Kali
1,217
639
0
912
6,396
1,840
0
1,832
4,366
0
7,429
W
5,497
2,852
0
1,209
4,367
2,987
0
842
3,525
0
17,188
L
Rama
stigia
Rama
514
490
0
972
3,061
768
0
990
1,833
0
8,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,346
Gold Earned
17,605
65
Minions Killed
99
0
Camps Cleared
0
286,272
Distance Traveled
371,430
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,165
861
35
6
0
113,686
0
W
Tyr
5,536
923
31
5
0
133,003
2
W
Discordia
5,520
920
38
6
0
122,935
2
L
Kali
4,800
800
12
2
0
115,036
0
W
Set
6,549
1,092
30
5
0
115,492
0
L
Rama
4,381
730
18
3
0
57,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role