Player Matchup

Guan Yu
Guan Yu
Aleksiejov
Guan Yu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 17L
1,605 Elo+
Solo
Scylla
Scylla
CalmABïtch
Scylla
Level 26
God Stats
3W - 1L
1,706 SR
Queue Stats
4W - 1L
1,769 Elo+
Solo
Fenrir
Fenrir
MiCuzz
Fenrir
Level 28
God Stats
8W - 6L
1,634 SR
Queue Stats
45W - 37L
1,625 Elo+
Solo
Neith
Neith
Muichirou
Neith
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
indianindiaepic
Bakasura
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,617 Elo+
Solo
Team Averages
Level 24
1,568 SR
1,623 Elo+

VS

Team Averages
Level 19
1,608 SR
1,659 Elo+
Aphrodite
Aphrodite
Ahntawn
Aphrodite
Level 29
God Stats
16W - 7L
1,856 SR
Queue Stats
60W - 52L
1,710 Elo+
Solo
Kukulkan
Kukulkan
Lollebye
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,549 Elo+
Solo
Set
Set
Me10dy
Set
Level 20
God Stats
7W - 5L
1,682 SR
Queue Stats
54W - 41L
1,575 Elo+
Solo
Ullr
Ullr
RuLitoo98
Ullr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 18L
1,759 Elo+
Solo
Odin
Odin
smurf187
Odin
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 35L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aleksiejov
Guan Yu
18
5 / 2 / 6
11,684
556
12,448
19,702
18,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
18
11 / 2 / 6
12,464
594
19,856
12,083
4,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
MiCuzz
Fenrir
14
3 / 3 / 7
9,822
468
7,472
20,566
20,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Muichirou
Neith
17
6 / 2 / 4
11,149
531
6,579
11,862
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
18
8 / 3 / 11
12,150
579
12,630
24,498
11,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ahntawn
Aphrodite
17
1 / 3 / 8
10,559
503
13,025
13,852
5,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Lollebye
Kukulkan
12
0 / 15 / 0
8,292
395
4,924
16,264
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
Me10dy
Set
10
1 / 5 / 0
7,829
373
3,370
9,753
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
18
7 / 3 / 1
12,079
575
19,258
19,236
11,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
14
2 / 7 / 3
9,584
456
8,158
21,540
17,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
33
Kills
11
12
Deaths
33
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Ahntawn
Aphrodite
1
3
8
1.67
W
Guan Yu
Aleksiejov
Guan Yu
5
2
6
4
W
Scylla
11
2
6
7
L
Kukulkan
Lollebye
Kukulkan
0
15
0
0
L
Set
Me10dy
Set
1
5
0
0.2
W
Fenrir
MiCuzz
Fenrir
3
3
7
2.17
W
Neith
Muichirou
Neith
6
2
4
4
L
Ullr
7
3
1
2.5
W
Bakasura
8
3
11
4.5
L
Odin
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,985
Damage
48,735
88,711
Taken
80,645
59,773
Mitigated
41,676
30,479
Healing
28,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Ahntawn
Aphrodite
13,025
1,449
8,897
9,263
13,852
5,329
52
2,856
10,772
65,727
0
W
Guan Yu
Aleksiejov
Guan Yu
12,448
2,719
862
3,731
19,702
18,975
2,492
2,855
16,372
739
67,843
W
Scylla
19,856
2,426
0
3,673
12,083
4,969
2,218
4,030
7,973
88,912
0
L
Kukulkan
Lollebye
Kukulkan
4,924
948
0
470
16,264
4,722
352
8,927
6,447
41,573
0
L
Set
Me10dy
Set
3,370
2,146
0
2,696
9,753
3,029
0
1,610
7,364
0
33,027
W
Fenrir
MiCuzz
Fenrir
7,472
1,679
0
5,746
20,566
20,407
370
5,513
14,958
0
27,978
W
Neith
Muichirou
Neith
6,579
3,141
746
4,877
11,862
3,968
1,524
2,032
9,830
0
51,241
L
Ullr
19,258
9,446
0
6,093
19,236
11,045
386
2,084
16,984
0
91,677
W
Bakasura
12,630
8,414
0
10,844
24,498
11,454
1,210
4,966
19,432
0
74,440
L
Odin
8,158
1,580
0
871
21,540
17,551
355
6,617
13,999
0
38,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,269
Gold Earned
48,343
530
Minions Killed
436
0
Camps Cleared
0
1,926,670
Distance Traveled
1,600,181
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,559
503
97
5
0
353,167
5
W
Guan Yu
11,684
556
119
6
0
385,144
0
W
Scylla
12,464
594
156
7
0
338,096
0
L
Kukulkan
8,292
395
77
4
0
305,191
2
L
Set
7,829
373
74
4
0
221,339
3
W
Fenrir
9,822
468
20
1
0
419,316
13
W
Neith
11,149
531
93
4
0
354,233
5
L
Ullr
12,079
575
128
6
0
347,842
1
W
Bakasura
12,150
579
142
7
0
429,881
1
L
Odin
9,584
456
60
3
0
372,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role