Player Matchup

Sylvanus
Sylvanus
BigRobMoney
Sylvanus
Level 2
God Stats
8W - 4L
1,500 SR
Queue Stats
17W - 16L
1,500 Elo+
Solo
Scylla
Scylla
JCpMVp
Scylla
Level 25
God Stats
12W - 9L
1,502 SR
Queue Stats
120W - 144L
1,406 Elo+
Party 1
Camazotz
Camazotz
JacknBox101
Camazotz
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 189L
1,389 Elo+
Solo
Sun Wukong
Sun Wukong
Quante07
Sun Wukong
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,328 Elo+
Solo
Artemis
Artemis
xGOON3Rx
Artemis
Level 25
God Stats
33W - 17L
1,661 SR
Queue Stats
91W - 85L
1,385 Elo+
Party 1
Team Averages
Level 18
1,533 SR
1,402 Elo+

VS

Team Averages
Level 6
1,500 SR
1,358 Elo+
Serqet
Serqet
BigJiquez
Serqet
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
70W - 67L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
Philipp81007
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,036 Elo+
Solo
Zeus
Zeus
StepSisDowN
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Ares
Ares
morerofied
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
trophic-chit5
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigRobMoney
Sylvanus
10
7 / 1 / 7
6,740
674
4,405
5,301
3,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
JCpMVp
Scylla
9
4 / 1 / 1
5,858
586
2,923
3,053
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Camazotz
JacknBox101
Camazotz
10
7 / 1 / 0
6,533
653
4,259
7,573
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Quante07
Sun Wukong
9
3 / 1 / 0
5,561
556
2,088
4,944
2,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
xGOON3Rx
Artemis
10
5 / 2 / 6
6,337
634
4,523
4,523
1,415
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BigJiquez
Serqet
8
1 / 5 / 0
4,934
493
2,751
7,517
1,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Philipp81007
Tsukuyomi
8
4 / 4 / 1
5,656
566
4,357
7,791
3,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 7 / 1
4,324
432
2,307
5,033
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

3
0 / 6 / 0
3,747
375
165
5,035
1,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
trophic-chit5
Jing Wei
2
0 / 9 / 0
3,611
361
637
5,556
1,047

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
26
Kills
5
6
Deaths
31
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
BigJiquez
Serqet
1
5
0
0.2
W
Sylvanus
BigRobMoney
Sylvanus
7
1
7
10.5
W
Scylla
JCpMVp
Scylla
4
1
1
4.5
W
Camazotz
JacknBox101
Camazotz
7
1
0
7
L
Tsukuyomi
Philipp81007
Tsukuyomi
4
4
1
1.13
W
Sun Wukong
Quante07
Sun Wukong
3
1
0
3
L
0
7
1
0.07
L
0
6
0
0
L
Jing Wei
trophic-chit5
Jing Wei
0
9
0
0
W
Artemis
xGOON3Rx
Artemis
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,198
Damage
10,217
25,394
Taken
30,932
10,220
Mitigated
8,223
10,080
Healing
2,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BigJiquez
Serqet
2,751
1,069
0
1,380
7,517
1,859
0
2,029
5,360
0
20,135
W
Sylvanus
BigRobMoney
Sylvanus
4,405
1,400
1,108
2,702
5,301
3,515
815
1,345
3,846
21,734
4,339
W
Scylla
JCpMVp
Scylla
2,923
294
0
625
3,053
673
740
0
2,978
15,550
0
W
Camazotz
JacknBox101
Camazotz
4,259
1,431
0
5,105
7,573
2,091
0
0
7,548
0
30,878
L
Tsukuyomi
Philipp81007
Tsukuyomi
4,357
1,846
0
418
7,791
3,061
38
2,011
5,669
0
10,106
W
Sun Wukong
Quante07
Sun Wukong
2,088
795
0
340
4,944
2,526
1,004
73
4,821
0
19,879
L
2,307
419
0
249
5,033
818
0
1,519
3,514
11,820
0
L
165
73
0
36
5,035
1,438
0
304
4,681
2,095
0
L
Jing Wei
trophic-chit5
Jing Wei
637
637
0
0
5,556
1,047
8
875
4,524
0
2,263
W
Artemis
xGOON3Rx
Artemis
4,523
3,110
0
200
4,523
1,415
1,437
1,054
3,080
0
17,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,029
Gold Earned
22,272
216
Minions Killed
77
0
Camps Cleared
0
879,585
Distance Traveled
861,875
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,934
493
37
4
0
191,699
0
W
Sylvanus
6,740
674
46
5
0
176,933
0
W
Scylla
5,858
586
35
4
0
130,138
3
W
Camazotz
6,533
653
65
7
0
228,035
2
L
Tsukuyomi
5,656
566
14
1
0
181,256
0
W
Sun Wukong
5,561
556
35
4
0
185,744
0
L
Zeus
4,324
432
22
2
0
158,159
0
L
Ares
3,747
375
2
0
0
132,795
0
L
Jing Wei
3,611
361
2
0
0
197,966
0
W
Artemis
6,337
634
35
4
0
158,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role