Player Matchup

Hades
Hades
AbyssIIIICrow
Hades
Level 15
God Stats
52W - 41L
1,689 SR
Queue Stats
57W - 43L
1,657 Elo+
Solo
King Arthur
King Arthur
DatApollyon
King Arthur
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 12L
1,666 Elo+
Solo
Ao Kuang
Ao Kuang
Joaka2000
Ao Kuang
Level 12
God Stats
2W - 5L
1,500 SR
Queue Stats
300W - 317L
1,564 Elo+
Solo
Ares
Ares
Shueri99
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,517 Elo+
Solo
Heimdallr
Heimdallr
Zegui
Heimdallr
Level 28
God Stats
4W - 6L
1,483 SR
Queue Stats
180W - 162L
1,505 Elo+
Solo
Team Averages
Level 17
1,534 SR
1,582 Elo+

VS

Team Averages
Level 24
1,425 SR
1,603 Elo+
Chang'e
Chang'e
ACAMERCY
Chang'e
Level 25
God Stats
3W - 1L
1,312 SR
Queue Stats
97W - 96L
1,554 Elo+
Solo
Yemoja
Yemoja
BlaAckKingZKD
Yemoja
Level 28
God Stats
1W - 2L
1,252 SR
Queue Stats
116W - 110L
1,538 Elo+
Party 1
Apollo
Apollo
PuppetTyrFarm2
Apollo
Level 12
God Stats
3W - 1L
1,668 SR
Queue Stats
27W - 9L
1,781 Elo+
Solo
Bakasura
Bakasura
THGKWRLD
Bakasura
Level 28
God Stats
4W - 5L
1,392 SR
Queue Stats
109W - 94L
1,530 Elo+
Party 1
Osiris
Osiris
Yakeez
Osiris
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
146W - 146L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,662
511
5,085
5,779
2,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
DatApollyon
King Arthur
14
4 / 4 / 0
8,008
534
8,271
11,358
11,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Joaka2000
Ao Kuang
12
3 / 5 / 1
7,589
506
5,379
13,025
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
7
0 / 9 / 0
5,181
345
2,182
12,073
5,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Zegui
Heimdallr
11
1 / 3 / 0
6,178
412
3,313
8,809
2,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ACAMERCY
Chang'e
14
1 / 3 / 5
8,346
556
7,754
10,208
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 1 / 10
8,939
596
5,044
5,341
2,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
10 / 0 / 3
10,239
683
12,165
7,676
2,768
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
THGKWRLD
Bakasura
15
3 / 1 / 5
8,992
599
4,329
12,187
5,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Osiris
Yakeez
Osiris
16
6 / 3 / 2
9,688
646
6,563
12,345
7,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
8
Kills
22
22
Deaths
8
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ACAMERCY
Chang'e
1
3
5
1.17
L
0
1
2
1
W
2
1
10
7
L
King Arthur
DatApollyon
King Arthur
4
4
0
1
L
Ao Kuang
Joaka2000
Ao Kuang
3
5
1
0.7
W
10
0
3
11.5
L
Ares
0
9
0
0
W
Bakasura
THGKWRLD
Bakasura
3
1
5
5.5
W
Osiris
Yakeez
Osiris
6
3
2
2.33
L
Heimdallr
Zegui
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,230
Damage
35,855
51,044
Taken
47,757
26,057
Mitigated
22,077
12,203
Healing
22,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ACAMERCY
Chang'e
7,754
934
978
4,205
10,208
3,616
1,216
2,781
7,202
47,919
0
L
5,085
199
218
3,015
5,779
2,757
0
2,189
3,590
47,847
0
W
5,044
534
1,695
822
5,341
2,465
1,508
2,331
2,985
28,507
0
L
King Arthur
DatApollyon
King Arthur
8,271
1,373
0
1,076
11,358
11,051
0
2,226
8,972
0
41,185
L
Ao Kuang
Joaka2000
Ao Kuang
5,379
927
0
4,758
13,025
4,078
0
2,247
10,566
43,499
0
W
12,165
8,176
0
3,101
7,676
2,768
3,051
1,827
5,824
0
74,285
L
Ares
2,182
76
0
590
12,073
5,210
0
3,429
8,379
12,180
0
W
Bakasura
THGKWRLD
Bakasura
4,329
3,251
0
5,598
12,187
5,494
921
3,175
8,987
0
48,492
W
Osiris
Yakeez
Osiris
6,563
2,217
0
6,023
12,345
7,734
646
2,532
9,346
0
50,391
L
Heimdallr
Zegui
Heimdallr
3,313
627
0
2,546
8,809
2,961
0
2,707
6,102
0
29,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,618
Gold Earned
46,204
358
Minions Killed
496
0
Camps Cleared
0
1,439,366
Distance Traveled
1,573,960
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,346
556
93
6
0
314,783
2
L
Hades
7,662
511
125
8
0
314,390
2
W
Yemoja
8,939
596
49
3
0
307,380
7
L
King Arthur
8,008
534
83
6
0
292,733
0
L
Ao Kuang
7,589
506
78
5
0
315,900
3
W
Apollo
10,239
683
135
9
0
307,636
4
L
Ares
5,181
345
21
1
0
272,410
3
W
Bakasura
8,992
599
118
8
0
374,892
0
W
Osiris
9,688
646
101
7
0
269,269
1
L
Heimdallr
6,178
412
51
3
0
243,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role