Player Matchup

Ra
Ra
Ali_Huss_N
Ra
Level 7
God Stats
7W - 15L
1,115 SR
Queue Stats
144W - 183L
1,057 Elo+
Party 2
Loki
Loki
Black7_Winter
Loki
Level 4
God Stats
3W - 4L
1,476 SR
Queue Stats
7W - 18L
1,224 Elo+
Party 2
Fenrir
Fenrir
HasRollaxk252
Fenrir
Level 3
God Stats
5W - 5L
1,500 SR
Queue Stats
13W - 18L
1,137 Elo+
Solo
Serqet
Serqet
Lorn Nightmare
Serqet
Level 13
God Stats
96W - 104L
1,685 SR
Queue Stats
126W - 139L
1,342 Elo+
Solo
Cthulhu
Cthulhu
giga_chad2
Cthulhu
Level 10
God Stats
2W - 4L
1,486 SR
Queue Stats
77W - 91L
1,082 Elo+
Party 2
Team Averages
Level 7
1,453 SR
1,168 Elo+

VS

Team Averages
Level 12
1,472 SR
1,173 Elo+
Kukulkan
Kukulkan
BustDownBan
Kukulkan
Level 26
God Stats
1W - 0L
1,347 SR
Queue Stats
55W - 62L
1,277 Elo+
Solo
Artemis
Artemis
Charles-_-30
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
959 Elo+
Party 1
Sol
Sol
MOJOBLOND
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
995 Elo+
Party 1
Tiamat
Tiamat
WodansRavens
Tiamat
Level 11
God Stats
4W - 1L
1,739 SR
Queue Stats
209W - 261L
1,357 Elo+
Solo
Mulan
Mulan
linkbaken
Mulan
Level 7
God Stats
1W - 1L
1,276 SR
Queue Stats
1W - 1L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 1
12,822
414
8,923
20,446
14,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
4 / 14 / 1
9,734
314
4,813
25,477
7,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 16 / 6
10,430
336
12,568
31,287
10,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
5 / 14 / 3
11,710
378
9,275
33,310
24,263
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
giga_chad2
Cthulhu
17
1 / 17 / 6
11,242
363
16,461
35,955
14,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BustDownBan
Kukulkan
20
35 / 0 / 7
16,955
547
47,088
16,172
8,198
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Charles-_-30
Artemis
18
6 / 7 / 14
13,339
430
18,529
21,088
10,033
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
23 / 1 / 7
15,799
510
32,060
29,352
12,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
18
1 / 3 / 18
12,828
414
13,452
14,334
16,876
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
linkbaken
Mulan
12
1 / 11 / 7
10,251
331
3,071
20,821
9,719
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
119
18
Kills
66
68
Deaths
22
17
Assists
53
Player
Kills
Deaths
Assists
KDA
L
6
7
1
0.93
L
4
14
1
0.32
W
Kukulkan
BustDownBan
Kukulkan
35
0
7
38.5
W
Artemis
Charles-_-30
Artemis
6
7
14
1.86
L
2
16
6
0.31
L
5
14
3
0.46
W
23
1
7
26.5
W
Tiamat
1
3
18
3.33
L
Cthulhu
giga_chad2
Cthulhu
1
17
6
0.24
W
Mulan
linkbaken
Mulan
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,040
Damage
114,200
146,475
Taken
101,767
71,483
Mitigated
57,288
9,267
Healing
35,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,923
2,434
714
895
20,446
14,681
1,912
13,559
6,466
60,558
0
L
4,813
1,647
0
0
25,477
7,473
0
19,320
5,791
0
19,055
W
Kukulkan
BustDownBan
Kukulkan
47,088
3,188
206
7,332
16,172
8,198
2,188
5,800
10,372
129,225
0
W
Artemis
Charles-_-30
Artemis
18,529
11,701
0
3,794
21,088
10,033
1,684
6,361
14,727
0
64,259
L
12,568
6,291
0
1,081
31,287
10,684
0
24,312
6,329
0
27,742
L
9,275
4,854
460
3,695
33,310
24,263
0
13,167
19,649
0
55,370
W
32,060
12,462
0
17,681
29,352
12,462
4,792
6,534
22,636
106,407
0
W
Tiamat
13,452
2,247
0
4,220
14,334
16,876
1,987
2,062
12,272
60,712
0
L
Cthulhu
giga_chad2
Cthulhu
16,461
2,071
327
2,095
35,955
14,382
0
20,320
15,271
75,671
0
W
Mulan
linkbaken
Mulan
3,071
1,044
429
2,130
20,821
9,719
64
4,627
16,194
0
13,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,938
Gold Earned
69,172
306
Minions Killed
486
0
Camps Cleared
0
2,447,404
Distance Traveled
2,609,452
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,822
414
85
3
0
470,238
0
L
Loki
9,734
314
22
1
0
492,163
0
W
Kukulkan
16,955
547
178
6
0
627,453
7
W
Artemis
13,339
430
84
3
0
458,567
3
L
Fenrir
10,430
336
28
1
0
523,737
2
L
Serqet
11,710
378
74
2
0
447,572
2
W
Sol
15,799
510
120
4
0
545,946
0
W
Tiamat
12,828
414
92
3
0
508,500
0
L
Cthulhu
11,242
363
97
3
0
513,694
0
W
Mulan
10,251
331
12
0
0
468,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role